
Decorations provide equipment skills for weapons and armor in Monster Hunter Stories 3 (MHS3). See the effects of all decorations, weapon skills, and armor skills here.
List of Contents
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| Decoration | Weapon or Armor | Skill Type | Target | Default Skill of | Details |
|---|---|---|---|---|---|
| Accuracy Down Coating | Weapon | Active | Single Enemy |
・Arko Nulo White ・Spongia Bow |
Effect: Applies a coating that inflicts Accuracy Down, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Aerial Aim | Weapon | Active | Single Enemy |
・Kut-Ku Stave |
Effect: Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. Requires charge level 5. |
| Anti 1-Hit KO (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to survive a hit that would have otherwise been fatal. |
| Antiburn (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Burn. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Antiparalysis (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Paralysis. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Antivenom (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Poison, Noxious Poison, and Severe Poison. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Attack Down Coating | Weapon | Active | Single Enemy |
・Iron Bow ・Arko Nulo Yellow |
Effect: Applies a coating that inflicts Attack Down, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Attack Up (S) - Test Data Only | TBD | TBD | TBD |
TBD
|
Effect: TBD |
| Audaciouc Rage (S) | Weapon | Passive | TBD |
・Frozen Speartuna |
Effect: Slightly increases damage dealt when using Rage Slash, but also increases damage taken. |
| Audacious Wyvern (S) | Weapon | Passive | TBD |
・Fiore Nulo Red |
Effect: Slightly increases damage dealt when using Wyvern's Fire or Wyvern's Blaze, but also increases damage taken. |
| Backlash Blitz (CRFT) | Weapon | Active | Single Enemy |
・Vortex Hammer |
Effect: ounters one enemy attack with the weapon element and grants Guard to the user. |
| Battle Ready (S) | Weapon | Passive | TBD |
・Arko Nulo Yellow ・Arko Nulo Red ・Arko Nulo White |
Effect: Applies a random coating at the start of the battle. (Excludes coatings provided by skills gained from decorations.) |
| Blast | Weapon | Active | All Enemies |
TBD
|
Effect: Deals damage to all enemies with the weapon element, inflicting heaby damage to the Wyvernsoul Gauge. Chance to inflict Stun. Has the same effect as a Sonic Bomb. |
| Blazing Melody | Weapon | Active | All Allies |
・Vicello Nulo Red |
Effect: Grants Fire Atk Up (S) and Fire Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff. |
| Blightproof (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Blastblight. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Bolstering Ballad | Weapon | Active | All Allies |
・Vicello Nulo Red ・Vicello Nulo Yellow |
Effect: Grants immunity to all abnormal statuses to all allies. |
| Bow Mastery (S) | Weapon | Passive | TBD |
・Iron Bow ・Spongia Bow |
Effect: Slight chance to increase Charge Gauge by 1 extra level when filling it. |
| Burst Fire | Weapon | Active | Single Enemy |
・Princess Panoply |
Effect: Consumes 8 shells to damage one enemy with the weapon element, then grants Guard to the user. |
| Burst Fire (CRFT) | Weapon | Active | Single Enemy |
TBD
|
Effect: Consumes 8 shells to damage one enemy with the weapon element, then grants Guard to the user. |
| Burst Fire (HVY) | Weapon | Active | Single Enemy |
・Ludroth Harpoon |
Effect: Consumes 8 shells to damage one enemy with the weapon element, then grants Guard to the user. |
| Chain Scrap | Weapon | Active | Single Enemy |
・Chata Clobberer ・Graceful Death |
Effect: Deals damage to one enemy with the weapon element, inflicting greater damage to parts with repeated use. |
| Chain Scrap (SKL) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, inflicting greater damage to parts with repeated use. |
| Charge | Weapon | Active | User |
・Azure Serpentblade ・Izuchi Blade ・Scylla Blade ・Chicken Decapitator ・Aknosom Blade ・Lagiacrus Blade ・Frozen Speartuna |
Effect: Increases Charge Gauge by 2 levels. |
| Charge Burst (M) | Weapon | Passive | TBD |
・Aknosom Blade
|
Effect: Grants Attack up (S) and recovers 5 Stamina when using Charge. |
| Charge Burst (S) | Weapon | Passive | TBD |
