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Monster Hunter Stories 3 (MHS3)

List of All Decorations and Equipment Skills

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Decorations

Decorations provide equipment skills for weapons and armor in Monster Hunter Stories 3 (MHS3). See the effects of all decorations, weapon skills, and armor skills here.

List of All Decorations and Equipment Skills

※ Select the search criteria below and press the Search button to filter the data.

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Decoration Weapon or Armor Skill Type Target Default Skill of Details
Accuracy Down Coating Weapon Active Single Enemy Arko Nulo White
Spongia Bow
Effect:
Applies a coating that inflicts Accuracy Down, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Aerial Aim Weapon Active Single Enemy Kut-Ku Stave
Effect:
Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. Requires charge level 5.
Anti 1-Hit KO (S) Armor Passive TBD
TBD
Effect:
Low chance to survive a hit that would have otherwise been fatal.
Antiburn (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Burn.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Antiparalysis (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Paralysis.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Antivenom (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Poison, Noxious Poison, and Severe Poison.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Attack Down Coating Weapon Active Single Enemy Iron Bow
Arko Nulo Yellow
Effect:
Applies a coating that inflicts Attack Down, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Attack Up (S) - Test Data Only TBD TBD TBD
TBD
Effect:
TBD
Audaciouc Rage (S) Weapon Passive TBD Frozen Speartuna
Effect:
Slightly increases damage dealt when using Rage Slash, but also increases damage taken.
Audacious Wyvern (S) Weapon Passive TBD Fiore Nulo Red
Effect:
Slightly increases damage dealt when using Wyvern's Fire or Wyvern's Blaze, but also increases damage taken.
Backlash Blitz (CRFT) Weapon Active Single Enemy Vortex Hammer
Effect:
ounters one enemy attack with the weapon element and grants Guard to the user.
Battle Ready (S) Weapon Passive TBD Arko Nulo Yellow
Arko Nulo Red
Arko Nulo White
Effect:
Applies a random coating at the start of the battle. (Excludes coatings provided by skills gained from decorations.)
Blast Weapon Active All Enemies
TBD
Effect:
Deals damage to all enemies with the weapon element, inflicting heaby damage to the Wyvernsoul Gauge. Chance to inflict Stun. Has the same effect as a Sonic Bomb.
Blazing Melody Weapon Active All Allies Vicello Nulo Red
Effect:
Grants Fire Atk Up (S) and Fire Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff.
Blightproof (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Blastblight.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Bolstering Ballad Weapon Active All Allies Vicello Nulo Red
Vicello Nulo Yellow
Effect:
Grants immunity to all abnormal statuses to all allies.
Bow Mastery (S) Weapon Passive TBD Iron Bow
Spongia Bow
Effect:
Slight chance to increase Charge Gauge by 1 extra level when filling it.
Burst Fire Weapon Active Single Enemy Princess Panoply
Effect:
Consumes 8 shells to damage one enemy with the weapon element, then grants Guard to the user.
Burst Fire (CRFT) Weapon Active Single Enemy
TBD
Effect:
Consumes 8 shells to damage one enemy with the weapon element, then grants Guard to the user.
Burst Fire (HVY) Weapon Active Single Enemy Ludroth Harpoon
Effect:
Consumes 8 shells to damage one enemy with the weapon element, then grants Guard to the user.
Chain Scrap Weapon Active Single Enemy Chata Clobberer
Graceful Death
Effect:
Deals damage to one enemy with the weapon element, inflicting greater damage to parts with repeated use.
Chain Scrap (SKL) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, inflicting greater damage to parts with repeated use.
Charge Weapon Active User Azure Serpentblade
Izuchi Blade
Scylla Blade
Chicken Decapitator
Aknosom Blade
Lagiacrus Blade
Frozen Speartuna
Effect:
Increases Charge Gauge by 2 levels.
Charge Burst (M) Weapon Passive TBD Aknosom Blade
Effect:
Grants Attack up (S) and recovers 5 Stamina when using Charge.
Charge Burst (S) Weapon Passive TBD Izuchi Blade
Scylla Blade
