How to Use Thunder | Final Fantasy Crystal Chronicles

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This is the page for Thunder spells in Final Fantasy Crystal Chronicles Remastered Edition (FFCC). Read on to find out how to cast this spell type either with Magicite or spell fusion in multiplayer!

How to Use Thunder

Result Input 1 Input 2 Input 3/4
Thunder Thunder - -
Thundara Thunder Thunder -
Thundaga* Thunder Thunder Thunder
Thundara +1 Thunder x3 (Timing A)
Thundaga +1 Thunder x3 (Timing D)
Thundara +2 Thunder x4 (Timing A)
Thundaga +2 Thunder x4 (Timing D)

Thunder Magicite can be equipped to cast Thunder. Multiple Thunder Magicites can be combined to use higher levels of Thunder magic.

*In Multiplayer mode, Thundaga can be cast with only two Thunder. Either Thundara or Thundaga is cast depending on the Spell Timing.

Thunder Effects

Casting Thunder on an enemy has a chance to momentarily paralyze them, giving you time to think out your next move.

List of Thunder Magic

Spell Power Single
Range Timer Type
Thunder 30 Yes Small -
Thundara 15 x3 Yes Medium Type A
Thundara+1 15 x4 No Medium Type A
Thundara+2 15 x5 No Medium Type A
Thundaga 60 Yes Large Type D
Thundaga+1 90 No Large Type D
Thundaga+2 120 No Large Type D

Related Links

FFCC_Banner Magic.png

Magic Spells
Fire Blizzard Thunder
Cure Clear Raise
Gravity Holy Haste
Slow Stop Spell Fusions

List of All Magic Spells

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    • Looking for friends to play Post-Game Dungeons with and farm rare Scrolls and Materials.
      Region: US
      Permanent Friend Code: 280318857487

    • Hello! A question regarding Bonus Points and Boss sets:
      If I go to Tida on Cycle 3 in a Solo playthrough, do I need to reach the bonus points listed for 1P on the lists here to qualify for Set 8 to possibly drop?
      I'm currently trying to farm for better gear and need the scroll for a Selkie acc, which Armstrong drops in set 8, but havent fully grasp the system behind Bonus Points and Set chances yet.
      Thanks in advance!

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