Mario & Luigi: Brothership

How to Get Hex Wear and Stats

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Hex Wear is a Gear for the Wear slot in Mario & Luigi: Brothership. This guide includes how to get Hex Wear and its effects and stats!

How to Get Hex Wear

Purchase from Shops

How to Get Purchased from Gear Shops
Buy Price 4,200 Coins

Once unlocked, you can purchase Hex Wear from Gear Shops, Peddler Shops, and the Workshop for crafted items for 4,200 coins. As you progress the main story, more Gear will be unlocked in the Gear Shop and Peddler Shops.

Locations that Sell Hex Wear

Island Map Location
Jellyfish Island TelescopeJellyfish Island
Jellyfish Island is located on the upper left current of Stormstar Sea.

Hex Wear Stats and Effects

Hex Wear Overview

Hex Wear Hex Wear HP - BP -
JUMP - HAMMER -
DEF +121 SPEED -
STACHE -
Description / Effect
When you damage an enemy, reduced their POW and DEF by 10%.

Mario & Luigi: Brothership Related Guides

Gear and Equipment partial banner

Gear and Equipment

All Gear and Equipment

Gear and Equipment Types
Boots Boots Boots Hammers Boots Wear
Boots Gloves Boots Accessories

Wear List

Thin WearThin Wear Dirt-Cheap WearDirt-Cheap Wear Singular WearSingular Wear Celebrity WearCelebrity Wear
Picnic WearPicnic Wear Sturdy WearSturdy Wear Bros. WearBros. Wear Dodgy Jump WearDodgy Jump Wear
Repel WearRepel Wear Blocky Hammer WearBlocky Hammer Wear Liberation WearLiberation Wear So-So WearSo-So Wear
Super WearSuper Wear Elite WearElite Wear Bros. Wear DXBros. Wear DX Masterpiece WearMasterpiece Wear
Cozy WearCozy Wear Whittledown WearWhittledown Wear Freezin WearFreezin Wear Boilin WearBoilin Wear
Full-Belly WearFull-Belly Wear Repel Wear DXRepel Wear DX Hex WearHex Wear Zokket WearZokket Wear
Great Conductor WearGreat Conductor Wear Blocky Hammer Wear DXBlocky Hammer Wear DX Astonishing WearAstonishing Wear

Comment

1 Anonymous19 days

I believe the Hex gear is worded incorrectly as the actual in game effect is much different. In-game, when the holder is damaged BY AN ENEMY, not when dealing damage as the gear clearly states, “when you damage an enemy.” When taking damage as the holder, once the attacks finish, if an enemy successfully deals any damage, even through emergency guard on the holder of hex wear, the enemy that dealt damage gets the double debuff in pow and def. Respectively. Fairly interesting error imo.

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