Chicken Decapitator
Lagiacrus Blade
Effect:
Grants Attack Up (S) when using Charge.
Charge Tackle TBD TBD TBD
TBD
Effect:
Increases Charge Gauge by 1 level, then deals damage to one enemy with the weapon element.
Charged Shelling Weapon Active Single Enemy Hard Hitter
Effect:
Consumes 5 shells to damage one enemy with the weapon element, then grants Guard to the user.
Charged Shelling (SKL) Weapon Active Single Enemy Shell Gunbird
Effect:
Consumes 5 shells to damage one enemy with the weapon element, then grants Guard to the user.
Charged Slash Weapon Active Single Enemy Iron Sword
Valkyrie Blade
Aknosom Blade
Effect:
Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 1 or higher.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Charged Slash (BRK) Weapon Active Single Enemy Epitaph Blade
Tetranadon Edge
Effect:
Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 1 or higher.
Charged Slash (SKL) Weapon Active Single Enemy Izuchi Blade
Effect:
Consumes Charge Gauge to damage one enemy with weapon element. Requires charge level 1 or higher.
Charged Slash (STR) Weapon Active Single Enemy Scylla Blade
Effect:
Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 1 or higher.
Cheer Weapon Active All Allies
TBD
Effect:
Grants Speed Up to all allies.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Comforting Melody Weapon Active All Allies Bone Horn
Lumu Horn
Effect:
Recovers HP at the end of each turn.
Counter Boost (M) Weapon Passive TBD Frilled Slash
Aknosom Sabre
Effect:
Reduces damage taken during Special Sheathe, and increases damage dealt by follow-up attacks.
Counter Boost (S) Weapon Passive TBD Bone Katana "Wolf"
Blood Cry
Drowning Shaft
Effect:
Reduces damage taken during Special Sheathe, and slightly increases damage dealt by follow-up attacks.
Critical (M) Armor Passive TBD
TBD
Effect:
Increases Crit Rate
Critical Chant (STAB) Weapon Active Single Enemy Lumu Horn
Effect:
Deals damage to one enemy with the weapon element, then grants Critical Up to all allies.
Critical Eye (S) - Test Data Only TBD TBD TBD
TBD
Effect:
TBD
Darkness Resistance (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Darkness.
Debuff Chaser Weapon Active Single Enemy Bone Hammer
Graceful Death
Effect:
Deals damage to one enemy with the weapon element. Targets with decreased stats take more damage.
Debuff Chaser (BRK) Weapon Active Single Enemy Venom Monster
Effect:
Deals damage to one enemy with the weapon element. Targets with decreased stats take more damage.
Deceptive Melody Weapon Active Single Ally Poisoned Capri
Effect:
Grants Ailment Inflict Rate Up and Ailment Exploit to one ally.
Defense Down Coating Weapon Active Single Enemy Arko Nulo Red
Effect:
Applies a coating that inflicts Defense Down, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Defensive Ditty Weapon Active Single Enemy Poisoned Capri
Effect:
Deals damage to one enemy with the weapon element, then grants Defense Up and Dodge Up to all allies.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Defensive Ditty (BRK) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, then grants Defense Up and Dodge Up to all allies.
Deft Hands (S) Weapon Passive TBD Kut-Ku Stave
Effect:
Chance to increase Charge Gauge by 1 level when changing coatings.
Den Protector (M) Armor Passive TBD
TBD
Effect:
Increases retreat rate of slain monsters.
Den Protector (S) Armor Passive TBD
TBD
Effect:
Slightly increases retreat rate of slain monsters.
How to Get:
・Acquire from Chests
・Purchase from Shops for 400 Silver Trade Points
Divine Blessing (S) Armor Passive TBD
TBD
Effect:
Minuscule chance to halve the amount of damage taken.
Dragon Def Boost (S) Armor Passive TBD
TBD
Effect:
Slightly reduces damage taken from dragon attacks.
Dragon Piercer Weapon Active Single Enemy Iron Bow
Arko Nulo Yellow
Arko Nulo Red
Arko Nulo White
Effect:
Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. High chance of landing a critical hit. Requires charge level 5.
Dragon Piercer (CRSH) Weapon Active Single Enemy Spongia Bow
Effect:
Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. High chance of landing a critical hit. Requires charge level 5.
Elemental Assault (S) TBD Passive TBD
TBD
Effect:
Slightly increases damage dealt to the Wyvernsoul Gauge when exploiting a monster's elemental weakness.
How to Get:
