This page contains list of Black Magicks in Final Fantasy XII (FF12, FFXII, FFXII Zodiac Age). Read on if you would like to find out more about this game's most useful black magicks for your heroes.
|Fire||Deal fire damage to all foes in range.||6|
|Fira||Deal fire damage to all foes in range.||16|
|Firaga||Deal heavy fire damage to all foes in range.||38|
|Thunder||Deal lightning damage to all foes in range.||8|
|Thundara||Deal lightining damage to all foes in range.||18|
|Thundaga||Deal heavy lightning damage to all foes in range.||40|
|BIzzard||Deal ice damage to all foes in range.||10|
|Blizzara||Deal ice damage to all foes in range.||20|
|Blizzaga||Deal heavy ice damage to all foes in range.||42|
|Aero||Deal wind damage to all foes in range.||14|
|Aeroga||Deal heavy damage to all foes in range.||38|
|Aqua||Deal water damage to one foe.||12|
|Bio||Inflict Sap and deal damage to all foes in range.||24|
|Shock||Deal heavy damage to one foe.||34|
|Scourge||Inflict Sap and deal heavy to all foes in range.||48|
|Flare||Deal massive damage to all foes in range.||46|
|Scathe||Deal massive damage to all foes in range.||70|
|Blind||Lower one foe's chance to hit. Inflict Blind.||10|
|Blindga||Lower the chance to hit of all foes in range. Inflict Blind on all targets in range.||20|
|Silence||Prevent one foe from casting magicks.||8|
|Silencega||Privent all foes in range from casting magicks.||22|
|Sleep||Put one foe to sleep.||10|
|Sleepga||Put all foes in range to sleep.||26|
|Poison||Damage one foe over time. Inflcts Poison.||8|
|Toxify||Damage all foes in range over time. Inflcts Poison.||26|
|White Magicks||Black Magicks||Green Magicks|
|Time Magicks||Arcane Magicks||Technicks|
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