FF12

How to Beat Elder Wyrm

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FF XII How to Beat Elder Wyrm
This page contains information about the boss Elder Wyrm from the game Final Fantasy XII The Zodiac Age (FF XII, FF12). Read on to know more about this boss fight including the boss' moveset and strategies to use against it.

How to Beat Elder Wyrm

Details

FF XII Elder Wyrm Boss Fight
The Elder Wyrm has a lot of Magicks and abilities that cause status ailments. There are also two Treants that accompanies this boss at the beginning of the fight.

Moveset

The Elder Wyrm has access to a collection of status ailment-inducing magicks. These are Slow, Break, Blind, Silence, Sleep, and Confuse.


FF XII Elder Wyrm Spore Fall
Elder Wyrm using his special move Sporefall.


This boss also uses Rake, a move which is shared by all Wyrms in this game. Fireball, as the name suggests, is a massive Fire-element attack. The attack that your party should look out for is Sporefall, which inflicts random status ailments to all enemies—in this case, all members of your party which is participating in the battle.

Gambit

Tanker / Damage Dealer
Gambit : Target Gambit : Command
Self : Status = Oil Handkerchief
Ally : Any Phoenix Down
Foe: Nearest Visible Attack
White Mage
Gambit : Target Gambit : Command
Self : Status = Oil Handkerchief
Self : Status = Silence Echo Herbs
Ally : Any Raise
Ally : Any Esuna
Ally : Any Protect
Ally : MP <10% Ether
Time Battle Mage
Gambit : Target Gambit : Command
Self : Status = Oil Handkerchief
Ally : Any Phoenix Down
Ally Status : Slow Haste
Ally MP < 10% Ether
Black Mage
Gambit : Target Gambit : Command
Self : Status = Oil Handkerchief
Ally : Any Phoenix Down
Foe: 2+ Present Fira

Gambit Explanation

At this point in the game, your party should already have access to two license boards. If a character has obtained two licenses from the given gambit, then simply combine their gambits for a greater effect.

If all classes are taken by separate characters, deploy your Black Mage first to defeat the Treants, then swap him/her out with a missing class from the given gambits above.

Strategy

FF XII Elder Wyrm Boss Fight
Most of the status ailments in the battlefield are curable by Time Mage or White Mage skills, so a character that has both jobs, or two characters with separate jobs, are useful.

The Time Mage can use Haste to negate Slow, while the White Mage can cast Esuna for the rest of the other status ailments. The item Handkerchief should also be set to all players to negate Oil which, if combined with Fireball, would cause a rather 'explosive' instant death.

A Black Mage which has Tier-2 Black Magick spells will also help greatly in getting rid of the two Treants at the beginning of the fight.

The player should place the tanker in an opposite direction to the rest of the party to avoid getting taken out by the various status ailments from Sporefall.

Final Fantasy XII Related Links

Boss list
List of Boss Battles

Story Boss Battles
Air Cutter Remora Firemane
Mimic Queen Judge Ghis
Garuda Belias
Vossler Tiamat
Elder Wyrm Mateus
Judge Bergan The Mandragoras
Ahriman Dr. Cid (1st battle)
Rafflesia Daedalus
Tyrant Shemhazai
Hydro Pandaemonium
Slyt Fenrir
Hashmal Judge Gabranth (1st battle)
Dr. Cid (2nd battle) & Famfrit Judge Gabranth (2nd battle)
Vayne
Side Quest Bosses
Earth Tyrant Demon Wall
Vinuskar Fury
Humbaba Mistant Hell Wyrm
Urutan Eater King Bomb
Phoenix Omega Mk. XII
Espers
Adrammelech, the Wroth Belias, the Gigas
Chaos, Walker of the Wheel Cúchulainn, the Impure
Exodus, the Judge-Sal Famfrit, the Darkening Cloud
Hashmal, Bringer of Order Mateus, the Corrupt
Shemhazai, the Whisperer Ultima, the High Seraph
Zalera, the Death Seraph Zeromus, the Condemner
Zodiark, Keeper of Precepts

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