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Gundam UC Engage

List of Story Mode Missions and Battles (UC 0078-0082)

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List of Story Mode Missions

Story Mode Missions in Gundam UCE stretch throughout the timeline of the Universal Century. Read on to see our list of Story Mode Missions set between UC 0078 to UC 0082.

List of Story Mode Missions (UC 0078-0082)

All Story Mode Missions (UC 0078-0082)
Episode 1 Episode 2 Episode 3 Episode 4 Episode 5
Episode 6 Episode 7 Episode 8 Episode 9 Episode 10
Episode 11 Episode 12 Episode 13 Episode 14 Episode 15
Episode 16 Episode 17 Episode 18 Episode 19 Episode 20
Episode 21 Episode 22 Episode 23 Episode 24 Episode 25
Episode 26 Episode 27 Episode 28 Episode 29 Episode 30
Episode 31 Episode 32 Episode 33

Episode 1 - Gundam Rising

Battle 1 - Attack the Giant Enemy

Attack the Giant Enemy

Attack the Giant Enemy
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 74,103
Featured Enemies Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (HP Up)
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Projectile DEF)

Episode 2 - Humanity's First Mobile Suit Battle

Battle 2 - The MS-05's First Battle

The MS-05's First Battle
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 89,556
Featured Enemies ・Black Tri-Stars Zaku I x3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (ATK)
・G-1 Alteration Material α (Beam Damage)
・G-1 Alteration Material α (Beam DEF)

Battle 2 - Rabbit Hunt

Rabbit Hunt
Victory Conditions Destroy the Enemy Ace
Map Type Space
Recommended CP 98,834
Featured Enemies Zaku I (Char)
・Black Tri-Stars Zaku I x3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (Generic)
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Projectile DEF)

Battle 3 - Lieutenant Ramba Ral's Bugu

Lieutenant Ramba Ral

Lieutenant Ramba Ral's Bugu
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 108,112
Featured Enemies Bugu (Ral) (Red)
・Black Tri-Stars Zaku I x3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material α (Beam Damage)
・G-1 Alteration Material α (DEF)
・G-1 Alteration Material α (Beam DEF)

Episode 3 - War of Independence

Battle 1 - Kycilla Squad

Kycilla Squad
Victory Conditions Annihilate the Enemy Squad
Map Type Space
Recommended CP 123,038
Featured Enemies Zaku I x2
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (Generic)
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Beam Damage)

Battle 2 - Granada Suppression

Granada Suppression
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 129,648
Featured Enemies Zaku I x3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (ATK)
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Beam Damage)

Battle 3 - Von Braun Takeover

Char

Von Braun Takeover
Victory Conditions Destroy the enemy ace
Map Type Space
Recommended CP 136,257
Featured Enemies Zaku I (Char)
Zaku I x3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material α (DEF)
・G-1 Alteration Material α (Projectile DEF)
・G-1 Alteration Material α (Beam DEF)

Episode 4 - Side 7 Battle

Battle 1 - Aspiring War Hero

Aspiring War Hero
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 157,056
Featured Enemies Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (HP Up)
・G-1 Alteration Material α (Projectile DEF)
・G-1 Alteration Material α (Beam DEF)

Battle 2 - Combat in the Colony

Combat in the Colony
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 158,388
Featured Enemies Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (HP Up)
・G-1 Alteration Material α (Generic)
・G-1 Alteration Material α (DEF)

Battle 3 - Escape from Side 7

Escape from Side 7
Victory Conditions Annihilate the enemy squad
Map Type Space
Recommended CP 159,721
Featured Enemies Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (DEF)
・G-1 Alteration Material α (Projectile DEF)
・G-1 Alteration Material α (Beam DEF)

Battle 4 - Battle Between Veterans

Battle Between Veterans

Battle Between Veterans
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 161,054
Featured Enemies Char's Zaku II x 1
Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (ATK)
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Beam Damage)

Episode 5 - The 08th MS Team

Battle 1 - Diversionary Tactics

Diversionary Tactics
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 193,322
Featured Enemies Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (ATK)
・G-1 Alteration Material α (DEF)
・G-1 Alteration Material α (Beam Damage)