・Acquire from Chests
Elementless Melody Weapon Active All Allies Lumu Horn
Effect:
Grants Non-Elem Atk Up (S) and Non-Elem Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff.
Enervating Melody Weapon Active All Allies Vicello Nulo Yellow
Effect:
Grants the following effect: Attacks have a chance to inflict Paralysis.
Exhaust Coating Weapon Active Single Enemy Spongia Bow
Effect:
Applies a coating that is effective against Wyvernsoul Gauges, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Fire Def Boost (S) Armor Passive TBD
TBD
Effect:
Slightly reduces damage taken from fire attacks.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Flash Coating Weapon Active Single Enemy Kut-Ku Stave
Effect:
Applies a coating that inflicts Darkness, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Great Sword Mastery (M) Weapon Passive TBD Epitaph Blade
Effect:
Low chance to increase Charge Gauge by 1 extra level when filling it.
Great Sword Mastery (S) TBD TBD TBD
TBD
Effect:
Slight chance to increase Charge Gauge by 1 extra level when filling it.
Guard Chance (S) Weapon Passive TBD Iron Gunlance
Shell Gunbird
Princess Panoply
Effect:
Recovers a slight amount of HP after guarding.
Guard Reload Weapon Active User Iron Gunlance
Ludroth Harpoon
Hard Hitter
Effect:
Loads 2 shells and grants Guard to the user.
Gunlance Mastery (M) Weapon Passive TBD
TBD
Effect:
Low chance to load 2 extra shells when loading.
Gunlance Mastery (S) Weapon Passive TBD Ludroth Harpoon
Hard Hitter
Effect:
Slight chance to load 2 extra shells when loading.
Hail Cutter Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, then reduces the duration of Overheat by 1 turn
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Hail Cutter (SKL) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with weapon element, then reduces the duration of Overheat by 1 turn. Winning a Head-to-Head reduces the duration by 1 more turn.
Hail Cutter (STAB) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with weapon element, then reduces the duration of Overheat by 1 turn. Winning a Head-to-Head reduces the duration by 1 more turn.
Hammer Mastery (M) Weapon Passive TBD Vortex Hammer
Effect:
Reduces Stamina cost when winning a Head-to-Head.
Hammer Mastery (S) Weapon Passive TBD Bone Hammer
Kut-Ku Pick
Effect:
Slightly reduces Stamina cost when winning a Head-to-Head.
Health Boost (S) Armor Passive TBD
TBD
Effect:
Slightly increases maximum HP.
Hunting Horn Mastery (S) Weapon Passive TBD Lumu Horn
Effect:
Slightly increases Speed after performing a melody.
Iai Mastery (M) Weapon Passive TBD
TBD
Effect:
Low chance to negate Spirit Gauge reduction during Special Sheate.
Iai Mastery (S) Weapon Passive TBD Iron Katana
Effect:
Slight chance to negate Spirit Gauge reduction during Special Sheathe.
Inflict Rate Up (M) Armor Passive TBD
TBD
Effect:
Increases abnormal status inflict rate.
Inflict Rate Up (S) Armor Passive TBD
TBD
Effect:
Slightly increases abnormal status inflict rate.
Insomniac (M) Armor Passive TBD
TBD
Effect:
Chance to negate sleep.
Insomniac (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Sleep.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Instigator (S) Armor Passive TBD
TBD
Effect:
Makes enemies slightly more likely to focus their attacks on the user.
Item Saver (S) Armor Passive TBD
TBD
Effect:
Slight chance not to consume items when using them.
Kinship Chorale Weapon Active All Allies Bone Horn
Vicello Nulo Red
Effect:
Grants Kindship Charge Up to all allies
Long Sword Mastery (S) Weapon Passive TBD Wind Thief Scimitar
Wyvern Blade "Verde"
Spark Slicer
Effect:
Slight chance to increase Spirit Gauge by 1 extra level when filling it.
Lunge Stance Weapon Active Single Enemy Iron Katana
Wyvern Blade "Verde"
Effect:
Deals damage to one enemy with the weapon element, then assumes the Lunge stance, which launches follow-up attacks after allies attack. Requires Spirit Gauge level 1 or higher.
How to Get:
・Purchase from Shops for 500 Gold Trade Points
Lunge Stance (SKL) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, then assumes Lunge Stance, which launches follow-up attacksw after allies attack. Requires Spirit Gauge level 1 or higher.
Lunge Stance (STAB) Weapon Active Single Enemy Wind Thief Scimitar
Spark Slicer
Effect:
TBD
Lyrical Legato Weapon Active Single Enemy Lumu Horn