・Izuchi Blade ・Scylla Blade ・Chicken Decapitator ・Lagiacrus Blade |
Effect: Grants Attack Up (S) when using Charge. |
| Charge Tackle | TBD | TBD | TBD |
TBD
|
Effect: Increases Charge Gauge by 1 level, then deals damage to one enemy with the weapon element. |
| Charged Shelling | Weapon | Active | Single Enemy |
・Hard Hitter |
Effect: Consumes 5 shells to damage one enemy with the weapon element, then grants Guard to the user. |
| Charged Shelling (SKL) | Weapon | Active | Single Enemy |
・Shell Gunbird |
Effect: Consumes 5 shells to damage one enemy with the weapon element, then grants Guard to the user. |
| Charged Slash | Weapon | Active | Single Enemy |
・Iron Sword ・Valkyrie Blade ・Aknosom Blade |
Effect: Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 1 or higher. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Charged Slash (BRK) | Weapon | Active | Single Enemy |
・Epitaph Blade ・Tetranadon Edge |
Effect: Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 1 or higher. |
| Charged Slash (SKL) | Weapon | Active | Single Enemy |
・Izuchi Blade |
Effect: Consumes Charge Gauge to damage one enemy with weapon element. Requires charge level 1 or higher. |
| Charged Slash (STR) | Weapon | Active | Single Enemy |
・Scylla Blade |
Effect: Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 1 or higher. |
| Cheer | Weapon | Active | All Allies |
TBD
|
Effect: Grants Speed Up to all allies. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Comforting Melody | Weapon | Active | All Allies |
・Bone Horn ・Lumu Horn |
Effect: Recovers HP at the end of each turn. |
| Counter Boost (M) | Weapon | Passive | TBD |
・Frilled Slash ・Aknosom Sabre |
Effect: Reduces damage taken during Special Sheathe, and increases damage dealt by follow-up attacks. |
| Counter Boost (S) | Weapon | Passive | TBD |
・Bone Katana "Wolf" ・Blood Cry ・Drowning Shaft |
Effect: Reduces damage taken during Special Sheathe, and slightly increases damage dealt by follow-up attacks. |
| Critical (M) | Armor | Passive | TBD |
TBD
|
Effect: Increases Crit Rate |
| Critical Chant (STAB) | Weapon | Active | Single Enemy |
・Lumu Horn |
Effect: Deals damage to one enemy with the weapon element, then grants Critical Up to all allies. |
| Critical Eye (S) - Test Data Only | TBD | TBD | TBD |
TBD
|
Effect: TBD |
| Darkness Resistance (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Darkness. |
| Debuff Chaser | Weapon | Active | Single Enemy |
・Bone Hammer ・Graceful Death |
Effect: Deals damage to one enemy with the weapon element. Targets with decreased stats take more damage. |
| Debuff Chaser (BRK) | Weapon | Active | Single Enemy |
・Venom Monster |
Effect: Deals damage to one enemy with the weapon element. Targets with decreased stats take more damage. |
| Deceptive Melody | Weapon | Active | Single Ally |
・Poisoned Capri |
Effect: Grants Ailment Inflict Rate Up and Ailment Exploit to one ally. |
| Defense Down Coating | Weapon | Active | Single Enemy |
・Arko Nulo Red |
Effect: Applies a coating that inflicts Defense Down, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Defensive Ditty | Weapon | Active | Single Enemy |
・Poisoned Capri |
Effect: Deals damage to one enemy with the weapon element, then grants Defense Up and Dodge Up to all allies. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Defensive Ditty (BRK) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, then grants Defense Up and Dodge Up to all allies. |
| Deft Hands (S) | Weapon | Passive | TBD |
・Kut-Ku Stave |
Effect: Chance to increase Charge Gauge by 1 level when changing coatings. |
| Den Protector (M) | Armor | Passive | TBD |
TBD
|
Effect: Increases retreat rate of slain monsters. |
| Den Protector (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases retreat rate of slain monsters. How to Get: ・Acquire from Chests ・Purchase from Shops for 400 Silver Trade Points |
| Divine Blessing (S) | Armor | Passive | TBD |
TBD
|
Effect: Minuscule chance to halve the amount of damage taken. |
| Dragon Def Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly reduces damage taken from dragon attacks. |
| Dragon Piercer | Weapon | Active | Single Enemy |
・Iron Bow ・Arko Nulo Yellow ・Arko Nulo Red ・Arko Nulo White |