Battle 2 - Impenetrable Defensive Line

Impenetrable Defensive Line
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 197,407
Featured Enemies Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (HP Up)
・G-1 Alteration Material α (Generic)
・G-1 Alteration Material α (Beam DEF)

Battle 3 - The Men Who Believe in Their Commander

The Men Who Believe in Their Commander
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 201,491
Featured Enemies Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material α (Projectile DEF)
・G-1 Alteration Material α (Beam DEF)
・G-2 Alteration Material α (DEF)

Battle 4 - First Light in the Jungle

First Light in the Jungle

First Light in the Jungle
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 244,122
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Beam Damage)
・G-2 Alteration Material (ATK)

Episode 6 - Vote to Attack

Battle 1 - The Amateur Formation's Surprise Attack

The Amateur Formation's Surprise Attack
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 295,716
Featured Enemies Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (ATK)
・G-1 Alteration Material (Generic)
・G-2 Alteration Material (HP Up)

Battle 2 - The Real Objective

The Real Objective
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 300,565
Featured Enemies Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material (HP Up)
・G-1 Alteration Material α (DEF)
・G-2 Alteration Material α (Projectile Damage)

Battle 3 - Immaturity

Immaturity
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 305,414
Featured Enemies Zaku I x 1
Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material α (Projectile Damage)
・G-1 Alteration Material α (Beam Damage)
・G-2 Alteration Material α (Beam DEF)

Battle 4 - Return of the Red Comet

Return of the Red Comet

Return of the Red Comet
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 310,264
Featured Enemies Char's Zaku II x 1
Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 3 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-1 Alteration Material α (Projectile DEF)
・G-1 Alteration Material α (Beam DEF)
・G-2 Alteration Material α (Beam Damage)

Episode 7 - Gundams in the Jungle

Battle 1 - Battle in the Jungle

Battle in the Jungle
Victory Conditions Annihillate the enemy squad.
Map Type Land
Recommended CP 341,942
Featured Enemies GM Ground Type x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (ATK)
・G-2 Alteration Material (Generic)
・G-2 Alteration Material α (Projectile DEF)

Battle 2 - From Between the Trees

From Between the Trees
Victory Conditions Annihillate the enemy squad.
Map Type Land
Recommended CP 351,461
Featured Enemies GM Ground Type x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (Generic)
・G-2 Alteration Material α (DEF)
・G-2 Alteration Material α (Projectile DEF)

Battle 3 - Warming Up

Warming Up

Warming Up
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 395,178
Featured Enemies Gundam Ground Type x 1
GM Ground Type x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material α (Projectile Damage)
・G-2 Alteration Material α (DEF)
・G-2 Alteration Material α (Beam DEF)

Episode 8 - Thunder and Sniper

Battle 1 - The Living Dead Division

The Living Dead Division
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 404,5743
Featured Enemies Zaku II (Thunderbolt) x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (ATK)
・G-2 Alteration Material α (Projectile DEF)
・G-2 Alteration Material α (Beam DEF)

Battle 2 - From the Shadow of Debris

From the Shadow of Debris
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 416,309
Featured Enemies Zaku II (Thunderbolt) x 2
Dom x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (Generic)
・G-2 Alteration Material α (Projectile Damage)
・G-2 Alteration Material α (Projectile DEF)

Battle 3 - Before the Thunder Booms

Before the Thunder Booms
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 426874
Featured Enemies Zaku II (Thunderbolt) x 2
Dom x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (HP Up)
・G-2 Alteration Material (ATK)
・G-2 Alteration Material (Generic)

Battle 4 - I've Got a Bullet with Your Name on It

Ive got a bullet

Before the Thunder Booms
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 437,439
Featured Enemies Zaku II (Thunderbolt) x 3
Dom x 1
・Unidentified MS x1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material α (Projectile Damage)
・G-2 Alteration Material α (Beam Damage)
・G-2 Alteration Material α (DEF)

