Fire Emblem: Three Houses (FE3H)

Chapter 16: The Great Bridge Coup (Blue Lions) Walkthrough

This is the battle walkthrough for the mission The Great Bridge Coup from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Previous Battle Story Walkthrough Next Battle
Chapter 15: Ambush at Ailell Chapter 16:
The Rose-Colored River
Chapter 17:
To War at Gronder

Chapter 16 - Map and Overview

FE3H The Great Bridge Coup (Blue Lions) Map.png

Victory Conditions
Defeat all enemy commanders.
Defeat Conditions
Your character or Dimitri falls in battle.
# of Player Units 10
# of Enemies 18

Chapter 16 - Enemies

Pos Enemy Pos Enemy
A Imperal Soldier (Fortress Knight) J Imperial Soldier (Armored Knight)
B Imperial Soldier (Fortress Knight) K Imperial Soldier (Dark Mage)
C Imperial Soldier (Fortress Knight) L Imperial Soldier (Dark Mage)
D Imperial Soldier (Fortress Knight) M Imperial Soldier (Armored Knight)
E Imperial Soldier (Armored Knight) N Ladislava
F Imperial Soldier (Cavalier) O Imperial Soldier (Priest)
G Imperial Soldier (Brigand) P Imperial Soldier (Paladin)
H Imperial Soldier (Cavalier) Q Ferdinand
I Demonic Beast R Imperial Soldier (Paladin)

Ladislava

Level 33 HP 47 Movement 8
Class Wyvern Lord
Attack Hit Rate Critical Hit
52 87 23
Attack Speed 19 Protection 33 Resilience 12
Avoidance 49 Range 1
Weapon Silver Axe Dropped Item This enemy has no items.
Battalion Empire Elite Wyvern Co. Level 3
Endurance 75 Gambit Assembly Uses 2

Ferdinand

Level 33 HP 54 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
47 113 17
Attack Speed 13 Protection 28 Resilience 11
Avoidance 45 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Aegir Astral Knights Level 3
Endurance 105 Gambit Assault Troop Uses 2

Acheron

Level 33 HP 42 Movement 4
Class Warlock
Attack Hit Rate Critical Hit
29 93 18
Attack Speed 13 Protection 2 Resilience 27
Avoidance 23 Range 1-2
Weapon Thunder Dropped Item This enemy has no items.

Lorenz

Level 33 HP 56 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
45 111 14
Attack Speed 9 Protection 29 Resilience 22
Avoidance 9 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Gloucester Knights Level 3
Endurance 105 Gambit Assault Troop Uses 2

Imperial General

Enemy data will be gathered soon.


Ladislava

Level 34 HP 52 Movement 8
Class Wyvern Lord
Attack Hit Rate Critical Hit
58 92 28
Attack Speed 25 Protection 37 Resilience 17
Avoidance 55 Range 1
Weapon Silver Axe Dropped Item This enemy has no items.
Battalion Empire Elite Wyvern Co. Level 3
Endurance 75 Gambit Assembly Uses 2
Level 34 HP 52 Movement 8
Class Wyvern Lord
Attack Hit Rate Critical Hit
58 92 28
Attack Speed 25 Protection 37 Resilience 17
Avoidance 55 Range 1
Weapon Silver Axe Dropped Item This enemy has no items.
Battalion Empire Elite Wyvern Co. Level 3
Endurance 75 Gambit Assembly Uses 2

Ferdinand

Level 34 HP 60 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
53 128 22
Attack Speed 21 Protection 29 Resilience 15
Avoidance 63 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Aegit Astral Knights Level 3
Endurance 105 Gambit Assault Troop Uses 2

Acheron

Level 34 HP 47 Movement 4
Class Warlock
Attack Hit Rate Critical Hit
35 98 23
Attack Speed 17 Protection 12 Resilience 28
Avoidance 27 Range 1-2
Weapon Thunder Dropped Item This enemy has no items.
Level 34 HP 47 Movement 4
Class Warlock
Attack Hit Rate Critical Hit
35 98 23
Attack Speed 17 Protection 12 Resilience 28
Avoidance 27 Range 1-2
Weapon Thunder Dropped Item This enemy has no items.

Lorenz

Level 34 HP 61 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
50 127 20
Attack Speed 15 Protection 31 Resilience 28
Avoidance 25 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Gloucester Knights Level 3
Endurance 105 Gambit Assault Troop Uses 2

Imperial General

Level 34 HP 60 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
51 115 22
Attack Speed 19 Protection 31 Resilience 15
Avoidance 29 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Empire Knights Level 3
Endurance 60 Gambit Blaze Uses 1

General Replacement

The Imperial General replaces the enemy commander that you have recruited before reaching this chapter.

Chapter 16 - Chests

Chests Chap 16

Talisman (A)

A talisman can be obtained from the treasure chest on the lower part of the map.

Critical Ring (B)

A Critical Ring can be found in the treasure chest near the ballista in the upper portion of the map.

Chapter 16 - Map Features

Tiles

Tiles Description
Rubble Navigable only by fliers
Rampart Navigable only by fliers
Wall Navigable only by fliers
River Navigable only by fliers
Heal Tile+ 1 Prt, 1 Res, +30% HP each turn for non-fliers

Capturing Strongholds

FE3H Fortress
Once you approach the fortress, the cross-shaped building, southwest of your starting location, it will begin spawning archers and cavaliers alternating per turn. The only way to stop this is to defeat the Imperial Soldiers surrounding the fortress.

Enemy Ambush

FE3H Acheron
After most of your units approach the fortress, Acheron teleports in from where you just came from, alongside other Alliance Soldiers.

When you start engaging Ferdinand, Lorenz will arrive there as well as his troops.

Chapter 16 - Tips and Tricks

Dedue's Return


FE3H Dedue
Your Highness! Apologies for the late arrival.


If you completed Dedue's paralogue mission back in Chapter 1, Dedue will arrive from your starting position after a few turns and render aid. For information about the said paralogue, see the link below.

Paralogue: War for the Weak Walkthrough

Engaging Ferdinand

Take a sizable force to engage Ferdinand, as he will have reinforcements, Lorenz and two other horsemen.

Ferdinand Chokepoint at the Bridge

Have someone waiting at the bridge south of Ferdinand's position because once Lorenz steps in, he will head down south. You can take him without anyone else if you catch him at the bridge.

Fire Emblem: Three Houses - Related Links

Part 2 - Azure Moon Battle Walkthroughs

Battle Walkthrough.png
Part 2 - Azure Moon
Chapter 13: Hunting at Daybreak Chapter 14: Protecting Garreg Mach Chapter 15: Ambush at Ailell
Chapter 16: The Great Bridge Coup Chapter 17: To War at Gronder Chapter 18: Reclaiming the Capital
Chapter 19: Saving Derdriu Chapter 20: Taking Fort Merceus Chapter 21: Assault on Enbarr
Chapter 22: Clash at the Imperial Capital

Author

    Walkthrough Menu

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