Effect:
Deals damage to one enemy with the weapon element, then extends the duration of buffs on all allies.
Magnificent Trio Weapon Active Single Enemy Bone Horn
Lumu Horn
Vicello Nulo Red
Vicello Nulo Yellow
Poisoned Capri
Effect:
Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects.
Magnificent Trio (CRSH) Weapon Active Single Enemy
TBD
Effect:
Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects.
Mending Musician (S) Weapon Passive TBD Vicello Nulo Red
Vicello Nulo Yellow
Effect:
Recovers a slight amount of the user's HP when performing a hunting horn melody.
Meteor Hammer Weapon Active Single Enemy Bone Hammer
Chata Clobberer
Ludroth Splash Hammer
Frilled Bow
Venom Monster
Effect:
Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Meteor Hammer (SKL) Weapon Active Single Enemy
TBD
Effect:
Deals damage to enemy with weapon element, inflicting damage to the monster part.
Meteor Hammer (STR) Weapon Active Single Enemy Kut-Ku Pick
Effect:
Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part.
Militant March Weapon Active Single Enemy Poisoned Capri
Effect:
Deals damage to one enemy with the weapon element, then grants Stamina Regen Up to all allies.
Militant March (STR) Weapon Active Single Enemy Vicello Nulo Yellow
Effect:
Deals damage to one enemy with the weapon element, then grants Stamina Regen Up to all allies.
Murky Melody Weapon Active All Allies Poisoned Capri
Effect:
Grants the following effect: Attacks have a chance to inflict Darkness.
Non-Elem Attack Boost (S) TBD Passive TBD
TBD
Effect:
TBD How to Get:
・Acquire from Chests
Non-Elem Def Boost (S) Armor Passive TBD
TBD
Effect:
Slightly reduces damage taken from non-elemental attacks.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Omni Chaser Weapon Active Single Enemy Graceful Death
Effect:
Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage.
Omni Chaser (BRK) Weapon Active Single Enemy Venom Monster
Effect:
Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage.
Omni Chaser (STAB) Weapon Active Single Enemy Kut-Ku Pick
Effect:
Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage.
Omni Chaster (BRK) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage.
Omni Chaster (STAB) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage.
Paralysis Coating Weapon Active Single Enemy Arko Nulo Yellow
Arko Nulo Red
Arko Nulo White
Effect:
Applies a coating that inflicts Paralysis, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Perfect Crush Weapon Active All Enemies Vortex Hammer
Effect:
Deals damage to all enemies with weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance inflict Stun.
Perfect Crush (BLNT) Weapon Active All Enemies Frilled Bow
Effect:
Deals damage to all enemies with the weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance to inflict Stun.
Pet Weapon Active Single Monstie
TBD
Effect:
Fills the Kinship Gauge.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Piercing Shot Weapon Active Single Enemy Iron Bow
Arko Nulo Yellow
Arko Nulo Red
Arko Nulo White
Effect:
Increases Charge Gauge by 2 levels, deals damage to one enemy with the weapon element. High chance of landing a critical hit.
Plucky Melody Weapon Active All Allies Poisoned Capri
Effect:
Increases damage dealt by Active Skills.
Poison Coating Weapon Active Single Enemy
TBD
Effect:
Applies a coating that has a chance to inflict Poison, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Polychrome Performer (S) Weapon Passive TBD Poisoned Capri
Effect:
Slight chance to turn notes into Rainbow Notes when adding them to the musical staff.
Power Coating Weapon Active Single Enemy Iron Bow
Effect:
Applies a coating that increases bow power, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Quick (S) Armor Passive TBD
TBD
Effect:
Slightly increases Speed. Low chance to act first in turn order.
Quick Reload Weapon Active TBD Fiore Nulo Red
Princess Panoply
Effect:
Loads 3 shells.
Quick Shot Weapon Active Single Enemy
TBD
Effect:
Increases Charge Gauge by 1 level, then fires an arrow at high velocity, dealing damage to one enemy with the weapon element.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Quick Shot (HVY) Weapon Active Single Enemy Spongia Bow
Effect:
Increases Charge Gauge by 1 level, then fires an arrow at high velocity, dealing damage to one enemy with the weapon element.