Episode 9 - Re-Entry to Earth

Battle 1 - Trojan Horse Pursuit

Trojan Horse Pursuit
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 445,332
Featured Enemies Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (HP Up)
・G-2 Alteration Material (Generic)
・G-2 Alteration Material α (Projectile DEF)

Battle 2 - With Space at Your Back

With Space at Your Back
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 479,375
Featured Enemies Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material α (Projectile DEF)
・G-2 Alteration Material α (Beam DEF)
・G-3 Alteration Material α (DEF)

Battle 3 - Zaku Squad's Pursuit

Zaku Squad's Pursuit
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 487,725
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation.
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (HP Up)
・G-2 Alteration Material α (Beam DEF)
・G-3 Alteration Material (ATK)

Battle 4 - Pulled by Gravity

Pulled by Gravity

Pulled by Gravity
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 496,076
Featured Enemies Char's Zaku II x 1
Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material α (Projectile Damage)
・G-2 Alteration Material α (Beam Damage)
・G-3 Alteration Material (Critical Damage)

Episode 10 - Garma Strikes

Battle 1 - Garma Team's Pursuit

Garma Team's Pursuit
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 511,012
Featured Enemies Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (ATK)
・G-2 Alteration Material α (DEF)
・G-3 Alteration Material (Critical Rate)

Battle 2 - Gundam, to the Skies

Gundam, to the Skies
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 525,950
Featured Enemies Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material α (Beam Damage)
・G-2 Alteration Material α (Projectile DEF)
・G-3 Alteration Material (HP Up)

Battle 3 - Garma Team Assault

Garma Team Assault
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 540,888
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material (HP Up)
・G-2 Alteration Material α (DEF)
・G-3 Alteration Material α (Beam Damage)

Battle 4 - Midair Battle

Midair Battle

Midair Battle
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 555,826
Featured Enemies Char's Zaku II x 1
Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-2 Alteration Material α (Projectile Damage)
・G-2 Alteration Material α (Beam Damage)
・G-3 Alteration Material α (Beam DEF)

Episode 11 - Operation British

Battle 1 - The Zeon Invasion

The Zeon Invasion
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 593,142
Featured Enemies Zaku I x 2
Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (Critical Rate)
・G-3 Alteration Material α (Projectile Damage)
・G-3 Alteration Material α (Beam Damage)

Battle 2 - Taking Control of Side 2

Taking Control of Side 2
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 608,802
Featured Enemies Zaku I x 3
Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (HP Up)
・G-3 Alteration Material (ATK)
・G-3 Alteration Material (Generic)

Battle 3 - Battle of Hatte

Battle of Hatte

Battle of Hatte
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 624,462
Featured Enemies Bugu (Ral)Zaku I x 2
Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (Critical Damage)
・G-3 Alteration Material (Generic)
・G-3 Alteration Material α (Projectile DEF)

Episode 12 - Garma's Fate

Battle 1 - Finding a Way Through

Finding a Way Through
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 646,208
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (ATK)
・G-3 Alteration Material (Generic)
・G-3 Alteration Material α (DEF)

Battle 2 - Where is the Glory of Victory?

Where is the Glory of Victory?
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 667955
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (Critical Rate)
・G-3 Alteration Material (Critical Damage)
・G-3 Alteration Material α (Projectile Damage)

Battle 3 - Decoy Operation

Decoy Operation
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 636,681
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (HP Up)
・G-3 Alteration Material α (DEF)
・G-3 Alteration Material α (Beam DEF)

Battle 4 - New Yark Clash

New Yark Clash

New Yark Clash
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 656,756
Featured Enemies Char's Zaku II x 1
Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (ATK)
・G-3 Alteration Material (Critical Rate)
・G-3 Alteration Material α (Beam Damage)

Episode 13 - Destined to Kill Each Other

Battle 1 - Viper's Pit

Viper's Pit
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 673,379
Featured Enemies Zaku II (Thunderbolt) x 3
Dom x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material α (Projectile Damage)
・G-3 Alteration Material α (Projectile DEF)
・G-4 Alteration Material α (DEF)