Effect: Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. High chance of landing a critical hit. Requires charge level 5. |
| Dragon Piercer (CRSH) | Weapon | Active | Single Enemy |
・Spongia Bow |
Effect: Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. High chance of landing a critical hit. Requires charge level 5. |
| Elemental Assault (S) | TBD | Passive | TBD |
TBD
|
Effect: Slightly increases damage dealt to the Wyvernsoul Gauge when exploiting a monster's elemental weakness. How to Get: ・Acquire from Chests |
| Elementless Melody | Weapon | Active | All Allies |
・Lumu Horn |
Effect: Grants Non-Elem Atk Up (S) and Non-Elem Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff. |
| Enervating Melody | Weapon | Active | All Allies |
・Vicello Nulo Yellow |
Effect: Grants the following effect: Attacks have a chance to inflict Paralysis. |
| Exhaust Coating | Weapon | Active | Single Enemy |
・Spongia Bow |
Effect: Applies a coating that is effective against Wyvernsoul Gauges, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Fire Def Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly reduces damage taken from fire attacks. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Flash Coating | Weapon | Active | Single Enemy |
・Kut-Ku Stave |
Effect: Applies a coating that inflicts Darkness, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Great Sword Mastery (M) | Weapon | Passive | TBD |
・Epitaph Blade |
Effect: Low chance to increase Charge Gauge by 1 extra level when filling it. |
| Great Sword Mastery (S) | TBD | TBD | TBD |
TBD
|
Effect: Slight chance to increase Charge Gauge by 1 extra level when filling it. |
| Guard Chance (S) | Weapon | Passive | TBD |
・Iron Gunlance ・Shell Gunbird ・Princess Panoply |
Effect: Recovers a slight amount of HP after guarding. |
| Guard Reload | Weapon | Active | User |
・Iron Gunlance ・Ludroth Harpoon ・Hard Hitter |
Effect: Loads 2 shells and grants Guard to the user. |
| Gunlance Mastery (M) | Weapon | Passive | TBD |
TBD
|
Effect: Low chance to load 2 extra shells when loading. |
| Gunlance Mastery (S) | Weapon | Passive | TBD |
・Ludroth Harpoon ・Hard Hitter |
Effect: Slight chance to load 2 extra shells when loading. |
| Hail Cutter | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, then reduces the duration of Overheat by 1 turn How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Hail Cutter (SKL) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with weapon element, then reduces the duration of Overheat by 1 turn. Winning a Head-to-Head reduces the duration by 1 more turn. |
| Hail Cutter (STAB) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with weapon element, then reduces the duration of Overheat by 1 turn. Winning a Head-to-Head reduces the duration by 1 more turn. |
| Hammer Mastery (M) | Weapon | Passive | TBD |
・Vortex Hammer |
Effect: Reduces Stamina cost when winning a Head-to-Head. |
| Hammer Mastery (S) | Weapon | Passive | TBD |
・Bone Hammer ・Kut-Ku Pick |
Effect: Slightly reduces Stamina cost when winning a Head-to-Head. |
| Health Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases maximum HP. |
| Hunting Horn Mastery (S) | Weapon | Passive | TBD |
・Lumu Horn |
Effect: Slightly increases Speed after performing a melody. |
| Iai Mastery (M) | Weapon | Passive | TBD |
TBD
|
Effect: Low chance to negate Spirit Gauge reduction during Special Sheate. |
| Iai Mastery (S) | Weapon | Passive | TBD |
・Iron Katana |
Effect: Slight chance to negate Spirit Gauge reduction during Special Sheathe. |
| Inflict Rate Up (M) | Armor | Passive | TBD |
TBD
|
Effect: Increases abnormal status inflict rate. |
| Inflict Rate Up (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases abnormal status inflict rate. |
| Insomniac (M) | Armor | Passive | TBD |
TBD
|
Effect: Chance to negate sleep. |
| Insomniac (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Sleep. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Instigator (S) | Armor | Passive | TBD |
TBD
|
Effect: Makes enemies slightly more likely to focus their attacks on the user. |
| Item Saver (S) | Armor | Passive | TBD |
TBD
|
Effect: Slight chance not to consume items when using them. |
| Kinship Chorale | Weapon | Active | All Allies |
・Bone Horn ・Vicello Nulo Red |
Effect: Grants Kindship Charge Up to all allies |
