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This is a guide listing all of the equipment found in Horizon Zero Dawn. Learn about each weapon and piece of armor's stats and where to get them in the guides below.
List of Contents
Jump to a section! | ||
---|---|---|
Hunter Bows | War Bows | Sharpshot Bows |
Slings | Tripcasters | Ropecasters |
Rattlers | Spears | DLC Weapons |
Outfits |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
80 | 3 | 40 |
Hunter Arrow
Fire Arrow Hardpoint Arrow |
![]() |
80 | 3 | 15 |
Hunter Arrow
Fire Arrow Hardpoint Arrow |
![]() |
80 | 2 | 15 |
Hunter Arrow
Fire Arrow |
![]() |
80 | 2 | 15 |
Hunter Arrow
Fire Arrow |
![]() |
80 | 2 | 16 |
Hunter Arrow
Fire Arrow |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
50 | 3 | 5 |
Shock Arrow
Freeze Arrow Corruption Arrow |
![]() |
50 | 3 | 5 |
Shock Arrow
Freeze Arrow Corruption Arrow |
![]() |
50 | 3 | 5 |
Shock Arrow
Freeze Arrow Corruption Arrow |
![]() |
50 | 2 | 5 |
Shock Arrow
Freeze Arrow |
![]() |
50 | 1 | 5 | Shock Arrow |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
20 | 3 | 60 |
Precision Arrow
Tearblast Arrow Harvest Arrow |
![]() |
20 | 3 | 100 |
Precision Arrow
Tearblast Arrow Harvest Arrow |
![]() |
20 | 2 | 60 |
Precision Arrow
Tearblast Arrow |
![]() |
20 | 1 | 60 | Precision Arrow |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
40 | 3 | 20 |
Freeze Bomb
Shock Bomb Fire Bomb |
![]() |
40 | 3 | 100 |
Blast Bomb
Sticky Bomb Proximity Bomb |
![]() |
70 | 3 | 100 |
Blast Bomb
Sticky Bomb Proximity Bomb |
![]() |
40 | 2 | 20 |
Freeze Bomb
Shock Bomb |
![]() |
40 | 2 | 100 |
Blast Bomb
Sticky Bomb |
![]() |
40 | 1 | 20 | Freeze Bomb |
![]() |
40 | 1 | 100 | Blast Bomb |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
30 | 3 | 0 |
Shock Wire
Blast Wire Fire Wire |
![]() |
30 | 2 | 0 |
Shock Wire
Blast Wire |
![]() |
30 | 1 | 0 | Shock Wire |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
50 | 3 | 0 | Tie Rope Heavy |
![]() |
70 | 3 | 0 | Tie Rope Heavy |
![]() |
50 | 2 | 0 | Tie Rope Medium |
![]() |
50 | 1 | 0 | Tie Rope Light |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
100 | 3 | 10 |
Metal Bolts
Shock Bolts Freeze Bolts |
![]() |
100 | 2 | 10 |
Metal Bolts
Shock Bolts |
![]() |
100 | 1 | 10 | Metal Bolts |
Weapon |
![]() |
![]() |
Mod Slots | Severity |
---|---|---|---|---|
![]() |
45 | 51 | 2 |
![]() |
![]() |
35 | 26 | 0 (Upgradable to 1) | None |
Weapon | ![]() |
Mod Slots | ![]() |
Ammo |
---|---|---|---|---|
![]() |
70 | 2 | 150 | Storm Bolt |
![]() |
70 | 2 | 0 |
Firethrower
Fire Burster |
![]() |
70 | 2 | 0 |
Icethrower
Ice Cannon |
![]() |
70 | 0 | 0 | Tearblaster Charge |
![]() |
70 | 1 | 0 | Icethrower |
![]() |
70 | 1 | 85 | Storm Bolt |
![]() |
70 | 1 | 0 | Flamethrower |
Outfit | Description | Mod Slots |
---|---|---|
![]() |
Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | 3 |
![]() |
The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | 3 |
![]() |
Stitched for stealth, this outfit makes the wearer harder to see and hear. | 3 |
![]() |
This Kestrel armor will make for a good disguise, and steels its wearer against blinding and sonic effects. Highly customizable. | 3 |
![]() |
Made from Meridian's finest silks, leathers and machine parts, this outfit offers little protection but is highly customizable. | 3 |
![]() |
An imposing outfit made equally for ceremony and extreme survival. Provides health recovery over time. | 2 |
![]() |
The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | 2 |
![]() |
The wire-threaded leather apron and guards of this outfit protect the wearer against Shock - a frequent hazard in the workshop. | 2 |
![]() |
Studded leather and hammered steel protect the wearer from projectile attacks. No true Oseram pulls out the arrowheards. | 2 |
![]() |
Rigged for endurance and protection against all the elements, this armor is well-tested against the extremes of the Sacred Land. | 2 |
![]() |
