★ Story Walkthrough
★ Share a bug or error and get feedback on fixes!
★ Beginner's Guide: Tips and Tricks
┗Money Guide | Leveling Guide (XP)
★ Saints Row Interactive Map
┗Collectibles | Pinwheels | Shooting Galleries
High Noon is one of the Main missions in the 2022 reboot of Saints Row (Saints Row 5)! Read on for a detailed walkthrough, list of rewards, choices, and objectives!
Previous Mission | Next Mission |
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After Party | Showdown |
List of Contents
Heads Up! | This guide contains spoilers for the last major questline of Saints Row. |
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High Noon |
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Characters: | Mission Number |
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Boss | 33 |
Rewards: | |
3000 XP $ 50,000 Potato Cannon AT Rocket Launcher |
High Noon Map |
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Full Map |
This mission begins immediately after After Party and sends you toward the Nahualli's safehouse to pick up some guns before rescuing your friends.
Objectives: | |
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1 | Go to the Safehouse After completing After Party, leave the Church and head straight to the Nahualli's safehouse to prepare for the mission ahead. |
2 | Arm Yourself Enter the safehouse and arm yourself with your favorite loadout of weapons. The prior mission removes all of your previously equipped weapons, so make sure that you're fully loaded before leaving the Weapon Cache screen. |
3 | Defeat the Safehouse Grunts Leave the safehouse and warm up your aim by taking out the Nahualli grunts that were alerted to your location. |
4 | Go to Silver Gulch After defeating the Nahualli's men, hijack one of their cars and begin driving to Silver Gulch. More Nahualli grunts will attack you as you head to your destination, so prepare to sideswipe and shoot their vehicles to knock them off your tail. Reaching the mission marker will start a cutscene. |
5 | Shoot Until Somebody Talks After the cutscene ends, prepare to take out all of the Nahualli goons surrounding you. Don't hesitate to take cover behind some of the nearby crates to avoid taking too much damage. |
6 | Go to the Saloon Shoot your way toward the saloon after defeating the initial ambush. This section has several groups of the Nahualli's men to take down, so prepare to engage in multiple firefights. |
7 | Pick Up the Mini Gun Reaching the saloon reveals that the Nahualli wasn't in Silver Gulch at all. Head upstairs to retrieve your old Marshall mini gun before leaving the saloon. |
8 | Defeat the Nahualli Goons Using the mini gun, defend yourself against multiple waves of the Nahualli's goons. Surviving this section triggers a cutscene before ending the mission. |
Lv | Skill | Description |
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6 | Tough Mother | Gain a temporary health boost to absorb damage from enemies and negate staggers. |
11 | Transfusion | While active, heal yourself and your friends by hurting your enemies. |
The final part of the mission pits you against several waves of the Nahualli's men. To prevent yourself from being overwhelmed, we suggest bringing the Tough Mother and Transfusion skills for extra survivability and health regeneration.
Some of the Nahualli's men drop live grenades when they die, making it dangerous to stick around after killing them. Take them out from a distance to avoid this problem entirely.
Take advantage of the numerous explosive hazards scattered throughout each combat section in this mission. Detonate explosive crates and barrels whenever the Nahualli's men get near them to blow them up all at once.
All Walkthroughs | |
---|---|
All Main Missions | Side Hustles |
All Criminal Ventures | All Wanted Missions |
List of Missions | |
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1 | First Fucking Day |
2 | Morning Commute |
3 | Making Rent |
4 | Observe and Report |
5 | A Piece of the Action |
6 | The Peter Principle |
7 | Be Your Own Boss |
8 | Take Me to Church |
9 | Office Decor |
10 | Shootin' the Shit |
11 | The Fast and the Foodiest |
12 | Networking |
13 | Neenah's Car |
14 | Idol Threat |
15 | Aggressive Recruiting |
16 | The Dustmoot |
17 | The Forge |
18 | Drawing Heat |
19 | The Rod Warrior |
20 | Unto the Breach |
21 | The Frontier |
22 | Body of Evidence |
23 | Donut Run |
24 | Idol Hands |
25 | Corporate Retreat |
26 | The Great Train Robbery |
27 | Good Cop/Bad Cop |
28 | Art Appreciation |
29 | Going Overboard |
30 | Non-Compete Clause |
31 | Severance Package |
32 | After Party |
33 | High Noon |
34 | Showdown |
35 | Let's Build a Skyscraper |
36 | Best Friends Forever |
High Noon Walkthrough and Rewards
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