| Long Sword Mastery (S) | Weapon | Passive | TBD |
・Wind Thief Scimitar ・Wyvern Blade "Verde" ・Spark Slicer |
Effect: Slight chance to increase Spirit Gauge by 1 extra level when filling it. |
| Lunge Stance | Weapon | Active | Single Enemy |
・Iron Katana ・Wyvern Blade "Verde" |
Effect: Deals damage to one enemy with the weapon element, then assumes the Lunge stance, which launches follow-up attacks after allies attack. Requires Spirit Gauge level 1 or higher. How to Get: ・Purchase from Shops for 500 Gold Trade Points |
| Lunge Stance (SKL) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, then assumes Lunge Stance, which launches follow-up attacksw after allies attack. Requires Spirit Gauge level 1 or higher. |
| Lunge Stance (STAB) | Weapon | Active | Single Enemy |
・Wind Thief Scimitar ・Spark Slicer |
Effect: TBD |
| Lyrical Legato | Weapon | Active | Single Enemy |
・Lumu Horn |
Effect: Deals damage to one enemy with the weapon element, then extends the duration of buffs on all allies. |
| Magnificent Trio | Weapon | Active | Single Enemy |
・Bone Horn ・Lumu Horn ・Vicello Nulo Red ・Vicello Nulo Yellow ・Poisoned Capri |
Effect: Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. |
| Magnificent Trio (CRSH) | Weapon | Active | Single Enemy |
TBD
|
Effect: Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. |
| Mending Musician (S) | Weapon | Passive | TBD |
・Vicello Nulo Red ・Vicello Nulo Yellow |
Effect: Recovers a slight amount of the user's HP when performing a hunting horn melody. |
| Meteor Hammer | Weapon | Active | Single Enemy |
・Bone Hammer ・Chata Clobberer ・Ludroth Splash Hammer ・Frilled Bow ・Venom Monster |
Effect: Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Meteor Hammer (SKL) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to enemy with weapon element, inflicting damage to the monster part. |
| Meteor Hammer (STR) | Weapon | Active | Single Enemy |
・Kut-Ku Pick |
Effect: Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part. |
| Militant March | Weapon | Active | Single Enemy |
・Poisoned Capri |
Effect: Deals damage to one enemy with the weapon element, then grants Stamina Regen Up to all allies. |
| Militant March (STR) | Weapon | Active | Single Enemy |
・Vicello Nulo Yellow |
Effect: Deals damage to one enemy with the weapon element, then grants Stamina Regen Up to all allies. |
| Murky Melody | Weapon | Active | All Allies |
・Poisoned Capri |
Effect: Grants the following effect: Attacks have a chance to inflict Darkness. |
| Non-Elem Attack Boost (S) | TBD | Passive | TBD |
TBD
|
Effect: TBD How to Get: ・Acquire from Chests |
| Non-Elem Def Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly reduces damage taken from non-elemental attacks. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Omni Chaser | Weapon | Active | Single Enemy |
・Graceful Death |
Effect: Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage. |
| Omni Chaser (BRK) | Weapon | Active | Single Enemy |
・Venom Monster |
Effect: Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage. |
| Omni Chaser (STAB) | Weapon | Active | Single Enemy |
・Kut-Ku Pick |
Effect: Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage. |
| Omni Chaster (BRK) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage. |
| Omni Chaster (STAB) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element. Targets inflicted with an abnormal status take more damage. |
| Paralysis Coating | Weapon | Active | Single Enemy |
・Arko Nulo Yellow ・Arko Nulo Red ・Arko Nulo White |
Effect: Applies a coating that inflicts Paralysis, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Perfect Crush | Weapon | Active | All Enemies |
・Vortex Hammer |
Effect: Deals damage to all enemies with weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance inflict Stun. |
| Perfect Crush (BLNT) | Weapon | Active | All Enemies |
・Frilled Bow |
Effect: Deals damage to all enemies with the weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance to inflict Stun. |
| Pet | Weapon | Active | Single Monstie |
TBD
|
Effect: Fills the Kinship Gauge. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Piercing Shot | Weapon | Active | Single Enemy |
・Iron Bow ・Arko Nulo Yellow ・Arko Nulo Red ・Arko Nulo White |
