Fire Emblem: Three Houses (FE3H)

Chapter 8: The Remire Calamity Walkthrough

The Remire Calamity.jpg

This is the battle walkthrough for the mission The Remire Calamity from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Previous Battle Story Walkthrough Next Battle
Chapter 7: Battle of The Eagle and Lion Battle Chapter 8: The Flame in the Darkness Chapter 9: Salvation at the Chapel

Chapter 8 - Map and Overview

The Remire Calamity map.jpg

Victory Conditions
Rout the enemy.

Defeat the enemy commander.
Defeat Conditions
Byleth, your house leader, or Jeralt falls in battle.
# of Player Units 10
# of Enemies 20 + 8
# of Allies 11

Chapter 8 - Enemies

The Remire Calamity Enemies.png

Pos Enemy Pos Enemy
A Rampaging Villager
(Commoner)
B Mysterious Soldier
(Mercenary)
C Mysterious Soldier
(Armored Knight)
D Mysterious Soldier
(Archer)
E Mysterious Soldier
(Mage)
F Solon
G Death Knight H Flame Emperor Soldier
(Cavalry)
I Flame Emperor Soldier
(Priest)
J Flame Emperor Soldier
(Archer)

Enemy Stats

Death Knight

Level 24 HP 45 Movement -
Class Death Knight
Attack Hit Rate Critical Hit
39 124 43
Attack Speed 16 Protection 18 Resilience 18
Avoidance 37 Range 1
Weapon Scythe of Sariel Dropped Item Dark Seal
Battalion Reaper Knights Level 2
Endurance 75 Gambit Assault Troop Uses 2

Solon

Level 17 HP 31 Movement -
Class Dark Bishop
Attack Hit Rate Critical Hit
33 87 17
Attack Speed 5 Protection 12 Resilience 25
Avoidance 0 Range 1-2
Weapon Banshee Dropped Item This enemy has no items.
Battalion Solon Subordinates Level 2
Endurance 75 Gambit Resonant Flames Uses 1

Death Knight

Level 24 HP 49 Movement 7
Class Death Knight
Attack Hit Rate Critical Hit
43 124 43
Attack Speed 21 Protection 23 Resilience 18
Avoidance 43 Range 1
Weapon Scythe of Sariel Dropped Item Dark Seal
Battalion Reaper Knights Level 3
Endurance 75 Gambit Assault Troop Uses 2

Solon

Level 18 HP 34 Movement -
Class Dark Bishop
Attack Hit Rate Critical Hit
36 88 18
Attack Speed 5 Protection 13 Resilience 26
Avoidance 0 Range 1-2
Weapon Banshee Dropped Item This enemy has no items.
Battalion Solon Subordinates Level 3
Endurance 75 Gambit Resonant Flames Uses 1

Loot

Succesfully taking down the Death Knight will, like in your previous encounter, net you a Dark Seal. His lackeys, the Flame Emperor Soldiers, both carry Crescent Sickles.

Chapter 8 - Chests

The Remire Calamity Treasures.png

A Giant Shell
B Horseslayer

Chapter 8 - Map Features

Tiles

Tiles Description
Forest +30% Avo, 1 Prt to all non-fliers
Edifice, Rubble, Rock Navigable only by fliers
Stairs Difficult for cavalry to travers
Fiery Floor -15% HP. Causes damage each turn. Has no effect on fliers.
Heal Tile+ 1 Prt, 1 Res, +30% HP each turn for non-fliers

Breakable Barricades

There are breakable barricades scattered around the battlefield. One serves to protect an NPC while the other serves as a barrier to a valuable weapon.

Flaming Tiles

There are several flaming tiles on the area. These tiles damage units that stays on them and reduces the movement of cavalry units. Be careful of using cavalries on this stage.

Hidden Rewards


Rescuing all villagers

You saved all of the villagers!


The more villagers you rescue, the greater your reward. Rescuing least half will get you a Large Bullion, and an Advanced Seal. Rescuing all 6 villagers will earn you an Extra Large Bullion, worth a whopping 10,000 gold, and an Advanced Seal.

Chapter 8 - Tips and Tricks

Using the Stride Gambit

Seiros Holy Monks is a support battalion that can use the Gambit “Stride”. Stride will greatly increase the tiles covered by your unit's movement which is extremely useful in getting units to hard to access areas.

Rescuing Villagers

Save the villagers that are being attacked by the rampaging villagers.

There are two areas with villagers you need to rescue. The villagers on the right side of the map, however, are harder to reach, so sending a unit with the Rescue spell to the right side while supported by sprint will allow you to place the last villager in a safer spot.

Fire Emblem: Three Houses - Related Links

Part 1 - White Clouds Battle Walkthroughs

Battle Walkthrough.png
Part 1 - White Clouds
Prologue: A Skirmish At Dawn Chapter 1: Rivalry of the Houses
Chapter 2: Red Canyon Dominance Chapter 3: The Magdred Ambush
Chapter 4: Assault at the Rite of Rebirth Battle Chapter 5: The Gautier Inheritance
Chapter 6: The Underground Battle Chapter 7: Battle of The Eagle and Lion Battle
Chapter 8: The Remire Calamity Chapter 9: Salvation at the Chapel
Chapter 10: Sealed Forest Snare Chapter 11: Conflict in the Holy Tomb
Chapter 12: The Battle of Garreg Mach Chapter 12: The Battle of Garreg Mach (Black Eagles)

Author

    Walkthrough Menu

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