FF12

Trial Mode Stages 81-90

This page contains information for the Trial mode stages 81-90 in the game Final Fantasy 12 The Zodiac Age (FFXII, FF12). What to expect from these stages, as well as the rewards and strategies to beat enemies, can be found here.

Final Fantasy XII - Stages 81-90

Stage 81-90 gives you Espers who can pose more than a challenge, as well as a surprising cast of allies-turned-villains--Rikken and his scurvy crew turns out to be more than a just a handful to handle!

Tips for Clearing Stage 81

Enemy Information

Zeromus FF12 trial mode Zeromus Aggressive Half-Damage all
The Condemned Esper
HP 166888 ATK 86 DEF 29
MP 999 EXP 0 LP 55
Dark Lord FF12 trial mode Dark Lord Aggressive Holy
Skeleton Undead
HP 16555 ATK 95 DEF 33
MP 999 EXP 6660 LP 1

Tips for Beating Enemies

Zeromus is made harder the second time around in Trial Mode. HIs stage has an active Magicks restriction effect in the battle, and to top it all off, even the relatively minor minions are harder to finish this time around.

The tricky part here is that Zeromus has no glaring weakness. You can either go for him directly and ignore the Dark Lords if you can, or do a Quickening chain for max damage, then ignore him for a while and focus on clearing the Dark Lords out.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Elixir, Circlet - Halberd, Pirate Hat

Tips for Clearing Stage 84

Enemy Information

Chaos FF12 trial mode Chaos Aggressive Earth
Walker of the Wheel Esper
HP ATK DEF
MP EXP LP
Wind Chaosjet Aggressive Earth
Elemental Wind Elemental
HP 4079 ATK 45 DEF 32
MP 999 EXP 1675 LP 1
Fire Chaosjet Aggressive Water
Elemental Fire Elemental
HP 4079 ATK 45 DEF 32
MP 999 EXP 1675 LP 1
Earth Chaosjet Aggressive Wind
Elemental Earth Elemental
HP 4079 ATK 45 DEF 32
MP 999 EXP 1675 LP 1
Water Chaosjet Aggressive Fire
Elemental Water Elemental
HP 4079 ATK 45 DEF 32
MP 999 EXP 1675 LP 1

Tips for Beating Enemies

As with last time, deal with Silence and Confuse from Chaos' attacks with Echo Herbs or Nu Khai Sands. Use Remedy if you have a lot of those. As for dealing with Chaos, you can fight him using Telekenesis or bouncing non-elemental spells off Reflect for max damage.

If you want to torture him, then you can go the route of using Nihopalaoa + throwing Remedy at him to inflict Sap and Slow, then using Gil Toss to mess with him some more.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Elixir *Wind/Fire Chaosjets*, Glimmering Robes, Sage's Ring - Agate Ring, Sorcerer's Habit, Esuna

Tips for Clearing Stage 85

Enemy Information

Pylraster FF12 trial mode Pylraster Aggressive Fire
Greater Tyrant Rank VII Mark
HP 493513 ATK 104 DEF 29
MP 675 EXP 0 LP 36
Abelisk FF12 trial mode Abelisk Aggressive Ice
Tyrant Dragon
HP 105424 ATK 86 DEF 29
MP 588 EXP 13941 LP 13
Terror Tyrant FF12 trial mode Terror Tyrant Aggressive Wind
Tyrant Dragon
HP 126384 ATK 88 DEF 31
MP 608 EXP 14629 LP 14

Tips for Beating Enemies

Decoy and Wither works well in this stage, but cast Haste just to be quick on your Magicks. This could also be the first time you'll be casting Decoy frequently on your party. Reverse is also a good spell to use to deal with the multiple thousand-HP damage of these three Tyrants.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Renewing Morion, Brave Suit, Maximillian, Magepower Shishak - Bowline Sash, Orichalcum Dirk, Bone Helm