Effect: Increases Charge Gauge by 2 levels, deals damage to one enemy with the weapon element. High chance of landing a critical hit. |
| Plucky Melody | Weapon | Active | All Allies |
・Poisoned Capri |
Effect: Increases damage dealt by Active Skills. |
| Poison Coating | Weapon | Active | Single Enemy |
TBD
|
Effect: Applies a coating that has a chance to inflict Poison, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Polychrome Performer (S) | Weapon | Passive | TBD |
・Poisoned Capri |
Effect: Slight chance to turn notes into Rainbow Notes when adding them to the musical staff. |
| Power Coating | Weapon | Active | Single Enemy |
・Iron Bow |
Effect: Applies a coating that increases bow power, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Quick (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases Speed. Low chance to act first in turn order. |
| Quick Reload | Weapon | Active | TBD |
・Fiore Nulo Red ・Princess Panoply |
Effect: Loads 3 shells. |
| Quick Shot | Weapon | Active | Single Enemy |
TBD
|
Effect: Increases Charge Gauge by 1 level, then fires an arrow at high velocity, dealing damage to one enemy with the weapon element. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Quick Shot (HVY) | Weapon | Active | Single Enemy |
・Spongia Bow |
Effect: Increases Charge Gauge by 1 level, then fires an arrow at high velocity, dealing damage to one enemy with the weapon element. |
| Rage Slash | Weapon | Active | Single Enemy |
・Frozen Speartuna |
Effect: Braces against attacks, but reduces defense while in the stance. Deals damage relative to damage taken to one enemy with the weapon element. Consumes Charge Gauge and requires charge level 3. |
| Rallying Refrain | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, then grants Regenerate to all allies. |
| Rallying Refrain | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, then grants regenerate to all allies. |
| Rallying Refrain (STAB) | Weapon | Active | Single Enemy |
・Lumu Horn |
Effect: Deals damage to one enemy with the weapon element, then grants Regenerate to all allies. |
| Rapid Shot | Weapon | Active | Single Enemy |
TBD
|
Effect: Increases Charge Gauge by 2 levels, deals damage to one enemy with the weapon element. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Rapid Shot (STAB) | Weapon | Active | Single Enemy |
TBD
|
Effect: Consumes Charge Gauge to unleash the coating's power. Deals damage to one enemy with the weapon element. High chance of landing a critical hit. Requires charge level 5. |
| Retaliation Stance | Weapon | Active | Single Enemy |
・Bone Katana "Wolf" ・Blood Cry ・Aknosom Sabre |
Effect: Deals damage to one enemy with the weapon element, then assumes the Retaliation stance, which launches counterattacks after enemies attack. Requires Spirit Gauge level 1 or higher. |
| Retaliation Stance (BLNT) | Weapon | Active | Single Enemy |
・Frilled Slash ・Drowning Shaft |
Effect: Deals damage to one enemy with the weapon element, then assumes the Retaliation stance, which launches counterattacks after enemies attack. Requires Spirit Gauge level 1 or higher. |
| Rousing Riff | Weapon | Active | Single Enemy |
・Bone Horn ・Poisoned Capri |
Effect: Deals damage to one enemy with the weapon element, then grants Attack Up and Accuracy Up to all allies. |
| Rousing Riff (BRK) | Weapon | Active | Single Enemy |
TBD
|
Effect: Deals damage to one enemy with the weapon element, then grants Attack Up and Accuracy Up to all allies. |
| Sakura Spiritblade | Weapon | Active | All Enemies |
・Wyvern Blade "Verde" |
Effect: TBD |
| Sakura Spiritblade (ATK) | Weapon | Active | All Enemies |
TBD
|
Effect: Consumes all Spirit Gauge to deal damage relative to the charge level to all enemies with the weapon element. Requires Spirit Gauge level 1 or higher. |
| Sakura Spiritblade (CRSH) | Weapon | Active | All Enemies |
・Frilled Slash ・Drowning Shaft |
Effect: Consumes all Spirit Gauge to deal damage relative to the charge level to all enemies with the weapon element. Requires Spirit Gauge level 1 or higher. |
| Salt in Wound (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases damage dealt to enemies with abnormal statuses. |
| Sealbreaker (S) | Armor | Passive | TBD |
TBD
|
Effect: Low chance to negate Skillseal. |
| Shelling | Weapon | Active | Single Enemy |