Rage Slash Weapon Active Single Enemy Frozen Speartuna
Effect:
Braces against attacks, but reduces defense while in the stance. Deals damage relative to damage taken to one enemy with the weapon element. Consumes Charge Gauge and requires charge level 3.
Rallying Refrain Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, then grants Regenerate to all allies.
Rallying Refrain Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, then grants regenerate to all allies.
Rallying Refrain (STAB) Weapon Active Single Enemy Lumu Horn
Effect:
Deals damage to one enemy with the weapon element, then grants Regenerate to all allies.
Rapid Shot Weapon Active Single Enemy
TBD
Effect:
Increases Charge Gauge by 2 levels, deals damage to one enemy with the weapon element.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Rapid Shot (STAB) Weapon Active Single Enemy
TBD
Effect:
Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. High chance of landing a critical hit. Requires charge level 5.
Retaliation Stance Weapon Active Single Enemy Bone Katana "Wolf"
Blood Cry
Aknosom Sabre
Effect:
Deals damage to one enemy with the weapon element, then assumes the Retaliation stance, which launches counterattacks after enemies attack. Requires Spirit Gauge level 1 or higher.
Retaliation Stance (BLNT) Weapon Active Single Enemy Frilled Slash
Drowning Shaft
Effect:
Deals damage to one enemy with the weapon element, then assumes the Retaliation stance, which launches counterattacks after enemies attack. Requires Spirit Gauge level 1 or higher.
Rousing Riff Weapon Active Single Enemy Bone Horn
Poisoned Capri
Effect:
Deals damage to one enemy with the weapon element, then grants Attack Up and Accuracy Up to all allies.
Rousing Riff (BRK) Weapon Active Single Enemy
TBD
Effect:
Deals damage to one enemy with the weapon element, then grants Attack Up and Accuracy Up to all allies.
Sakura Spiritblade Weapon Active All Enemies Wyvern Blade "Verde"
Effect:
TBD
Sakura Spiritblade (ATK) Weapon Active All Enemies
TBD
Effect:
Consumes all Spirit Gauge to deal damage relative to the charge level to all enemies with the weapon element. Requires Spirit Gauge level 1 or higher.
Sakura Spiritblade (CRSH) Weapon Active All Enemies Frilled Slash
Drowning Shaft
Effect:
Consumes all Spirit Gauge to deal damage relative to the charge level to all enemies with the weapon element. Requires Spirit Gauge level 1 or higher.
Salt in Wound (S) Armor Passive TBD
TBD
Effect:
Slightly increases damage dealt to enemies with abnormal statuses.
Sealbreaker (S) Armor Passive TBD
TBD
Effect:
Low chance to negate Skillseal.
Shelling Weapon Active Single Enemy Iron Gunlance
Fiore Nulo Red
Princess Panoply
Effect:
Consumes 2 shells to damage one enemy with the weapon element, then grants Guard to the user.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Shelling (BLNT) Weapon Active Single Enemy Ludroth Harpoon
Effect:
Consumes 2 shells to damage one enemy with the weapon element, then grants Guard to the user.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Shelling (STAB) Weapon Active Single Enemy
TBD
Effect:
Consumes 2 shells to damage one enemy with the weapon element, then grants Guard to the user.
Single Combat Weapon Active Single Enemy Princess Panoply
Effect:
Draws all type attacks from the target enemym then initiates a Head-to-Head. Winning a Head-to-Head redcovers the user's Stamina.
Slash Weapon Active All Enemies Valkyrie Blade
Chicken Decapitator
Aknosom Blade
Lagiacrus Blade
Effect:
Deals damage to all enemies with the weapon element. Retains charge level after use.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Slash (BLNT) Weapon Active All Enemies Azure Serpentblade
Epitaph Blade
Scylla Blade
Effect:
Deals damage to all enemies with the weapon element. Retains charge level after use.
Slash (SKL) Weapon Active All Enemies
TBD
Effect:
Deals damage to all enemies with the weapon element. Retains charge level after use.
Sleep Chaser Weapon Active Single Enemy Cluster Hammer
Ludroth Splash Hammer
Graceful Death
Frilled Bow
Effect:
Deals damage to one enemy with the weapon element. Targets inflicted with Sleep take more damage.
Sleep Coating Weapon Active Single Enemy Kut-Ku Stave
Effect:
Applies a coating that inflicts Sleep, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level.
Soothing Song Weapon Active Single Enemy Bone Horn
Effect:
Deals damage to one enemy with the weapon element, then recovers all allies' HP.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Soulbreak (M) Weapon Passive TBD Graceful Death
Effect:
Increases damage dealt to the Wyvernsoul Gauge after breaking a amonster part.
Soulbreak (S) Weapon Passive TBD Cluster Hammer
Ludroth Splash Hammer
Venom Monster
Effect:
Slightly increases damage dealt to the Wyvernsoul Gauge after breaking a monster part.
Spinning Meteor Weapon Active Single Enemy Cluster Hammer
Effect:
Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part.
Spinning Meteor (ATK) Weapon Active Single Enemy Vortex Hammer
Effect:
Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part.
Spirit Blade Weapon Active Single Enemy Iron Katana
Wyvern Blade "Verde"
Effect:
Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level.
Spirit Blade (BLNT) Weapon Active Single Enemy Frilled Slash
Effect:
Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level.
Spirit Blade (STAB) Weapon Active Single Enemy Wind Thief Scimitar
Spark Slicer
Effect:
Deals damage to one enemy with the weapon element, then assumes the Lunge stance, which launches follow-up attacks after allies attack.Requires Spirit Gauge level 1 or higher.
Spirit Blade (STR) Weapon Active Single Enemy Bone Katana "Wolf"
Effect:
Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Spirit Reckoning Weapon Active Single Enemy Blood Cry
Effect:
Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level.
Spirit Release Slash Weapon Active Single Enemy Iron Katana
Blood Cry
Wind Thief Scimitar
Wyvern Blade "Verde"
Aknosom Sabre
Spark Slicer
Effect:
Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn.
Spirit Release Slash (ATK) Weapon Active Single Enemy
TBD
Effect:
Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn.
Spirit Release Slash (CRSH) Weapon Active Single Enemy Frilled Slash
Drowning Shaft
Effect:
Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn.
Spirit Release Slash (TLNT) Weapon Active Single Enemy Bone Katana "Wolf"
Effect:
Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn.
Spirit Roundslash (BLNT) Weapon Active All Enemies Drowning Shaft
Effect:
Deals damage to all enemies with the weapon element, then increases Spirit Gauge by 1 level.
Spirit Roundslash (BRK) Weapon Active All Enemies Bone Katana "Wolf"
Effect:
Deals damage to all enemies with the weapon element, then increases Spirit Gauge by 1 level.
Spirit Roundslash (SKL) Weapon Active All Enemies Aknosom Sabre
Effect:
Deals damage to all enemies with the weapon element, then increases Spirit Gauge by 1 level.
Spirithelm Breaker Weapon Active Single Enemy Spark Slicer
Effect:
TBD
Spirithelm Breaker (CRSH) Weapon Active Single Enemy
TBD
Effect:
Consumes all Spirit Gauge to deal damage relative to the charge level to one enemy with the weapon element, inflicting heavy damage to the monster part. Requires Spirit Gauge level 1 or higher.
Spread Shot Weapon Active All Enemies Spongia Bow
Effect:
Increases Charge Gauge by 2 levels, then deals damage to all enemies with the weapon element.
Spread Shot (BRK) Weapon Active All Enemies
TBD
Effect:
Increases Charge Gauge by 2 levels, then deals damage to all enemies with the weapon element.
Spread Shot (STAB) Weapon Active All Enemies Kut-Ku Stave
Effect:
Increases Charge Gauge by 2 levels, then deals damage to all enemies with the weapon element.
Stake Thrust Weapon Active Single Enemy
TBD
Effect:
Launches a piercing stake, dealing damage to one enemy with the weapon element. For the next 3 turns, damaging the affected monster part deals additional damage.
Stamina Boost (S) Armor Passive TBD
TBD
Effect:
Slightly increases starting Stamina.
Stamina Surge (S) Armor Passive TBD
TBD
Effect:
Slightly increases Stamine regeneration.
Striking Secret (M) Weapon Passive TBD Frilled Bow
Effect:
Normal attacks deal more damage to the Wyvernsoul Gauge.
Striking Secret (S) Weapon Passive TBD Chata Clobberer
Effect:
Normal attacks deal slightly more damage to the Wyvernsoul Gauge.
Strong Charged Slash TBD TBD TBD
TBD
Effect:
Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 2 or higher.
Strong Charged Slash (CRFT) Weapon Active Single Enemy Cat's Soul