Battle 2 - Hearts Afire

Hearts Afire
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 690,003
Featured Enemies Zaku II (Thunderbolt) x 3
・Unidentified MS x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (ATK)
・G-3 Alteration Material (Critical Damage)
・G-4 Alteration Material (HP Up)

Battle 3 - Getting the Student Discount

Getting the Student Discount
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 706,626
Featured Enemies Psycho Zaku x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material α (Beam Damage)
・G-3 Alteration Material α (Beam DEF)
・G-4 Alteration Material (ATK)

Battle 4 - Cleanup Operation

Cleanup Operation
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 676,405
Featured Enemies Zaku II (Thunderbolt) x 3
Dom x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (Generic)
・G-3 Alteration Material α (Projectile DEF)
・G-4 Alteration Material α (Beam DEF)

Battle 5 - Goodnight Kiss

Goodnight Kiss
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 691,951
Featured Enemies Psycho Zaku x 1
Dom x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (Critical Damage)
・G-3 Alteration Material α (Projectile Damage)
・G-4 Alteration Material (Generic)

Battle 6 - Destined to Kill Each Other

Destined to Kill Each Other

Destined to Kill Each Other
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 707,498
Featured Enemies Psycho Zaku x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (HP Up)
・G-3 Alteration Material α (DEF)
・G-4 Alteration Material α (Projectile Damage)

Episode 14 - Sand Cross

Battle 1 - The Threat of Zeon

The Threat of Zeon
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 724,331
Featured Enemies Zaku II x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (Critical Rate)
・G-3 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Projectile DEF)

Battle 2 - White Base Pursuit

White Base Pursuit
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 741,165
Featured Enemies Zaku II x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material α (Projectile DEF)
・G-3 Alteration Material α (Beam DEF)
・G-4 Alteration Material (Critical Rate)

Battle 3 - Hot Clouds of Sand

Hot Clouds of Sand
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 757,999
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material α (Projectile Damage)
・G-3 Alteration Material α (DEF)
・G-4 Alteration Material (Critical Rate)

Battle 4 - This is no Zaku

This is No Zaku

This is no Zaku
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 757,999
Featured Enemies Gouf x 1
Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-3 Alteration Material (HP Up)
・G-3 Alteration Material α (Beam DEF)
・G-4 Alteration Material α (Beam Damage)

Episode 15 - Black Tri-Stars

Battle 1 - Trojan Horse Encirclement

Trojan Horse Encirclement
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 762,379
Featured Enemies Gouf x 2
Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam DEF)

Battle 2 - Triple Dom Pursuit

Triple Dom Pursuit
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 792,855
Featured Enemies Dom x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (DEF)

Battle 3 - Break the Encirclement!

Break the Encirclement!
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 823,332
Featured Enemies Gouf x 3
Zaku II x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Projectile DEF)

Battle 4 - Odessa Clash

Odessa Clash

Odessa Clash
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 853,809
Featured Enemies Dom x 2
Gouf x 2
Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (Beam DEF)

Episode 16 - December Sky

Battle 1 - Expendable Siblings

Expendable Siblings
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 877,827
Featured Enemies GM (Thunderbolt) x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Projectile DEF)

Battle 2 - When You Hear Jazz...

When You Hear Jazz...
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 901,846
Featured Enemies GM (Thunderbolt) x 3
Gundam Full Armor (Thunderbolt) x 1
・Unidentified MS x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Beam Damage)

Battle 3 - Loop of Hatred

Loop of Hatred
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 881,431
Featured Enemies Gundam Full Armor (Thunderbolt) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material α (Projectile DEF)

Battle 4 - No Remaining Forces

No Remaining Forces
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 904,297
Featured Enemies GM (Thunderbolt) x 2
・Unidentified MS x 2
Powered GM x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (DEF)

Battle 5 - A Session Called War

A Session Called War
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 927,162
Featured Enemies Gundam Full Armor (Thunderbolt) x 1・GM (Thunderbolt) x 1
・Unidentified MS x 2
Powered GM x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (DEF)
・G-4 Alteration Material α (Projectile DEF)
・G-4 Alteration Material α (Beam DEF)