・Iron Gunlance ・Fiore Nulo Red ・Princess Panoply |
Effect: Consumes 2 shells to damage one enemy with the weapon element, then grants Guard to the user. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Shelling (BLNT) | Weapon | Active | Single Enemy |
・Ludroth Harpoon |
Effect: Consumes 2 shells to damage one enemy with the weapon element, then grants Guard to the user. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Shelling (STAB) | Weapon | Active | Single Enemy |
TBD
|
Effect: Consumes 2 shells to damage one enemy with the weapon element, then grants Guard to the user. |
| Single Combat | Weapon | Active | Single Enemy |
・Princess Panoply |
Effect: Draws all type attacks from the target enemym then initiates a Head-to-Head. Winning a Head-to-Head redcovers the user's Stamina. |
| Slash | Weapon | Active | All Enemies |
・Valkyrie Blade
・Chicken Decapitator ・Aknosom Blade ・Lagiacrus Blade |
Effect: Deals damage to all enemies with the weapon element. Retains charge level after use. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Slash (BLNT) | Weapon | Active | All Enemies |
・Azure Serpentblade ・Epitaph Blade ・Scylla Blade |
Effect: Deals damage to all enemies with the weapon element. Retains charge level after use. |
| Slash (SKL) | Weapon | Active | All Enemies |
TBD
|
Effect: Deals damage to all enemies with the weapon element. Retains charge level after use. |
| Sleep Chaser | Weapon | Active | Single Enemy |
・Cluster Hammer ・Ludroth Splash Hammer ・Graceful Death ・Frilled Bow |
Effect: Deals damage to one enemy with the weapon element. Targets inflicted with Sleep take more damage. |
| Sleep Coating | Weapon | Active | Single Enemy |
・Kut-Ku Stave |
Effect: Applies a coating that inflicts Sleep, then deals damage to one enemy with the weapon element. The coating's effect persists and gains power relative to Charge Gauge level. |
| Soothing Song | Weapon | Active | Single Enemy |
・Bone Horn |
Effect: Deals damage to one enemy with the weapon element, then recovers all allies' HP. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Soulbreak (M) | Weapon | Passive | TBD |
・Graceful Death |
Effect: Increases damage dealt to the Wyvernsoul Gauge after breaking a amonster part. |
| Soulbreak (S) | Weapon | Passive | TBD |
・Cluster Hammer ・Ludroth Splash Hammer ・Venom Monster |
Effect: Slightly increases damage dealt to the Wyvernsoul Gauge after breaking a monster part. |
| Spinning Meteor | Weapon | Active | Single Enemy |
・Cluster Hammer |
Effect: Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part. |
| Spinning Meteor (ATK) | Weapon | Active | Single Enemy |
・Vortex Hammer |
Effect: Deals damage to one enemy with the weapon element, inflicting heavy damage to the monster part. |
| Spirit Blade | Weapon | Active | Single Enemy |
・Iron Katana ・Wyvern Blade "Verde" |
Effect: Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level. |
| Spirit Blade (BLNT) | Weapon | Active | Single Enemy |
・Frilled Slash |
Effect: Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level. |
| Spirit Blade (STAB) | Weapon | Active | Single Enemy |
・Wind Thief Scimitar ・Spark Slicer |
Effect: Deals damage to one enemy with the weapon element, then assumes the Lunge stance, which launches follow-up attacks after allies attack.Requires Spirit Gauge level 1 or higher. |
| Spirit Blade (STR) | Weapon | Active | Single Enemy |
・Bone Katana "Wolf" |
Effect: Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Spirit Reckoning | Weapon | Active | Single Enemy |
・Blood Cry |
Effect: Deals damage to one enemy with the weapon element, then increases Spirit Gauge by 1 level. |
| Spirit Release Slash | Weapon | Active | Single Enemy |
・Iron Katana ・Blood Cry ・Wind Thief Scimitar ・Wyvern Blade "Verde" ・Aknosom Sabre ・Spark Slicer |
Effect: Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn. |
| Spirit Release Slash (ATK) | Weapon | Active | Single Enemy |
TBD
|
Effect: Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn. |
| Spirit Release Slash (CRSH) | Weapon | Active | Single Enemy |
・Frilled Slash ・Drowning Shaft |
Effect: Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn. |
| Spirit Release Slash (TLNT) | Weapon | Active | Single Enemy |
・Bone Katana "Wolf" |
