This page contains list of Time Magicks in Final Fantasy XII (FF12, FFXII, FFXII Zodiac Age). Read on if you would like to find out more about this game's most useful time magicks for your heroes.
|Haste||Speed up one ally's actions.||18|
|Hastega||Speed up the actions of all allies in range.||70|
|Slow||Slow one foe's actions.||8|
|Slowga||Slow the actions of all foes in range.||24|
|Stop||Halt one foe acitons.||20|
|Immobilize||Immobilize all foes in range.||14|
|Disable||Prevent all foes in range from taking acitons.||14|
|Bleed||Heavily damage one foe over time.||12|
|Break||Turn one foe to stone after a short time.||14|
|Countdown||Reduce one foe's HP to 0 after a short time.||8|
|Berserk||Cause one ally to mindlessly attack with weapon in hand.||10|
|Float||Allow all allies in range to walk on air.||16|
|Vanish||Render one ally invisible.||12|
|Vanishga||Render all allies in range invisible.||24|
|Reflect||Cause magicks to be reflected from all allies in range.||12|
|Reflectga||Bestows Reflect on all targets in range.||24|
|Balance||Deal damage equal to difference between caster's current and max HP to all foes in range.||18|
|Warp||Banish all foes in range.||18|
|Gravity||Reduce HP of all foes in range by 1/4 of target's max HP||12|
|Graviga||Reduce HP of all foes in range by 1/2 of target's max HP||28|
|White Magicks||Black Magicks||Green Magicks|
|Time Magicks||Arcane Magicks||Technicks|
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