This is a guide listing all of the equipment found in Horizon Zero Dawn. Learn about each weapon and piece of armor's stats and where to get them in the guides below.
List of Contents
Jump to a section! | ||
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Hunter Bows | War Bows | Sharpshot Bows |
Slings | Tripcasters | Ropecasters |
Rattlers | Spears | DLC Weapons |
Outfits |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Banuk Striker Bow | 80 | 3 | 40 |
Hunter Arrow
Fire Arrow Hardpoint Arrow |
Shadow Hunter Bow | 80 | 3 | 15 |
Hunter Arrow
Fire Arrow Hardpoint Arrow |
Carja Hunter Bow | 80 | 2 | 15 |
Hunter Arrow
Fire Arrow |
Banuk Culling Bow | 80 | 2 | 15 |
Hunter Arrow
Fire Arrow |
Carja Mighty Bow | 80 | 2 | 16 |
Hunter Arrow
Fire Arrow |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Shadow War Bow | 50 | 3 | 5 |
Shock Arrow
Freeze Arrow Corruption Arrow |
Banuk Champion Bow | 50 | 3 | 5 |
Shock Arrow
Freeze Arrow Corruption Arrow |
Lodge War Bow | 50 | 3 | 5 |
Shock Arrow
Freeze Arrow Corruption Arrow |
Carja War Bow | 50 | 2 | 5 |
Shock Arrow
Freeze Arrow |
War Bow | 50 | 1 | 5 | Shock Arrow |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Shadow Sharpshot Bow | 20 | 3 | 60 |
Precision Arrow
Tearblast Arrow Harvest Arrow |
Banuk Powershot Bow | 20 | 3 | 100 |
Precision Arrow
Tearblast Arrow Harvest Arrow |
Carja Sharpshot Bow | 20 | 2 | 60 |
Precision Arrow
Tearblast Arrow |
Sharpshot Bow | 20 | 1 | 60 | Precision Arrow |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Shadow Sling | 40 | 3 | 20 |
Freeze Bomb
Shock Bomb Fire Bomb |
Shadow Blast Sling | 40 | 3 | 100 |
Blast Bomb
Sticky Bomb Proximity Bomb |
Lodge Blast Sling | 70 | 3 | 100 |
Blast Bomb
Sticky Bomb Proximity Bomb |
Carja Sling | 40 | 2 | 20 |
Freeze Bomb
Shock Bomb |
Carja Blast Sling | 40 | 2 | 100 |
Blast Bomb
Sticky Bomb |
Sling | 40 | 1 | 20 | Freeze Bomb |
Blast Sling | 40 | 1 | 100 | Blast Bomb |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Shadow Tripcaster | 30 | 3 | 0 |
Shock Wire
Blast Wire Fire Wire |
Carja Tripcaster | 30 | 2 | 0 |
Shock Wire
Blast Wire |
Tripcaster | 30 | 1 | 0 | Shock Wire |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Shadow Ropecaster | 50 | 3 | 0 | Tie Rope Heavy |
Lodge Ropecaster | 70 | 3 | 0 | Tie Rope Heavy |
Carja Ropecaster | 50 | 2 | 0 | Tie Rope Medium |
Ropecaster | 50 | 1 | 0 | Tie Rope Light |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Shadow Rattler | 100 | 3 | 10 |
Metal Bolts
Shock Bolts Freeze Bolts |
Carja Rattler | 100 | 2 | 10 |
Metal Bolts
Shock Bolts |
Rattler | 100 | 1 | 10 | Metal Bolts |
Weapon | Mod Slots | Severity | ||
---|---|---|---|---|
Sylen's Lance | 45 | 51 | 2 |
25
|
Spear | 35 | 26 | 0 (Upgradable to 1) | None |
Weapon | Mod Slots | Ammo | ||
---|---|---|---|---|
Improved Stormslinger | 70 | 2 | 150 | Storm Bolt |
Improved Forgefire | 70 | 2 | 0 |
Firethrower
Fire Burster |
Improved Icerail | 70 | 2 | 0 |
Icethrower
Ice Cannon |
Tearblaster | 70 | 0 | 0 | Tearblaster Charge |
Banuk Icerail | 70 | 1 | 0 | Icethrower |
Banuk Stormslinger | 70 | 1 | 85 | Storm Bolt |
Forgefire | 70 | 1 | 0 | Flamethrower |
Outfit | Description | Mod Slots |
---|---|---|
Banuk Ice Hunter Master | Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | 3 |
Carja Blazon Master | The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | 3 |
Nora Silent Hunter Master | Stitched for stealth, this outfit makes the wearer harder to see and hear. | 3 |
Shadow Stalwart Heavy | This Kestrel armor will make for a good disguise, and steels its wearer against blinding and sonic effects. Highly customizable. | 3 |
Carja Silks Heavy | Made from Meridian's finest silks, leathers and machine parts, this outfit offers little protection but is highly customizable. | 3 |
Banuk Werak Chieftain | An imposing outfit made equally for ceremony and extreme survival. Provides health recovery over time. | 2 |
Carja Blazon Heavy | The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | 2 |
Oseram Sparkworker Heavy | The wire-threaded leather apron and guards of this outfit protect the wearer against Shock - a frequent hazard in the workshop. | 2 |
Oseram Arrow Breaker Heavy | Studded leather and hammered steel protect the wearer from projectile attacks. No true Oseram pulls out the arrowheards. | 2 |
Nora Survivor Heavy | Rigged for endurance and protection against all the elements, this armor is well-tested against the extremes of the Sacred Land. | 2 |