Effect:
Consumes Charge Gauge to damage one enmy with the weapon element. Requires charge level 2 or higher.
Strong Charged Slash (CRSH) Weapon Active Single Enemy Epitaph Blade
Effect:
Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 2 or higher.
Sweet Spot Weapon Active All Enemies Bone Hammer
Cluster Hammer
Ludroth Splash Hammer
Effect:
Deals damage to all enemies with the weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance to inflict Stun.
How to Get:
・Purchase from Shops for 200 Silver Trade Points
Sweet Spot (BLNT) Weapon Active All Enemies Chata Clobberer
Venom Monster
Effect:
Deals damage to all enemies with the weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance to inflict Stun.
Tactical Reload Weapon Active TBD Shell Gunbird
Effect:
Deals damage to one enemy with the weapon element while loading 2 shells. Winning a Head-to-Head negates any damage taken.
Taunt Weapon Active User Iron Gunlance
Hard Hitter
Effect:
Makes enemies focus their attacks on the user.
Thunder Def Boost (S) Armor Passive TBD
TBD
Effect:
Slightly reduces damage taken from thunder attacks.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Torrential Melody Weapon Active All Allies
TBD
Effect:
Grants Water Atk Up (S) and Water Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff.
True Wide Slash Weapon Active All Enemies Epitaph Blade
Chicken Decapitator
Aknosom Blade
Lagiacrus Blade
Effect:
Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 2 or higher.
True Wide Slash (CRFT) Weapon Active All Enemies Cat's Soul
Effect:
Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 2 or higher.
True Wide Slash (HVY) Weapon Active All Enemies Tetranadon Edge
Effect:
Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 2 or higher.
Tumultuous Melody Weapon Active All Allies Vicello Nulo Red
Vicello Nulo Yellow
Effect:
Grants the effects of one major melody. Activated by performing Magnificent Trio when 4 notes are on the musical staff.
Unsheating Strike Weapon Active Single Enemy Iron Katana
Bone Katana "Wolf"
Frilled Slash
Blood Cry
Wind Thief Scimitar
Wyvern Blade "Verde"
Aknosom Sabre
Drowning Shaft
Spark Slicer
Effect:
Deals damage to one enemy with the weapon element, then removes Special Sheathe.
Water Attack Up (S) TBD Passive TBD
TBD
Effect:
Slightly increases damage dealth by water attacks.
How to Get:
・Acquire from Chests
Water Def Boost (S) Armor Passive TBD
TBD
Effect:
Slightly reduces damage taken from water attacks.
How to Get:
・Purchase from Shops for 400 Silver Trade Points
Wide Slash Weapon Active All Enemies Azure Serpentblade
Effect:
Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 1 or higher.
Wide Slash (STAB) Weapon Active All Enemies Izuchi Blade
Effect:
Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 1 or higher.
Windmill Bash Weapon Active Single Enemy Ludroth Splash Hammer
Graceful Death
Effect:
Deals damage to one enemy with the weapon element, inflicting greater damage to the Wyvernsoul Gauge with repeated use.
Windmill Bash (BRK) Weapon Active Single Enemy Frilled Bow
Effect:
Deals damage to one enemy with the weapon element, inflicting greater damage to the Wyvernsoul Gauge with repeated use.
Windmill Bash (STAB) Weapon Active Single Enemy Kut-Ku Pick
Effect:
Deals damage to one enemy with the weapon element, inflicting greater damage to the Wyvernsoul Gauge with repeated use.
Wyvern's Blaze (ATK) Weapon Active All Enemies
TBD
Effect:
Deals damage to all enemies with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 10 turns.
Wyvern's Blaze (TLNT) Weapon Active TBD Fiore Nulo Red
Effect:
Deals damage to all enemies with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 10 turns.
Wyvern's Fire Weapon Active Single Enemy Iron Gunlance
Shell Gunbird
Princess Panoply
Hard Hitter
Effect:
Deals damage to one enemy with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 5 turns.
Wyvern's Fire (HVY) Weapon Active Single Enemy Ludroth Harpoon
Effect:
Deals damage to one enemy with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 5 turns.
Wyvern's Fire (TLNT) Weapon Active All Enemies
TBD
Effect:
Deals damage to one enemy with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 5 turns.
Wyvernfell Melody Weapon Active All Allies Bone Horn
Effect:
Grants Wyvernfell Up (M).