A Nora brave's armor, reinforced for the front of the War Party. The metal-casing breastplate protects against melee attacks. | 2 |
![]() |
Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | 2 |
![]() |
Stitched for stealth, this outfit makes the wearer harder to see and hear. | 2 |
![]() |
Bound with cables and cloth steeped in ancient machine oils, this Banuk shaman's outfit protects from Corruption damage. | 2 |
![]() |
Ancient technology, salvaged by Aloy and stitched to Nora leather, projects a damage-absorbing force shield. Takes time to recharge when depleted. | None |
![]() |
Made from Meridian's finest silks, leathers and machine parts, this outfit offers little protection but is highly customizable. | 1 |
![]() |
Studded leather and hammered steel protect the wearer from projectile attacks. No true Oseram pulls out the arrowheards. | 1 |
![]() |
A new Nora brave's armor, stitched by Teb, accentuated by Aloy's own designs. Offers no extra protection but can be upgraded. | 1 |
![]() |
A Nora brave's armor, reinforced for the front of the War Party. The metal-casing breastplate protects against melee attacks. | 1 |
![]() |
Stitched for stealth, this outfit makes the wearer harder to see and hear. | 1 |
![]() |
Rigged for endurance and protection against all the elements, this armor is well-tested against the extremes of the Sacred Land. | 1 |
![]() |
The wire-threaded leather apron and guards of this outfit protect the wearer against Shock - a frequent hazard in the workshop. | None |
![]() |
This Kestrel armor will make for a good disguise, and steels its wearer against blinding effects. Highly customizable. | None |
![]() |
The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | None |
![]() |
Bound with cables and cloth steeped in ancient machine oils, this Banuk shaman's outfit protects from Corruption damage. | None |
![]() |
Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | None |
![]() |
Insulated and treated with medicinal oils, this survivalist gear provides slow health recovery over time. | None |
![]() |
This Kestrel armor will make for a good disguise, and steels its wearer against blinding and sonic effects. Highly customizable. | 2 |
![]() |
Made from Meridian's finest silks, leathers and machine parts, this outfit offers little protection but is highly customizable. | 2 |
![]() |
A sturdy quilted outfit to protect nomads from the elements. The Banuk believe extreme survival is the ultimate test of will. | 2 |
![]() |
The showy armor of Carja nobles and Hunters Lodge elites. Leather strips cured in plant oil protect from Fire damage. | 1 |
![]() |
The wire-threaded leather apron and guards of this outfit protect the wearer against Shock - a frequent hazard in the workshop. | 1 |
![]() |
Studded leather and hammered steel protect the wearer from projectile attacks. No true Oseram pulls out the arrowheards. | 1 |
![]() |
The heirloom armor of a Carja noble warrior. Its layered metal and leather can turn both blades and arrows. | 1 |
![]() |
Stitched for stealth, this outfit makes the wearer harder to see and hear. | 1 |
![]() |
A Nora brave's armor, reinforced for the front of the War Party. The metal-casing breastplate protects against melee attacks. | 1 |
![]() |
Rigged for endurance and protection against all the elements, this armor is well-tested against the extremes of the Sacred Land. | 1 |
![]() |
Cured hide and fur interwoven with machine plates protect the wearer from Freeze damage. Typical wear for the unforgiving north. | 1 |
![]() |
Bound with cables and cloth steeped in ancient machine oils, this Banuk shaman's outfit protects from Corruption damage. | 1 |
![]() |
An outcast's garb, crafted from the materials of the Embrace. Offers no extra protection and cannot be sold. | None |
Related Guides | |
---|---|
Story Walkthrough | Enemy Machines |
Equipment | Skills |
Characters | Quests |
Collectibles | Tips and Tricks |
News and Game Info | Items |
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