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This guide will show you how to use Trap Mines, a throwable weapon in The Last of Us Part II. You'll also be able to find out other information, such as how to find this weapon, and crafting details.
List of Contents
|Description||Deploys in place and detonates on enemy proximity.|
Trap Mines are stationary bombs that can be only be triggered when someone walks on it. When triggered, it creates a massive explosion that can deal damage to anyone nearby. It is recommended that you use it only on situations where the enemies haven't seen you yet, this way you can avoid taking damage from triggering it too early because of the attacking enemies.
One way of using the Trap Mine is by planting it on a nearby area before moving forward to kill flanking enemies. You can also lure enemes by using a Brick or a Bottle to make noise near the Trap Mine, which they will then set off.
Note: You can also be damaged by the Trap Mine if you are within the range of the explosion.
Keep in mind that if a Trap Mine is not triggered, you can always pick it up and use it for later. However, you must approach it carefully, since you can also trigger the Trap Mine if you step on it.
|Ingredient 1||Ingredient 2||How to Unlock|
|Canister||Explosive||Find a Trap Mine|
Trap Mines can be crafted at any time after learning the recipe, as long as you have the required ingredients.
The recipe is learned from the first time you pick up a trap mine.
|Military Pistol||Hunting Pistol|
|Bolt-Action Rifle||Pump Shotgun||Bow|
|Semi-Auto Rifle||Double Barrel Shotgun||Crossbow|
|Flamethrower||Silenced Submachine Gun||-|
|Stun Bomb||Trap Mine||Pipe Bomb|
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I’m more of a stealth player so I didn’t enjoy the boss fight in the hospital. One touch and you’re dead, that’s not enjoyable or realistic. Might as well run outside and kick a bear. I’d get the same thing happen, dead. Too much story in this game as well, I feel like it’s hours of videos that takes away from the game play. Just give me the details and move it along. I don’t need to know who’s screwing who.
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