Lowtown ~ Garamsythe Waterways - Walkthrough | Final Fantasy XII

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This is the story walkthrough page for the locations Lowtown and Garamsythe Waterways in the game Final Fantasy XII The Zodiac Age (FF12, FFXII). Read on for more information about objectives, items, and bosses within this section.

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Opening ~
Dalmasca Estersand
Nalbina ~
Return Rabanastre

Lowtown Story Walkthrough

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1 Visit Old Dalan's place in Lowtown.
2 Take the southern path in Lowtown to reach Dalan's hideout in Lowtown.
3 Talk to Dalan to open up the quest for the Crescent Stone, needed to proceed beyond the next section.
4 Dalan sends you to the Giza Plains for a Sunstone, which is required to power up the Crescent Stone.

Giza Plains Story Walkthrough

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1 Watch the cutscene after you leave Dalan's place.
Tip Before setting out for the Giza plains, head to the Rabanastre Southern Plaza and look for the Moogle Cartographer to purchase a map of the area.
2 Leave for the Giza Plains through the South Gate. Save your game at the savepoint.
3 Go straight for the Nomad Village. Speak with Elder Brunoa.
4 Talk to Masyua to find Jinn. Jinn will be your key to the sunstone item. Penelo will also join your party.
5 Talk to any nomad youth to find out Jinn's location. Penelo will also give you items to use on your quest.
6 Find Jinn to the south of the village. He will give you a shadestone to fill up into a Sunstone.
7 Return to Nomad Village and Masyua for a reward. Afterwards, make your way back to Rabanastre and Dalan to show the filled-up sunstone.
8 There will be a cutscene where, afterwards, Penelo will leave your party. Hand the sunstone to Dalan in exchange for the Crescent Stone.

The Sunstones

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The sunstones are mysterious stones powered by larger Dark stones that dot the landscape of the Giza Plains. Helping Jinn will also give you a Sunstone, a stone you need for the Crescent Stone. For more information, visit the link below:
Making Sunstones

Garamsythe Waterways Story Walkthrough

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1 Dalan sends you to the Royal Palace. Talk to Kytes in Storehouse 5 to gain access to the Garamsythe Waterways entryway.
2 The previously locked door in Storehouse 5 is now open. Kytes also gives you some items.
3 Enter the locked door to the Garamsythe Waterway. Make your way through Garamsythe Waterway into the Palace.
4 Make your way through the cellar stores, grabbing any items you may find. Talk to the friendly Seeq to get past the guard.
5 Use the 'Y' button to shout to distract the guards as you make your way through the floor. Find the floor with the Lion Signet on it.
6 Use the Crescent Stone on it to reveal a secret path. Search for a switch to open the treasury door.
7 You will receive the Goddess Magicite after opening the door. You will also meet up with Balthier and Fran, who joins your party.
8 There are some fallen soldiers to investigate nearby before you make your way into the labyrinthine dungeon.
9 Find your way through the Waterway for a battle with four soldiers and a 'guest,' Amalia, who will join your party.
10 You will also experience your first batlle with a full party of characters as you make your way through the dungeon. Your first batlle will be against Four Flans.
11 Proceed to the central part of the dungeon. Save if you can, you will be facing a boss, the Firemane. Finish the cutscene and move on to the Nalbina Dungeons.

Gambits

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This battle will introduce you to the deeper mechanics of gambits. Gambits make your party fight automatically following commands that you set. For more information about gambit see the link below.

  • Currently Unavailable -

The Four Flans

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Aside from the introduction of the guest system and your party's first guest, the enigmatic Amalia, you'll also face off against four Flans. These Flans are your introduction to the sidequest boss battles. For more information, visit the link below:
How to beat Flan

The Firemane

Firemane boss main story walkthrough final fantasy xii ffxii ff12
The Firemane is a pretty tough customer. This creature will also be the first boss you battle since the tutorial boss. For more information on how to beat the Firemane, see the link below.

How to beat Firemane

Final Fantasy XII Related Links

Previous Chapter Next Chapter
Opening ~
Dalmasca Estersand
Nalbina ~
Return Rabanastre

FF12 The Zodiac Age Story Walkthrough

Opening ~
Dalmasca Estersand
Lowtown ~
Garamsythe Waterways
Nalbina ~
Return Rabanastre
Bhujerba ~
Dreadnought Leviathan
Ogir-Yensa Sandsea ~
Vossler Battle
Ozmone Plain ~
Henne Mines
Paramina Rift ~
Stilshrine of Miriam
Mosphoran Highwaste ~
Sochen Cave Palace
Old Archades ~
Draklor Lab
Balfonheim Port ~
Feywood
Giruvegan Ridorana Cataract ~
Pharos 2nd
Pharos 3rd ~
Sky Fortress Bahamut

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