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This is the walkthrough for the 1st chapter of the side story DLC in Fire Emblem: Three Houses (FETH, FE3H). Read on to see what you can do in Abyss, as well as all battle info, map features, enemy data, and a strategy guide for the battle, A Skirmish in Abyss.
List of Contents
Previous Chapter | Next Chapter |
---|---|
- | Chapter 2: What Lies Beneath |
The side story works differently from the main game. Here are some points to take note of before starting.
New Save File | Your progress in the side story is separate from the main game, although you will be able to unlock features in the main game as you progress in the side story. |
---|---|
Skill Levels Do Not Scale | In the side story, characters may gain EXP and level up, but weapon skill level does not increase. |
No Support Levels | The dialogue options you choose will not affect your relationship with other units. |
No Events | You will not have a calendar where events take place. Events such as birthdays will not be recognized and celebrated. |
Limited Resources | It is also worth noting that there is a limited amount of resources, so always check your weapon durability. When you explore, only the Sword of the Creator is repaired. Ores are obtained through winning battles and dealing armor breaks. |
No Certification Exams | In this story, you can change classes but you cannot take certification exams to get a new one. |
FIrst, select your form, or gender. This does not affect anything in the story, however this cannot be changed.
Choose what the characters will call you. This cannot be changed.
Unlike in the main game, birthdays do not have an effect in the side story so it is not needed.
For the first battle, you will be going up against the Ashen Wolves house.
Victory Conditions | |
---|---|
Defeat all enemy commanders. | |
Defeat Conditions | |
All of your units fall in battle. | |
# of Player Units | 7 |
# of Enemies | 25 + 1 + 2 |
For this battle, the units joining will be fixed.
Blue Lions | Black Eagles | Golden Deers |
---|---|---|
Dimitri, Ashe | Edelgard, Lindhart | Claude, Hilda |
Byleth (You) | ||
Phase 1 | |||
---|---|---|---|
A | Rogue (Assassin) | B | Yuri |
C | Rogue (Bishop) | D | Rogue (Warlock) |
E | Rogue (Grappler) | F | Constance |
G | Rogue (Pegasus Knight) | H | Rogue (Sniper) |
I | Balthus | J | Rogue (Fortress Knight) |
K | Rogue (Paladin) | L | Hapi |
Phase 2 |
---|
Giant Crawler |
Phase 3 |
---|
Rogue (Warrior) - 2 |
Level | 24 | HP | 39 | Movement | 6 |
---|---|---|---|---|---|
Class | Trickster | ||||
Attack | Hit Rate | Critical Hit | |||
35 | 116 | 19 | |||
Attack Speed | 27 | Protection | 16 | Resilience | 17 |
Avoidance | 43 | Range | 1 | ||
Weapon | Silver Sword, Fetters of Dromi | Dropped Item | This enemy has no items. | ||
Battalion | Knights of Seiros | Level | 3 | ||
Endurance | 60 | Gambit | Blaze | Uses | 1 |
Level | 24 | HP | 36 | Movement | 7 |
---|---|---|---|---|---|
Class | Dark Flier | ||||
Attack | Hit Rate | Critical Hit | |||
41 | 88 | 35 | |||
Attack Speed | 9 | Protection | 10 | Resilience | 20 |
Avoidance | 19 | Range | 1-2 | ||
Weapon | Fimbulvetr | Dropped Item | This enemy has no items. | ||
Battalion | Seiros Pegasus Co. | Level | 3 | ||
Endurance | 60 | Gambit | Assembly | Uses | 2 |
Level | 24 | HP | 56 | Movement | 6 |
---|---|---|---|---|---|
Class | War Monk | ||||
Attack | Hit Rate | Critical Hit | |||
39 | 115 | 20 | |||
Attack Speed | 8 | Protection | 22 | Resilience | 12 |
Avoidance | 21 | Range | 1 | ||
Weapon | Vajra-Mushti | Dropped Item | This enemy has no items. | ||
Battalion | Seiros Mercenaries | Level | 3 | ||
Endurance | 30 | Gambit | Onslaught | Uses | 2 |
Level | 24 | HP | 41 | Movement | - |
---|---|---|---|---|---|
Class | Valkyrie | ||||
Attack | Hit Rate | Critical Hit | |||
36 | 102 | 17 | |||
Attack Speed | 3 | Protection | 10 | Resilience | 26 |
Avoidance | 10 | Range | 1-3 | ||
Weapon | Banshee | Dropped Item | This enemy has no items. | ||
Battalion | Seiros Magic Corps | Level | 3 | ||
Endurance | 30 | Gambit | Group Flames | Uses | 1 |
You can pick up a Door Key from an enemy, but the only locked door is far in the map, and you will be able to finish the battle before you get there. Save the key for a later battle.
There are no chests in this battle.
Tiles | Description |
---|---|
Wall | Cannot be crossed |
Pillar | Cannot be crossed |
Cavity | Navigable by fliers only |
Stairs | Difficult for cavalry to traverse |
Cover | +2 Def for non-fliers |
Avo Floor | +40% Avo for non-fliers |
Wardwood | +2 Res for non-fliers |
Heal Tile+ | +30% HP each turn, +1 Def and +1 Res for non-fliers |
Door | Impassable when locked, requires Door Key |
Lever | Controls traps, weapons, and contraptions |
Abyss Gate | Impassable when locked, requires a key |
New interactable tile types are introduced in this battle. However, levers can only be used by the Ashen Wolves. They will not use them on this battle, however. There is also no need to get through Abyss Gates in this battle.
Since you are facing enemies of new classes, it is best to go forward in groups. Luckily, the buff tiles are adjacent in certain areas of the map, so you can easily position your units to ready attacks.
Be careful of Hapi once your get into her range. She will summon a beast called a Giant Crawler. She will then run off to the lone Heal Tile+ inside a room. Once in her range, she will pick your units off, moving around the Heal Tile+, while she is safe surrounded by walls. Use Claude and Ashe to attack her from the other side.
There will be no playthrough after the battle. Proceed to the next chapter!
DLC - Cindered Shadows Walkthrough |
||
DLC - Cindered Shadows | ||
---|---|---|
Chapter 1: The Fourth House | Chapter 2: What Lies Beneath | Chapter 3: The Rite of Rising |
Chapter 4: Danger in the Dark | Chapter 5: Betrayal | Chapter 6: Return to Me |
Chapter 7: Wolf Pack |
Ashen Wolves Chapter 1: The Fourth House Walkthrough
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