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This is a list of obtainable licenses for the Time Battlemage job in the game Final Fantasy XII: The Zodiac Age (FF12, FFXII). Read on to see recommended party members for this job, as well as license effects, and more!
List of Contents
Party Member | Reason for Recommending |
---|---|
Penelo | Penelo is one of the natural fits for a class like the Time Battlemage. Aside from being a support character, Penelo is a decent offensive type spellcaster. The Time Battlemage, in turn, has a potent arsenal of both support magick as well as offensive spells. Penelo will thrive with the Time Battlemage complementing her earlier role as a support caster. |
Ashelia B'nargin Dalmasca | The Princess Ashe has a high MP reserve, enough for her to wreak havoc as a Time Battlemage. It seems such a waste to have Ashe slide into solely a support-type role; the Time Battlemage class suits her just fine, mainly because she can use her strength to augment the offensive spells this job class has an abundance of. |
Fran | The Time Battlemage is one of the job classes where Fran excels fairly. Her MP and speed makes for a deadly combination when it comes to casting timely spells. Both support and offensive, Fran can create a deadly combo if the player combines this job class with another long-range type of job board such as the Archer or the Machinist. |
License | LP | Effect or Items |
---|---|---|
HP +110 | 40 | Increases max HP by 110. |
HP +150 | 50 | Increases max HP by 150. |
HP +190 | 60 | Increases max HP by 190. |
HP +230 | 70 | Increases max HP by 230. |
HP +270 | 80 | Increases max HP by 270. |
Battle Lore 1 | 30 | Increases physical attack damage. |
Battle Lore 2 | 30 | Increases physical attack damage. |
Battle Lore 3 | 30 | Increases physical attack damage. |
Battle Lore 4 | 30 | Increases physical attack damage. |
Battle Lore 5 | 50 | Increases physical attack damage. |
Battle Lore 6 | 50 | Increases physical attack damage. |
Battle Lore 7 | 50 | Increases physical attack damage. |
Battle Lore 8 | 50 | Increases physical attack damage. |
Battle Lore 9 | 70 | Increases physical attack damage. |
Battle Lore 10 | 70 | Increases physical attack damage. |
Battle Lore 11 | 70 | Increases physical attack damage. |
Battle Lore 12 | 70 | Increases physical attack damage. |
Magick Lore 1 | 30 | Increases magick potency. |
Magick Lore 2 | 30 | Increases magick potency. |
Magick Lore 3 | 30 | Increases magick potency. |
Magick Lore 4 | 30 | Increases magick potency. |
Magick Lore 5 | 50 | Increases magick potency. |
Magick Lore 6 | 50 | Increases magick potency. |
Magick Lore 7 | 50 | Increases magick potency. |
Magick Lore 8 | 50 | Increases magick potency. |
Magick Lore 9 | 70 | Increases magick potency. |
Serenity | 70 | Increases magick when HP is full. |
Spellbreaker | 65 | Increases magick power when HP Critical. |
Last Stand | 70 | Increases defense when HP Critical. |
Inquisitor | 30 | Gain MP after dealing damage. |
Warmage | 30 | Gain MP after dealing magick damage. |
Headsman | 30 | Gain MP after defeating a foe. |
Martyr | 30 | Gain MP after taking damage. |
Swiftness 1 | 30 | Reduces action time by 10%. |
Swiftness 2 | 50 | Reduces action time by 10%. |
Swiftness 3 | 80 | Reduces action time by 10%. |
Channeling 1 | 30 | Reduces magick MP cost by 10% |
Channeling 2 | 50 | Reduces magick MP cost by 10% |
Channeling 3 | 80 | Reduces magick MP cost by 10% |
Ether Lore 1 | 20 | Ethers restore more MP. |
Ether Lore 2 | 35 | Ethers restore more MP. |
Ether Lore 3 | 70 | Ethers restore more MP. |
Remedy Lore 1 | 20 | Remedies remove Sleep, Sap, Immobilize, and Disable. |
Remedy Lore 2 | 30 | Remedies remove Petrify, Confuse, and Oil. |
License | LP | Weapons |
---|---|---|
Swords 7 | 70 |
Runeblade Diamond Sword |
Swords 8 | 80 |
Stoneblade Deathbringer |
Swords 9 | 90 |
Durandal |
Crossbow 1 | 25 |
Crossbow Bowgun |
Crossbow 2 | 40 |
Recurve Crossbow Paramina Crossbow |
Crossbow 3 | 60 |
Penatrator Crossbow Hunting Crossbow |
Crossbow 4 | 115 |
Tula Gastrophetes |
Licence | LP | Magicks & Technicks |
---|---|---|
White Magick 4 | 30 |
Raise Cura |
Time Magick 1 | 20 |
Immobilize Slow |
Time Magick 2 | 30 |
Reflect Disable |
Time Magick 3 | 40 |
Balance Vanish |
Time Magick 4 | 50 |
Gravity Haste |
Time Magick 5 | 60 |
Bleed Stop |
Time Magick 6 | 70 |
Countdown Break |
Time Magick 7 | 80 |
Float Berserk |
Time Magick 8 | 90 |
Warp Vanishga |
Time Magick 9 | 100 |
Reflectga Slowga |
Time Magick 10 | 125 |
Graviga Hastega |
Green Magick 1 | 40 |
Decoy Oil |
Green Magick 2 | 50 |
Drain Reverse |
Green Magick 3 | 110 |
Syphon Bubble |
Charge | 30 |
Charge |
Horology | 50 |
Horology |
Poach | 30 |
Poach |
Shear | 50 |
Shear |
Addle | 50 |
Addle |
Numerology | 40 |
Numerology |
Stamp | 40 |
Stamp |
License | LP | Effect or Items |
---|---|---|
Essentials | 1 | Attack, Mist |
Second Board | 30 | Allows the use of a second license board. |
Belias | 20 | Belias |
Mateus | 30 | Mateus |
Zalera | 30 | Zalera |
Adrammelech | 35 | Adrammelech |
Shemhazai | 50 | Shemhazai |
Hashmal | 50 | Hashmal |
Cùchulainn | 50 | Cùchulainn |
Zeromus | 65 | Zeromus |
Exodus | 65 | Exodus |
Famfrit | 100 | Famfrit |
Chaos | 100 | Chaos |
Ultima | 115 | Ultima |
Zodiark | 200 | Zodiark |
Quickening 1 | 50 | Quickening |
Quickening 2 | 75 | Quickening |
Quickening 3 | 100 | Quickening |
Quickening 4 | 125 | Quickening |
Knight | Monk | Time Battlemage |
Foebreaker | Archer | Black Mage |
Bushi | Shikari | White Mage |
Uhlan | Machinist | Red Battlemage |
Time Battlemage License Board and Recommended Party Members
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