Battle 6 - Returning to the Battlefield

Returning to the Battlefield

Returning to the Battlefield
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 950,028
Featured Enemies Gundam Full Armor (Thunderbolt) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Projectile DEF)

Episode 17 - Cyclops Team

Battle 1 - North Pole Base Offensive

North Pole Base Offensive

North Pole Base Offensive
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,171,400
Featured Enemies ・Unidentified Z'Gok Variant x 1
・Unidentified Z'Gok Variant x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material (Generic)

Episode 18 - Clash at Loum

Battle 1 - Mobile Suit Team Sortie

Mobile Suit Team Sortie
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 1,195,139
Featured Enemies Zaku I x 2
Zaku II x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (Projectile DEF)

Battle 2 - Follow Me!

Follow Me!
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,218,878
Featured Enemies Black Tri-Stars' High Mobility Zaku II (Ortega) x 1
・[Black Tri-Stars' High Mobility Zaku II (Mash) x 1
・[Black Tri-Stars' High Mobility Zaku II (Gaia) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-4 Alteration Material α (Beam DEF)

Battle 3 - Black Zaku

Black Zaku

Black Zaku
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,218,878
Featured Enemies Black Tri-Stars' High Mobility Zaku II (Ortega) x 1
Black Tri-Stars' High Mobility Zaku II (Mash) x 1
・[Black Tri-Stars' High Mobility Zaku II (Gaia) x 1
・[Zaku II
x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material (Critical Damage)

Episode 19 - Operation Rubicon

Battle 1 - Battle of Ribo

Battle of Ribo
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,258,430
Featured Enemies Dom x 1
Zaku II FZ x1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (DEF)

Battle 2 - New Weapon Pursuit

New Weapon Pursuit
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 1,294,393
Featured Enemies ・Unidentified Dom variant x 2
・Unidentified Gelgoog variant x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Beam DEF)

Battle 3 - Side 6 Sector Battle

Side 6 Sector Battle
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 1,330,357
Featured Enemies ・Unidentified Dom variant x 2
・Unidentified Gelgoog variant x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Beam DEF)

Battle 4 - Operation Rubicon

Operation Rubicon
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,366,320
Featured Enemies Zaku II FZ x1
・Unidentified Dom variant x 1
Kampfer
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (DEF)

Battle 5 - I'll Teach You How to Really Fight

I

I'll Teach You How to Really Fight
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,369,418
Featured Enemies Kampfer
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (Beam DEF)

Episode 20 - The Hidden One Year War

Battle 1 - Drowning in Space

Drowning in Space
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 1,444,054
Featured Enemies Zaku II (Blue) x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (DEF)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Beam Damage)

Battle 2 - The Evaluation Test Resumes

The Evaluation Test Resumes
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,462,708
Featured Enemies Zudah Unit 1 (Blue) x 1
Zudah Unit 2 (Blue) x 1
Zudah Unit 3 (Blue) x1
Zaku II (Blue) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Projectle Damage)
・G-4 Alteration Material α (DEF)

Battle 3 - Ghost Fighter

Ghost Fighter

Ghost Fighter
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,481,363
Featured Enemies Zudah Unit 1 (Blue) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Beam DEF)
・G-4 Alteration Material α (Projectile Damage)

Episode 21 - Char, the Red Comet

Battle 1 - Loum Sector Battle

Loum Sector Battle
Victory Conditions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Map Type Space
Recommended CP 1,577,565
Featured Enemies Zaku I (Green) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material α (DEF)
・G-5 Alteration Material α (Projectile DEF)

Battle 2 - God! Kneel Before Me!

God! Kneel Before Me!
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,658,752
Featured Enemies Char's Zaku II (THE ORIGIN) (Green) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear withn the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (Projectile Damage)
・G-5 Alteration Material α (Beam Damage)

Battle 3 - The Red Comet of Loum

The Red Comet of Loum

The Red Comet of Loum
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,739,940
Featured Enemies Char's Zaku II (THE ORIGIN) (Green) x 1
Zaku I (Green) x 2
Zaku II (Green) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear withn the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Beam Damage)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material (Generic)

Episode 22 - The Trap of M'Quve!