How to Use Decorations

Slot in Equipment to Provide Skills and Effects

Decorations

Decorations can be slotted in weapons and armor to provide additional active and passive abilities. Different equipment has different numbers of decoration slots, ranging from one to three.

Related Guides
All Weapons All Armor

Upgrade Equipment and Discover New Materials to Unlock Decoration Slots

Missing Material Groups

The decoration slots of weapons and armor may increase when you upgrade them. However, some upgrade levels and decoration slots may be progress-locked, requiring you to progress the game to discover new material types to unlock them.

How to Get Decorations

Ways to Acquire Decorations



Purchase from Merchants

Decorations

Decorations can be purchased from merchants using trade points. The shop selection expands as you progress through the game, so check it regularly.

Trade Point Farming Guide

Found in Chests

Chest

Decorations can be found in some of the chests scattered throughout the areas of the game.

All Chest Locations

As a Reward from Quests

Related Guides
Main Quests Side Quests Side Stories

Decorations can be acquired as a reward after the completion of specific quests.

Defeat Elder Dragons

Deplete Calamitous Elder Dragon

Elder Dragons are some of the most powerful and high-leveled creatures in the game that require multiple encounters to defeat.

Once defeated, they provide several rewards including some decorations.

List of All Elder Dragons

Monster Hunter Stories (MHS3) Related Guides

Skills

Character and Monstie Skills

Skill Types

Decorations and Equipment Skills Genes and Monstie Skills
Kinship Skills Egg Skills

Author

    All rights reserved

    Guide Index