Effect: Consumes all Spirit Gauge and grants Critical Eye to the user, and counters one enemy attack with the weapon element. Removes Special Sheathe on countering or at the end of the turn. |
| Spirit Roundslash (BLNT) | Weapon | Active | All Enemies |
・Drowning Shaft |
Effect: Deals damage to all enemies with the weapon element, then increases Spirit Gauge by 1 level. |
| Spirit Roundslash (BRK) | Weapon | Active | All Enemies |
・Bone Katana "Wolf" |
Effect: Deals damage to all enemies with the weapon element, then increases Spirit Gauge by 1 level. |
| Spirit Roundslash (SKL) | Weapon | Active | All Enemies |
・Aknosom Sabre |
Effect: Deals damage to all enemies with the weapon element, then increases Spirit Gauge by 1 level. |
| Spirithelm Breaker | Weapon | Active | Single Enemy |
・Spark Slicer |
Effect: TBD |
| Spirithelm Breaker (CRSH) | Weapon | Active | Single Enemy |
TBD
|
Effect: Consumes all Spirit Gauge to deal damage relative to the charge level to one enemy with the weapon element, inflicting heavy damage to the monster part. Requires Spirit Gauge level 1 or higher. |
| Spread Shot | Weapon | Active | All Enemies |
・Spongia Bow |
Effect: Increases Charge Gauge by 2 levels, then deals damage to all enemies with the weapon element. |
| Spread Shot (BRK) | Weapon | Active | All Enemies |
TBD
|
Effect: Increases Charge Gauge by 2 levels, then deals damage to all enemies with the weapon element. |
| Spread Shot (STAB) | Weapon | Active | All Enemies |
・Kut-Ku Stave |
Effect: Increases Charge Gauge by 2 levels, then deals damage to all enemies with the weapon element. |
| Stake Thrust | Weapon | Active | Single Enemy |
TBD
|
Effect: Launches a piercing stake, dealing damage to one enemy with the weapon element. For the next 3 turns, damaging the affected monster part deals additional damage. |
| Stamina Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases starting Stamina. |
| Stamina Surge (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly increases Stamine regeneration. |
| Striking Secret (M) | Weapon | Passive | TBD |
・Frilled Bow |
Effect: Normal attacks deal more damage to the Wyvernsoul Gauge. |
| Striking Secret (S) | Weapon | Passive | TBD |
・Chata Clobberer |
Effect: Normal attacks deal slightly more damage to the Wyvernsoul Gauge. |
| Strong Charged Slash | TBD | TBD | TBD |
TBD
|
Effect: Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 2 or higher. |
| Strong Charged Slash (CRFT) | Weapon | Active | Single Enemy |
・Cat's Soul |
Effect: Consumes Charge Gauge to damage one enmy with the weapon element. Requires charge level 2 or higher. |
| Strong Charged Slash (CRSH) | Weapon | Active | Single Enemy |
・Epitaph Blade |
Effect: Consumes Charge Gauge to damage one enemy with the weapon element. Requires charge level 2 or higher. |
| Sweet Spot | Weapon | Active | All Enemies |
・Bone Hammer ・Cluster Hammer ・Ludroth Splash Hammer |
Effect: Deals damage to all enemies with the weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance to inflict Stun. How to Get: ・Purchase from Shops for 200 Silver Trade Points |
| Sweet Spot (BLNT) | Weapon | Active | All Enemies |
・Chata Clobberer ・Venom Monster |
Effect: Deals damage to all enemies with the weapon element, inflicting heavy damage to the Wyvernsoul Gauge. Chance to inflict Stun. |
| Tactical Reload | Weapon | Active | TBD |
・Shell Gunbird |
Effect: Deals damage to one enemy with the weapon element while loading 2 shells. Winning a Head-to-Head negates any damage taken. |
| Taunt | Weapon | Active | User |
・Iron Gunlance ・Hard Hitter |
Effect: Makes enemies focus their attacks on the user. |
| Thunder Def Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly reduces damage taken from thunder attacks. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Torrential Melody | Weapon | Active | All Allies |
TBD
|
Effect: Grants Water Atk Up (S) and Water Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff. |
| True Wide Slash | Weapon | Active | All Enemies |
・Epitaph Blade ・Chicken Decapitator ・Aknosom Blade ・Lagiacrus Blade |
Effect: Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 2 or higher. |
| True Wide Slash (CRFT) | Weapon | Active | All Enemies |
・Cat's Soul |
Effect: Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 2 or higher. |
| True Wide Slash (HVY) | Weapon | Active | All Enemies |