Battle 1 - Ensnaring the Target

Ensnaring the Target
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,369,418
Featured Enemies Zaku II x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (DEF)
・G-5 Alteration Material α (Projectile Damage)

Battle 2 - M'Quve's Trap

M'Quve's Trap
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,387,340
Featured Enemies Zaku II x 5
Gouf (Red) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Beam Damage)

Battle 3 - Medea Transport Corps

Medea Transport Corps
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,405,263
Featured Enemies Zaku II x 4
Gouf (Red) x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (ATK)

Battle 4 - Get Up, Amuro!

Get Up Amuro

Get Up, Amuro!
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,423,185
Featured Enemies Zaku II x 2
Gouf (Red) x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material α (Projectile DEF)

Episode 23 - The Demon Overhead

Battle 1 - Voice of the Grim Reaper

Voice of the Grim Reaper
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,661,430
Featured Enemies Zaku II (Blue) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (DEF)
・G-5 Alteration Material α (Projectile Damage)

Battle 2 - Night in the Jungle

Night in the Jungle
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,667,654
Featured Enemies Zaku II (Blue) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material α (Critical Damage)

Battle 3 - Surprise Night Battle

Surprise Night Battle
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,673,876
Featured Enemies Zaku II (Blue) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Beam Damage)
・G-5 Alteration Material α (DEF)

Battle 4 - Until the Gun Barrel Burns

Until the Gun Barrel Burns

Until the Gun Barrel Burns
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,647,790
Featured Enemies Zaku II (Blue) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Beam Damage)

Episode 24 - Fairies of the Battlefield

Battle 1 - Fairies of the Battlefield 2

Fairies of the Battlefield
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,720,164
Featured Enemies Zaku I (Green) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material α (HP Up)

Batte 2 - Earth Front Abnormality 2

Earth Front Abnormality 2
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,723,881
Featured Enemies GM (Green) x 3
Guntank Mass Production Type (Green) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Projectile Damage)

Battle 3 - Battlefield Treat or Trick 1

Battlefield Trick or Treat 1

Battlefield Treat or Trick 1
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,727,598
Featured Enemies GM (Green) x 5
Unidentified GM variant x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material α (Beam Damage)
・G-5 Alteration Material α (Projectile DEF)

Episode 25 - Battle of Odessa

Battle 1 - Total War

Total War
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,664,707
Featured Enemies Zaku II (Red) x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Beam Damage)
・G-5 Alteration Material α (Projectile Damage)

Battle 2 - The Key to Earth's Predicament

The Key to Earth's Predicament
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,670,921
Featured Enemies Zaku II (Red) x 4
Gouf (Red) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material (Generic)

Battle 3 - Trending Towards War

Trending Towards War
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,677,135
Featured Enemies Zaku II (Red) x 4
Gouf (Red) x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (DEF)

Battle 4 - M'Quve's Trump Card

M

M'Quve's Trump Card
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,683,349
Featured Enemies Zaku II (Red) x 2
Gouf (Red) x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Beam Damage)
・G-5 Alteration Material α (Beam Damage)

Episode 26 - Fairies Dancing in a Field of Battle Flowers

Battle 1 - Lieutenant Hahil's Doctrine 2

Lieutenant Hahil's Doctrine 2
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,665,612
Featured Enemies GM Ground Type x 2
Guntank Mass Production Type x 2
Unidentified GM x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material α (DEF)
・G-5 Alteration Material α (Beam Damage)

Battle 2 - The Warrior's Spirit Sleeps in Arizona 2

The Warrior Spirit

The Warrior's Spirit Sleeps in Arizona 2
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,677,408
Featured Enemies GM Striker x 3
Guntank Mass Production Type x 2
Unidentified Unit x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Projectile Damage)

Episode 27 - Burning A Baoa Qu

Battle 1 - The Enchanted Battlefield

The Enchanted Battlefield
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 1,683,508
Featured Enemies Zaku II (Thunderbolt) (Green) x 3
Rick Dom with Big Gun (Thunderbolt) (Green) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Projectile DEF)