Tips for Clearing Stage 86

Enemy Information

Rikken FF12 trial mode Rikken Aggressive Fire
Greater Tyrant Rank VII Mark
HP 493513 ATK 104 DEF 29
MP 675 EXP 0 LP 36
Elza FF12 trial mode Elza Aggressive Ice
Tyrant Dragon
HP 105424 ATK 86 DEF 29
MP 588 EXP 13941 LP 13
Pirate FF12 trial mode Pirate (x6) Aggressive Wind
Tyrant Dragon
HP 126384 ATK 88 DEF 31
MP 608 EXP 14629 LP 14

Tips for Beating Enemies

Rikken and his crew, along with Elza and Raz, are more than just a fair challenge; each of them can wittle down your party's HP, and they have Reflect on them. A quick Warp Mote at the start works to reduce their numbers, then use Reverse + Decoy. Once THEY start using Reverse, go to work by throwing your best healing potions on them.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Durandal, Simha, Fomalhaut, Mithuna, Onion Shot - Bone Mail, Burning Bow, Cat-ear Hood

Tips for Clearing Stage 87

Enemy Information

Hell Wyrm FF12 trial mode Hell Wyrm Aggressive Holy
Dark Dragon Boss
HP 1326600 ATK 98 DEF 36
MP 999 EXP 0 LP <0/td>

Tips for Beating Enemies

Remember the Wither technicks you used the last time, along with other spells? That works in this battle too. What's more, the Hell Wyrm's HP has dwindled to just 1 million in these stages, so it is easier to get rid of him this time around.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Jade Collar, Excalibur - Darkga, Platinum Shield, Power Armlet, Fuzzy Miter

Tips for Clearing Stage 88

Enemy Information

Disma FF12 trial mode Disma Aggro or Not Element
Specie 1 Specie 2
HP 198752 ATK 102 DEF 33
MP 999 EXP 7593 LP 18
Forbidden FF12 trial mode Forbidden Aggressive Holy
Zombie Undead
HP 18044 ATK 100 DEF 36
MP 999 EXP 6667 LP 1
Evil Spirit FF12 trial mode Evil Spirit Aggressive Holy
Ghost Undead
HP 121852 ATK 102 DEF 27
MP 999 EXP 7305 LP 13

Tips for Beating Enemies

If you set the game to fast and have Holy element-weapons on your best physical attackers, you'll find that this is a quick battle. This is made special because the Mina--one of the strongest Ninja swords/daggers in the game--can be stolen from the Evil Spirit. In the main game, you'll have to steal it from the notoriously-rare Larva Eater.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
Elixir, Dark matter Demon Shield, Aegis Shield, Ensanguined Shield, Demon Shield, Sage's Ring, Mina - Zephyr Pole, Winged Boots, Turtleshell Choker

Tips for Clearing Stage 89

Enemy Information

Fafnir FF12 trial mode Fafnir Aggressive Lightning
??? Dire mark
HP 1390378 ATK 105 DEF 34
MP 999 EXP 0 LP 39

Tips for Beating Enemies

You'll find that the Lightning Fang works like a charm against this beast, who is weak against Lightning-element attacks. Lightning-based spells and weapons will also similarly work great against him.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Elixir, Grand Helm, Grand armor - Yakei, Firefly

Tips for Clearing Stage 90

Enemy Information

Behemoth FF12 trial mode Behemoth King Aggressive Half-Damage all
Elite Rank VII mark
HP 1668491 ATK 107 DEF 35
MP 999 EXP 0 LP 40

Tips for Beating Enemies

Set your White Mage to manual, then have another mage with the Green Magicks Reverse and Decoy work on casting these on your strongest character. A good tactic would be to keep the Behemoth King in a Magick-Immune loop by casting Arise on him once he puts up a paling to become Immune to physical attacks.

Loots

Steal Chests
w/o Thief's Cuffs w/ Thief's Cuffs w/o Diamond Armlet w/ Diamond Armlet
- Grand Helm, Grand Armor - Runeblade, Hermes Sandals

End of Stage Rewards

You'll receive: 9000 gil, 2 Megalixirs, and 15 Remedies

Final Fantasy XII Related Links

Trial Mode.jpg
Trial Mode

Stages 1-10 Stages 11-20
Stages 21-30 Stages 31-40
Stages 41-50 Stages 51-60
Stages 61-70 Stages 71-80
Stages 81-90 Stages 91-100

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