・Tetranadon Edge |
Effect: Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 2 or higher. |
| Tumultuous Melody | Weapon | Active | All Allies |
・Vicello Nulo Red ・Vicello Nulo Yellow |
Effect: Grants the effects of one major melody. Activated by performing Magnificent Trio when 4 notes are on the musical staff. |
| Unsheating Strike | Weapon | Active | Single Enemy |
・Iron Katana ・Bone Katana "Wolf" ・Frilled Slash ・Blood Cry ・Wind Thief Scimitar ・Wyvern Blade "Verde" ・Aknosom Sabre ・Drowning Shaft ・Spark Slicer |
Effect: Deals damage to one enemy with the weapon element, then removes Special Sheathe. |
| Water Attack Up (S) | TBD | Passive | TBD |
TBD
|
Effect: Slightly increases damage dealth by water attacks. How to Get: ・Acquire from Chests |
| Water Def Boost (S) | Armor | Passive | TBD |
TBD
|
Effect: Slightly reduces damage taken from water attacks. How to Get: ・Purchase from Shops for 400 Silver Trade Points |
| Wide Slash | Weapon | Active | All Enemies |
・Azure Serpentblade |
Effect: Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 1 or higher. |
| Wide Slash (STAB) | Weapon | Active | All Enemies |
・Izuchi Blade |
Effect: Consumes Charge Gauge to damage all enemies with the weapon element. Requires charge level 1 or higher. |
| Windmill Bash | Weapon | Active | Single Enemy |
・Ludroth Splash Hammer ・Graceful Death |
Effect: Deals damage to one enemy with the weapon element, inflicting greater damage to the Wyvernsoul Gauge with repeated use. |
| Windmill Bash (BRK) | Weapon | Active | Single Enemy |
・Frilled Bow |
Effect: Deals damage to one enemy with the weapon element, inflicting greater damage to the Wyvernsoul Gauge with repeated use. |
| Windmill Bash (STAB) | Weapon | Active | Single Enemy |
・Kut-Ku Pick |
Effect: Deals damage to one enemy with the weapon element, inflicting greater damage to the Wyvernsoul Gauge with repeated use. |
| Wyvern's Blaze (ATK) | Weapon | Active | All Enemies |
TBD
|
Effect: Deals damage to all enemies with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 10 turns. |
| Wyvern's Blaze (TLNT) | Weapon | Active | TBD |
・Fiore Nulo Red |
Effect: Deals damage to all enemies with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 10 turns. |
| Wyvern's Fire | Weapon | Active | Single Enemy |
・Iron Gunlance ・Shell Gunbird ・Princess Panoply ・Hard Hitter |
Effect: Deals damage to one enemy with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 5 turns. |
| Wyvern's Fire (HVY) | Weapon | Active | Single Enemy |
・Ludroth Harpoon |
Effect: Deals damage to one enemy with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 5 turns. |
| Wyvern's Fire (TLNT) | Weapon | Active | All Enemies |
TBD
|
Effect: Deals damage to one enemy with the weapon element at the end of turn. Guaranteed to hit. Greatly reduces defense while preparing. The user is then inflicted with Overheat for 5 turns. |
| Wyvernfell Melody | Weapon | Active | All Allies |
・Bone Horn |
Effect: Grants Wyvernfell Up (M). |

Decorations can be slotted in weapons and armor to provide additional active and passive abilities. Different equipment has different numbers of decoration slots, ranging from one to three.
| Related Guides | ||
|---|---|---|
| All Weapons | All Armor | |

The decoration slots of weapons and armor may increase when you upgrade them. However, some upgrade levels and decoration slots may be progress-locked, requiring you to progress the game to discover new material types to unlock them.
| Ways to Acquire Decorations |
|---|
|
|

Decorations can be purchased from merchants using trade points. The shop selection expands as you progress through the game, so check it regularly.

Decorations can be found in some of the chests scattered throughout the areas of the game.
| Related Guides | ||
|---|---|---|
| Main Quests | Side Quests | Side Stories |
Decorations can be acquired as a reward after the completion of specific quests.

Elder Dragons are some of the most powerful and high-leveled creatures in the game that require multiple encounters to defeat.
Once defeated, they provide several rewards including some decorations.

| Decorations and Equipment Skills | Genes and Monstie Skills |
| Kinship Skills | Egg Skills |
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