Nora Protector Heavy | A Nora brave's armor, reinforced for the front of the War Party. The metal-casing breastplate protects against melee attacks. | 2 |
Banuk Ice Hunter Heavy | Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | 2 |
Nora Silent Hunter Heavy | Stitched for stealth, this outfit makes the wearer harder to see and hear. | 2 |
Banuk Sickness Eater Heavy | Bound with cables and cloth steeped in ancient machine oils, this Banuk shaman's outfit protects from Corruption damage. | 2 |
Shield Weaver | Ancient technology, salvaged by Aloy and stitched to Nora leather, projects a damage-absorbing force shield. Takes time to recharge when depleted. | None |
Carja Silks Light | Made from Meridian's finest silks, leathers and machine parts, this outfit offers little protection but is highly customizable. | 1 |
Oseram Arrow Breaker Light | Studded leather and hammered steel protect the wearer from projectile attacks. No true Oseram pulls out the arrowheards. | 1 |
Nora Brave | A new Nora brave's armor, stitched by Teb, accentuated by Aloy's own designs. Offers no extra protection but can be upgraded. | 1 |
Nora Protector Light | A Nora brave's armor, reinforced for the front of the War Party. The metal-casing breastplate protects against melee attacks. | 1 |
Nora Silent Hunter Light | Stitched for stealth, this outfit makes the wearer harder to see and hear. | 1 |
Nora Survivor Light | Rigged for endurance and protection against all the elements, this armor is well-tested against the extremes of the Sacred Land. | 1 |
Oseram Sparkworker Light | The wire-threaded leather apron and guards of this outfit protect the wearer against Shock - a frequent hazard in the workshop. | None |
Shadow Stalwart Light | This Kestrel armor will make for a good disguise, and steels its wearer against blinding effects. Highly customizable. | None |
Carja Blazon Light | The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | None |
Banuk Sickness Eater Light | Bound with cables and cloth steeped in ancient machine oils, this Banuk shaman's outfit protects from Corruption damage. | None |
Banuk Ice Hunter Light | Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | None |
Banuk Werak Runner | Insulated and treated with medicinal oils, this survivalist gear provides slow health recovery over time. | None |
Shadow Stalwart Medium | This Kestrel armor will make for a good disguise, and steels its wearer against blinding and sonic effects. Highly customizable. | 2 |
Carja Silks Medium | Made from Meridian's finest silks, leathers and machine parts, this outfit offers little protection but is highly customizable. | 2 |
Banuk Trailblazer | A sturdy quilted outfit to protect nomads from the elements. The Banuk believe extreme survival is the ultimate test of will. | 2 |
Carja Blazon Medium | The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | 1 |
Oseram Sparkworker Medium | The wire-threaded leather apron and guards of this outfit protect the wearer against Shock - a frequent hazard in the workshop. | 1 |
Oseram Arrow Breaker Medium | Studded leather and hammered steel protect the wearer from projectile attacks. No true Oseram pulls out the arrowheards. | 1 |
Carja Storm Ranger | The heirloom armor of a Carja noble warrior. Its layered metal and leather can turn both blades and arrows. | 1 |
Nora Silent Hunter Medium | Stitched for stealth, this outfit makes the wearer harder to see and hear. | 1 |
Nora Protector Medium | A Nora brave's armor, reinforced for the front of the War Party. The metal-casing breastplate protects against melee attacks. | 1 |
Nora Survivor Medium | Rigged for endurance and protection against all the elements, this armor is well-tested against the extremes of the Sacred Land. | 1 |
Banuk Ice Hunter Medium | Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | 1 |
Banuk Sickness Eater Medium | Bound with cables and cloth steeped in ancient machine oils, this Banuk shaman's outfit protects from Corruption damage. | 1 |
Outcast | An outcast's garb, crafted from the materials of the Embrace. Offers no extra protection and cannot be sold. | None |
Related Guides | |
---|---|
Story Walkthrough | Enemy Machines |
Equipment | Skills |
Characters | Quests |
Collectibles | Tips and Tricks |
News and Game Info | Items |
List of All Equipment
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