List of Technicks | FF12

This page contains list of Technicks in Final Fantasy XII (FF12, FFXII, FFXII Zodiac Age). Read on if you would like to find out more about this game's most useful technicks for your heroes.

List of Technicks

Name Effect Mp Cost
Steal Steal from one foe. -
Libra Reveal more detailed target information. -
Poach Capture HP Critical foes to obtain loot. -
First Aid Restore HP to one HP Critical ally. -
Telekinesis Deal ranged damage with mele weapons -
Numerology Deal damage that increases with successive hits. -
Souleater Consume HP to deal damage to one foe. -
Sight Unseeing Unleash an attack only available when blind. -
Charm Cause one foe to confuse friend with foe. -
Achilles Render one foe vulnerable to an additional element. -
Charge Restore user's MP. If the technick fails, MP is reduced to 0. -
Infuse Fully consume use's MP, changing one ally's HP to 10 times that amount. -
Gil Toss Throw gil, damaging all foes in range. -
1000 Needles Deal 1000 damage to one foe. -
Revive Fully consume user's HP, reviving and fully restoring HP of KO'd ally. -
Stamp Inflict one foe with any status effects on the user. -
Shades of Black Cast a random black magick on one foe. -
Traveler Deal damage based on total steps taken to all foes in range, -
Horology Deal damage based on a factor of time all foes in range. -
Bonecrusher Consume HP to reduce the HP of one foe to 0. -
Wither Lower one foe's Strength. -
Addle Lower one foe's magick power. -
Expose Lower one foe's defense. -
Shear Lower one foe's magick resist. -

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List of Magicks and Technicks

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