Battle 2 - Enemy Psycommu Weaponry

Enemy Psycommu Weaponry
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,689,610
Featured Enemies Psycommu System Zaku (Green) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Beam Damage)

Battle 3 - Quagmire of Death

Quagmire of Death
Victory Conditions Annihilate the enemy squad.
Map Type Space
Recommended CP 1,695,711
Featured Enemies Zaku II (Thunderbolt) (Green) x 3
Rick Dom with Big Gun (Thunderbolt) (Green) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material (Generic)

Battle 4 - Fierce Battle

Fierce Battle

Fierce Battle
Victory Conditions Destroy the enemy ace.
Map Type Space
Recommended CP 1,701,813
Featured Enemies Psycommu System Zaku (Green) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Damage)
・G-5 Alteration Material α (Projectile DEF)

Episode 28 - Secret Federation Forces Factory Raid

Battle 1 - Slip Out of the City at Night

Slip Out of the City at Night
Victory Conditions 1,707,962
Map Type Land
Recommended CP 1,707,962
Featured Enemies GM Command (Red) x 3
Unidentified GM (Red) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Projectile Damage)

Battle 2 - Scarlet Team Sortie!

Scarlet Team Sortie!
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,714,111
Featured Enemies GM Command (Red) x 3
Unidentified GM (Red) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Projectile Damage)
・G-5 Alteration Material α (Beam Damage)

Battle 3 - The Cyclops Team's Fierce Battle

The Cyclops Team's Fierce Battle
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,692,613
Featured Enemies GM Command (Red) x 3
Unidentified GM (Red) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material α (DEF)
・G-5 Alteration Material α (DEF)

Battle 4 - The New Model Gundam

New Model Gundam

The New Model Gundam
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,698,664
Featured Enemies Gundam Alex x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (DEF)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Generic)

Episode 29 - Female Spy!

Battle 1 - Char Returns

Char Returns
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,704,553
Featured Enemies Dom (Blue) x 2
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material (Generic)
・G-5 Alteration Material (ATK)

Battle 2 - Spy 107

Spy 107
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,710,443
Featured Enemies Z'Gok x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Rate)
・G-5 Alteration Material (Beam Damage)

Battle 3 - Diversionary Tactics

Diversionary Tactics
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,716,333
Featured Enemies Z'Gok x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material α (Beam Damage)
・G-5 Alteration Material α (Projectile DEF)

Battle 4 - Nice Work, Gogg!

Nice Work Gogg!

Nice Work, Gogg!
Victory Conditions Annihilate the Enemy Squad.
Map Type Land
Recommended CP 1,722,223
Featured Enemies Gogg x 2
Z'Gok x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material α (Projectile Damage)
・G-5 Alteration Material (HP Up)

Episode 30 - The Atlantic, Drenched in Blood

Battle 1 - Submerged Assault

Submerged Assault
Victory Conditions Annihilate the enemy squad.
Map Type Underwater
Recommended CP 1,701,416
Featured Enemies Z'Gok x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material (Projectile Damage)

Battle 2 - Underwater Battle

Underwater Battle
Victory Conditions Annihilate the enemy squad.
Map Type Underwater
Recommended CP 1,706,061
Featured Enemies Z'Gok x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (HP Up)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material (Critical Damage)

Battle 3 - Responsibility

Responsibility
Victory Conditions Annihilate the enemy squad.
Map Type Underwater
Recommended CP 1,710,706
Featured Enemies Z'Gok x 5
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Projectile Damage)
・G-5 Alteration Material (ATK)

Battle 4 - Fierce Atlantic Battle

Fierce Atlantic Battle
Victory Conditions Annhilate the enemy squad.
Map Type Underwater
Recommended CP 1,715,351
Featured Enemies Gogg x 2
Z'Gok x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material (Critical Damage)
・G-5 Alteration Material (Generic)

Battle 5 - Grublo Sortie!

