Welcome to Game8's Last of Us Part 2 guide. Feel free to get started by checking out one of our popular guides from the list below!
See our guides for getting 100% of the trophies!
The Jury is out! Read our full spoiler-free review here!
This page about the Pump Shotgun, a Long Gun in The Last of Us Part II. Read on to learn how to get the Pump Shotgun, as well as the best weapon upgrades for it, and how to use the Pump Shotgun.
List of Contents
|Description||Close-range shotgun with high damage and slow reload speed.|
|Fire Rate||40||Replace the springs and extractor to increase fire rate.
+55% Fire Rate
|Stability||40||Replace the grip to reduce coil and decrease weapon sway.
|Capacity||50||Extend the magazine tube to increase shell capacity.
+2 Magazine Capacity
The first upgrade you will want to get is the fire rate. Since the shotgun is best up close, and amazing for getting out of a situation where you are surrounded, a higher fire rate will let you quickly blast through any enemies that are too close for comfort. However, getting too trigger happy will quickly run out your ammo, so getting the capacity upgrade will save you from blowing the whole magazine too quickly.
Unlike other weapons, the stability upgrade is less important for the pump shotgun. The reason for this is that you don't really need to aim for a headshot, and instead, you can just point it in the direction of an enemy that is up close, and they'll usually fall.
As mentioned above, the pump shotgun is a high powered close range gun. It sacrifices accuracy for the ability to spread over a wide range, which means it can hit multiple enemies that are up close and bunched up together.
This weapon is good against pretty much any enemy at close range. Runners are guaranteed to fall, and it is super effective against human enemies too. Clickers have larger health pools, so they may not die when hit, but they will almost always be stunned, allowing you to run in and hit them with a melee attack.
Inside the bank in Seattle Day 1 - Downtown, there will be 2 Clickers and several Runners. The Vault is in a room behind the counter. The combination is on the table in front of the vault.
Here you will be able to get the Pump Shotgun, next to a dead body.
If you went past the bank vault in Seattle Day 1 - Downtown without getting the shotgun, don't worry! You can still obtain this weapon rather easily. In Seattle Day 1 - Channel 13, you will come across a dead body next to some double doors that lead to some stairs. If you didn't pick up the shotgun earlier, it will be lying here instead. You will have to walk past it in order to continue in the story, so you can't miss it!
|Military Pistol||Hunting Pistol|
|Bolt-Action Rifle||Pump Shotgun||Bow|
|Semi-Auto Rifle||Double Barrel Shotgun||Crossbow|
|Flamethrower||Silenced Submachine Gun||-|
|Stun Bomb||Trap Mine||Pipe Bomb|
The Like Feature
You can save a comment for later by giving it a Like.
As a member:Get access to several features!
Genshin Impact Guide & Walkthrough Wiki
Animal Crossing: New Horizons (Switch) Wiki Guide
Pokémon Sword and Shield Guide & Walkthrough Wiki
Fire Emblem Heroes (FEH) Guide & Walkthrough Wiki
Hyrule Warriors: Age of Calamity Guide & Walkthrough Wiki
Cyberpunk 2077 Guide & Walkthrough Wiki
Assassin's Creed: Valhalla Guide & Walkthrough Wiki
Demon's Souls PS5 Guide & Walkthrough Wiki
Epic Seven Guide & Walkthrough Wiki
Fire Emblem: Three Houses (FE3H) Guide & Walkthrough Wiki
I’m more of a stealth player so I didn’t enjoy the boss fight in the hospital. One touch and you’re dead, that’s not enjoyable or realistic. Might as well run outside and kick a bear. I’d get the same thing happen, dead. Too much story in this game as well, I feel like it’s hours of videos that takes away from the game play. Just give me the details and move it along. I don’t need to know who’s screwing who.
© 2020 Sony Interactive Entertainment LLC. Created and developed by Naughty Dog LLC
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.