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This is a list of weapons found in The Last of Us Part 2. Read on to learn weapon stats and locations, as well as how to use each weapon!
List of Contents
Weapon | Description | Location |
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Short-range handgun with high fire rate and moderate accuracy. | Obtained by default in Jackson - Waking Up. |
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Mid-range revolver with moderate damage and slow reload speed. | Get from the box upstairs in Jackson - Packing Up. |
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Short-range handgun with high fire rate and moderate accuracy. | Obtain automatically in Seattle Day 1 - The Stadium. |
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Long-range handgun with high damage and slow reload speed. | Seattle Day 1 - On Foot (Safe) |
Weapon | Description | Location |
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Long-range rifle with high damage and slow fire rate. | Obtained by default in Jackson - Waking Up. |
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Close-range shotgun with high damage and slow reload speed. | Obtain from the Bank Vault in Seattle Day 1 - Downtown. |
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Long-range bow with silent shots and slow draw speed. | Obtain automatically in Seattle Day 2 - Hillcrest. |
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Mid-range rifle with high fire rate and moderate accuracy. | Obtain automatically in Seattle Day 1 - The Stadium. |
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Mid-range shotgun with high damage and slow reload speed. | Seattle Day 1 - Hostile Territory (Shop with Chinese Vase) |
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Long-range crossbow with silent shots and slow reload speed. | Seattle Day 1 - The Coast (Boat, next to dead body) |
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Close range weapon that incinerates enemies, dealing lethal damage. | Seattle Day 2 - The Descent (near the dead Fedra agent). |
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A silent automatic sub machine gun that deals medium damage to enemies. | Obtained in Santa Barbara - The Resort |
Weapon | Description | Location |
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A throwable object that can be used to break glass or create a distraction. Only one item of this type can be held at a time. | Pick up from ground. |
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A throwable object that can be used to break glass or create a distraction. Only one item of this type can be held at a time. | Pick up from ground. |
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Explodes on impact, and fire lingers in the area. | Craft. |
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Stuns enemies in a small area on impact. | Craft. |
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Deploys in place and detonates on enemy proximity. | Craft. |
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Bounce on impact and explodes after a short delay. | Craft. |
Weapon | Description | Location |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Increases the power of your melee attacks. | Pick-up |
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Instantly kills enemies from stealth and saves from clicker grabs. | Craft. |
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A one-handed melee weapon used by Ellie. Replaces the use of shivs and can also be used for Stealth Kills. | Obtained by default in Jackson - Waking Up. |
Weapon | Description | Location |
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Restores a moderate amount of health. Hold R2 to use. | Craft. |
Weapons can be upgraded via Workbenches, which are found in various locations throughout the story. Upgrading weapons allows you to increase things like damage, stability, accuracy, fire rate, and capacity.
The Last of Us Part 2 Links | |
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Story Walkthrough | Tips & Tricks |
Weapons | Collectibles |
Characters | Enemies |
News | Review |
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I’m more of a stealth player so I didn’t enjoy the boss fight in the hospital. One touch and you’re dead, that’s not enjoyable or realistic. Might as well run outside and kick a bear. I’d get the same thing happen, dead. Too much story in this game as well, I feel like it’s hours of videos that takes away from the game play. Just give me the details and move it along. I don’t need to know who’s screwing who.
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