This is the story walkthrough page for the locations Nalbina Fortress, Mosphoran Highwaste, The Salikawood, the Phon Coast, Tchita Uplands, and the Sochen Cave Palace in the game Final Fantasy XII (FF12, FFXII, FFXII Zodiac Age). Read on for more information about objectives, items, and bosses within this section.
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Paramina Rift ~ Stilshrine of Miriam |
Old Archades ~ Draklor Lab |
List of Contents
1 | Backtrack to the north of Nalbina. You can choose your own path, or use the save crystal to go to the Dalmasca Estersand, from where you can go to the fortress by going northeast from Rabanastre. |
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2 | Either way, you'll end up in the Nalbina Fortress. You can save at the available savepoint that greets you. There are also merchants that will allow you to upgrade your items and weapons. |
3 | Make sure to stock up as much as you can, as the Mosphoran Highwaste is a very nasty place for under-leveled and under-equipped characters. |
In Final Fantasy XII, there are orange savepoints dotted throughout the landscape which also doubles as teleportation stones. If you have teleport stones, consider using them to travel through the world of FF12. Unless you're leveling up, it will save you the time and the trouble of fighting against monsters.
4 | Backtrack to the north of Nalbina. You can choose your own path, or use the save crystal to go to the Dalmasca Estersand, from where you can go to the fortress by going northeast from Rabanastre. |
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5 | You can also travel to Rabanastre and into the Aerodrome. Book a flight to Nalbina and watch the cutscene. |
6 | Choose to either roam around the ship or wait in your room. A cutscene occurs as you dock into Nalbina. |
7 | Rabanastre is a hub of activity, as evidenced by the cutscene that occurs as you enter into Nalbina. |
8 | Go into the Mosphoran Highwaste and move towards the north. Remember to save at any available savepoints within the area. |
During the flights, choose to go on a leisure craft. There is a mini-quest here involving an Imperial named Rande and an Old Archades resident named Ann, who he keeps pestering to marry him. For more information about Ann, her sisters, and how to complete their quest, take a look at our FF12 Side Quest section.
9 | Enter the Salikawood. To proceed, you'll have to move northward, but there is a quest that needs finishing. |
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10 | You'll encounter a group of moogles who are on 'break'. You need to find the Overseer of the moogles to proceed with the quest. |
11 | The Overseer is near a Teleport/Save crystal. Speak with him and save as well; You might want to do so in case you take the wrong turn and end up facing the King Bomb boss. |
12 | Set about gathering the group of Moogles from their respective 'break' points. Whichever last group of moogles you will find will offer to take you straight to the gate. Accept that offer and move into the Phon Coast. |
13 | When you reach the Phon Coast, watch the cutscenes it triggers. Make sure to save at the savepoint once you can do so. |
In the Salikawood, there is a crew of Moogles who are working on restoration of the gate going to the Phon Coast. Assist them in order to progress through the quest.
The Boss Bomb in the Salikawood can be tough without the pre-requisite grind, but it can fall down pretty easily with the right level and weapons. Take a look at our FF12 Boss Battles section for more tips and information about this particular boss.
14 | Take the eastern route towards the Tchita Uplands. |
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15 | Remember to stock up on stronger items. The enemies here are harder to kill, but they can also be helpful if you're leveling up. |
16 | Make your way down to the southeast. You'll soon reach the Hunters' Camp of Phon Coast. |
17 | After regrouping in the camp, head northeast, towards Tchita Uplands. |
The Hunters' Camp serves as the main port of call for clan hunters with marks. They will only recognize an 'accomplished' hunter and will have a few quests to test your mettle as a hunter. If you want more information on how to complete the associated quests, visit our FF12 Side Quest section.
There is a legend that the residents of the Bhujerban Sky Continent don't die even when they fall off the continent. There is a man here who claims to have fallen off the Sky City, and next to him is a missing key involved in one of the side-quests that happen in the Sky continent. See more information about the side-quest involving the key in our FF12 Side Quest section.
18 | To the southeast, from where you entered, an Archadesian youth will give you a task to eliminate some marks hiding out in the Sochen Palace Cave. Now would be a good time to save. |
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19 | The Palace Cave entrance is located in the Fields of Eternity, northeast of the savepoint glade. Proceed with caution, as there are more strong enemies here. |
20 | Enter the Palace Cave using the Soul Ward key, and prepare for a mini-boss battle. |
The hunt for these special Mandragoras is a separate one that isn't recorded in the hunt books. These bosses aren't considered such, but they can be tough because of the selection of status effects they can impose on your entire party. Take a look at our Boss Battles and Monsters section for more details about these troublesome Mandragoras.
21 | After finishing the group of Mandragora bosses(which also counts as a mark), you can move deeper into the cave. |
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22 | A crystal mimic is waiting here. After finishing it off, use the savepoint that replaces it. |
23 | Investigate the Mark of Counsel for further clues on how to proceed within the cave. There is also a map urn that provides a complete map of the area. |
24 | Keep to the northern route for another cutscene and the boss battle of this area. |
25 | Defeat the boss, Ahriman, to proceed into the cave and for two cutscenes. |
The Ahriman is a Dark monster and the main reason why the Sochen Cave Palace route going to Old Archades is something even the bravest of adventurers have avoided. However, this boss can be pretty easy with the right skills, tools, and set of gambits. Take a look at our FF12 Boss Battles section to find out which strategies to use against the Ahriman.
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Story Walkthrough | Mosphoran Highwaste ~ Sochen Cave Palace
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