Grublo Sortie

Grublo Sortie!
Victory Conditions Destroy the enemy ace.
Map Type Underwater
Recommended CP 1,719,997
Featured Enemies Z'Gok (Green) x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Projectile DEF)
・G-5 Alteration Material α (Projectile Damage)

Episode 31 - The Howl That Dyed the Setting Sun

Battle 1 - Destroy the Descending Squads

Destroy the Descending Squads
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,725,611
Featured Enemies Zaku II (Red) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Projectile Damage)
・G-5 Alteration Material α (Beam Damage)

Battle 2 - Assault on the 128th Supply Depot

Assault on the 128th Supply Depot
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,731,226
Featured Enemies Zaku II (Red) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (DEF)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material α (DEF)

Battle 3 - Assault on the 67th Supply Depot

Assault on the 67th Supply Depot
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,736,840
Featured Enemies Zaku II (Red) x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material (Critical Damage)
・G-5 Alteration Material α (Projectile DEF)

Battle 4 - A Tank Pilot's Intuition

A Tank Pilot

A Tank Pilot's Intuition
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,742,455
Featured Enemies Hildolfr x 1
Unidentified MS
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material (Generic)
・G-5 Alteration Material (HP Up)

Episode 32 - Jaburo Descent Operation

Battle 1 - Can We Make It Down There?!

Can We Make It Down There?!
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,757,349
Featured Enemies GM x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (ATK)
・G-4 Alteration Material α (Generic)
・G-5 Alteration Material (ATK)

Battle 2 - Invade Jaburo!

Invade Jaburo!
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,716,073
Featured Enemies Guncannon UR (Red) x 1
Guntank (Red) x 1
GM Ground Type (Red) x 4
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile DEF)
・G-4 Alteration Material α (Beam DEF)
・G-5 Alteration Material (Critical Damage)

Battle 3 - Underground Cave Battle

Underground Cave Battle

Underground Cave Battle
Victory Conditions 1,764,797
Map Type Land
Recommended CP 1,764,797
Featured Enemies Gundam (Red) x 1
Guncannon UR (Red) x 1
Guntank (Red) x 1
GM Ground Type (Red) x 3
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Projectile Damage)
・G-4 Alteration Material α (Beam Damage)
・G-5 Alteration Material (Generic)

Episode 33 - Attack on Libot

Battle 1 - Fierce Battle Inside the Colony

Fierce Battle Inside the Colony
Victory Conditions Annihlate the enemy squad.
Map Type Land
Recommended CP 1,770,474
Featured Enemies Dom x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (HP Up)
・G-4 Alteration Material (ATK)
・G-5 Alteration Material α (Projectile Damage)

Battle 2 - Repel the Invaders

Repel the Invaders
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,776,152
Featured Enemies Zaku II FZ x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Critical Rate)
・G-4 Alteration Material (Critical Damage)
・G-5 Alteration Material α (Beam Damage)

Battle 3 - Battle with the Invading Squads

Battle with the Invading Squads
Victory Conditions Annihilate the enemy squad.
Map Type Land
Recommended CP 1,781,829
Featured Enemies Dom x 6
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear having destroyed all enemies.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material (Generic)
・G-4 Alteration Material α (Projectile Damage)
・G-5 Alteration Material α (DEF)

Battle 4 - Remnant Pursuit Battle

Remnant Pursuit Battle

Remnant Pursuit Battle
Victory Conditions Destroy the enemy ace.
Map Type Land
Recommended CP 1,787,507
Featured Enemies Zaku II FZ x 1
Missions ・Clear without losing a single allied mobile suit
・Clear with 6 or more mobile suits in your formation
・Clear within the time limit.
Obtainable Items/Rewards ・Enhancement Program I
・Operation Improvement Manual I
・G-4 Alteration Material α (Beam Damage)
・G-4 Alteration Material α (DEF)
・G-5 Alteration Material α (Projectile DEF)

Mobile Suit Gundam U.C. Engage Related Guides

Quests

List of All Quest Walkthrough Guides

All Quest Walkthrough Guides

Quest Walkthrough Guides
Quest Types and Their Rewards Phantom Ace Guide
Arena Guide Mission Skipping Guide

All Story Mode Mission Lists

All Story Mode Mission Lists
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