
This is a list of all Hunting Horns in Monster Hunter Stories 3. Learn about its playstyle, strengths, weaknesses, and how to use this Blunt weapon to support allies while dealing damage through its unique note and melody system.
List of Contents
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We are currently rushing out guides as quickly as possible. More details will be added here soon! |
|---|
| Weapon | Element | Max Deco | Skills | How To Unlock |
|---|---|---|---|---|
| Bone Horn |
|
3 |
・ Soothing Song
Soothing Song Deals damage to one enemy with the weapon element, then recovers all allies' HP. ・ Wyvernfell Melody
Wyvernfell Melody Grants Wyvernfell Up (M). ・ Rousing Riff
Rousing Riff Deals damage to one enemy with the weapon element, then grants Attack Up and Accuracy Up to all allies. ・ Kinship Chorale
Kinship Chorale Grants Kindship Charge Up to all allies ・ Magnificent Trio
Magnificent Trio Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. ・ Comforting Melody
Comforting Melody Recovers HP at the end of each turn. |
・Available as a starting weapon in the early story |
| Magia Charm |
|
1 |
TBD
|
TBD
|
| Lumu Horn |
|
2 |
・ Hunting Horn Mastery (S)
Hunting Horn Mastery (S) Slightly increases Speed after performing a melody. ・ Magnificent Trio
Magnificent Trio Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. ・ Comforting Melody
Comforting Melody Recovers HP at the end of each turn. ・ Elementless Melody
Elementless Melody Grants Non-Elem Atk Up (S) and Non-Elem Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff. ・ Critical Chant (STAB)
Critical Chant (STAB) Deals damage to one enemy with the weapon element, then grants Critical Up to all allies. ・ Rallying Refrain (STAB)
Rallying Refrain (STAB) Deals damage to one enemy with the weapon element, then grants Regenerate to all allies. ・ Lyrical Legato
Lyrical Legato Deals damage to one enemy with the weapon element, then extends the duration of buffs on all allies. |
TBD
|
| Vicello Nulo Red |
|
3 |
・ Kinship Chorale
Kinship Chorale Grants Kindship Charge Up to all allies ・ Magnificent Trio
Magnificent Trio Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. ・ Blazing Melody
Blazing Melody Grants Fire Atk Up (S) and Fire Def Up (S). Activated by performing Magnificent Trio when 2 notes are on the musical staff. ・ Tumultuous Melody
Tumultuous Melody Grants the effects of one major melody. Activated by performing Magnificent Trio when 4 notes are on the musical staff. ・ Bolstering Ballad
Bolstering Ballad Grants immunity to all abnormal statuses to all allies. ・ Mending Musician (S)
Mending Musician (S) Recovers a slight amount of the user's HP when performing a hunting horn melody. |
TBD
|
| Vicello Nulo Yellow |
|
3 |
・ Magnificent Trio
Magnificent Trio Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. ・ Enervating Melody
Enervating Melody Grants the following effect: Attacks have a chance to inflict Paralysis. ・ Militant March (STR)
Militant March (STR) Deals damage to one enemy with the weapon element, then grants Stamina Regen Up to all allies. ・ Tumultuous Melody
Tumultuous Melody Grants the effects of one major melody. Activated by performing Magnificent Trio when 4 notes are on the musical staff. ・ Bolstering Ballad
Bolstering Ballad Grants immunity to all abnormal statuses to all allies. ・ Mending Musician (S)
Mending Musician (S) Recovers a slight amount of the user's HP when performing a hunting horn melody. |
TBD
|
| Veldian Sibilus |
|
3 |
TBD
|
TBD
|
| Kut Ku's Song |
|
2 |
TBD
|
TBD
|
| Poisoned Capri |
|
1 |
・ Defensive Ditty
Defensive Ditty Deals damage to one enemy with the weapon element, then grants Defense Up and Dodge Up to all allies. ・ Rousing Riff
Rousing Riff Deals damage to one enemy with the weapon element, then grants Attack Up and Accuracy Up to all allies. ・ Magnificent Trio
Magnificent Trio Consumes melodies to deal the weapon's elemental damage to one enemy, based on the number of melodies consumed. In addition, all allies are granted the corresponding melody effects. ・ Plucky Melody
Plucky Melody Increases damage dealt by Active Skills. ・ Murky Melody
Murky Melody Grants the following effect: Attacks have a chance to inflict Darkness. ・ Militant March
Militant March Deals damage to one enemy with the weapon element, then grants Stamina Regen Up to all allies. ・ Polychrome Performer (S)
Polychrome Performer (S) Slight chance to turn notes into Rainbow Notes when adding them to the musical staff. ・ Deceptive Melody
Deceptive Melody Grants Ailment Inflict Rate Up and Ailment Exploit to one ally. |
TBD
|
| Ajara Reverberator |
|
1 |
TBD
|
TBD
|
| Sublime Bell |
|
2 |
TBD
|
TBD
|
| Sandpipe |
|
1 |
TBD
|
TBD
|
| Type 63 Warmonica |
|
2 |
TBD
|
TBD
|
| Vicello Nulo Black |
|
3 |
TBD
|
TBD
|
| Vicello Nulo Green |
|
3 |
TBD
|
TBD
|
| Khezu Horn |
|
2 |
TBD
|
TBD
|
| Zurogong Primo |
|
1 |
TBD
|
TBD
|
| Frog Flute |
|
2 |
TBD
|
TBD
|
| Dodotto Horn |
|
1 |
TBD
|
TBD
|
| Kut-Ku's Song |
|
2 |
TBD
|
TBD
|
❖ Select a weapon to see more details.

The Hunting Horn is a Blunt-type weapon that combines offensive attacks with supportive abilities through its Note and Melody system.
Each attack performed with the Hunting Horn generates a colored note, depending on the type of attack used. These notes are stored and can be arranged in specific combinations to activate powerful Melody skills.
Once the correct sequence of notes is played, Riders can perform special song attacks that provide effects such as party-wide buffs, healing, or powerful offensive attacks.
The Hunting Horn can store multiple notes at once, allowing players to plan their melody combinations before activating them during battle.
| Hunting Horn Strengths |
|---|
|
|

The Hunting Horn can activate Melody skills that provide buffs to the entire party.
These buffs may increase attack power, improve survivability, or provide other helpful effects that benefit both the Rider and their allies.
While the Hunting Horn is often used for support, it can still deal solid blunt damage during combat.
This allows Riders to contribute offensively while also providing valuable support effects.
As a Blunt weapon, the Hunting Horn performs well against monster heads and other hard parts.
This allows players to break parts more easily while applying buffs to the team.

Each Hunting Horn has its own set of Melody skills, which are activated by performing specific note combinations.
These melodies can create a variety of effects, allowing different Hunting Horns to support different team strategies.
| Hunting Horn Weaknesses |
|---|
|
|

To activate Melody skills, players must first generate specific note combinations through different attacks.
Because notes are produced by Speed, Power, and Technical attacks, Riders may need multiple turns to prepare the correct sequence before activating a melody.
This setup requirement can delay buffs compared to other weapons that can use their strongest abilities immediately.
Compared to straightforward weapons like the Hammer, the Hunting Horn requires planning and proper note sequencing.
This additional complexity can make it more challenging for new players to use effectively.

| Slash | Blunt | Pierce |
|---|---|---|
Great Swords |
Hammers |
Bows |
Long Swords |
Hunting Horns |
Gunlances |
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