Fire Emblem: Three Houses (FE3H)

Ashen Wolves Chapter 1: The Fourth House Walkthrough

The Fourth House.jpg
This is the walkthrough for the 1st chapter of the side story DLC in Fire Emblem: Three Houses (FETH, FE3H). Read on to see what you can do in Abyss, as well as all battle info, map features, enemy data, and a strategy guide for the battle, A Skirmish in Abyss.

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- Chapter 2: What Lies Beneath

Side Story Notes

The side story works differently from the main game. Here are some points to take note of before starting.

New Save File Your progress in the side story is separate from the main game, although you will be able to unlock features in the main game as you progress in the side story.
Skill Levels Do Not Scale In the side story, characters may gain EXP and level up, but weapon skill level does not increase.
No Support Levels The dialogue options you choose will not affect your relationship with other units.
No Events You will not have a calendar where events take place. Events such as birthdays will not be recognized and celebrated.
Limited Resources It is also worth noting that there is a limited amount of resources, so always check your weapon durability. When you explore, only the Sword of the Creator is repaired.

Ores are obtained through winning battles and dealing armor breaks.
No Certification Exams In this story, you can change classes but you cannot take certification exams to get a new one.

Chapter 1 - The Fourth House

Choose Your Form

Selecting a form.jpg
FIrst, select your form, or gender. This does not affect anything in the story, however this cannot be changed.

Enter Your Name

Entering name.jpg
Choose what the characters will call you. This cannot be changed.

No Birthday Input

Unlike in the main game, birthdays do not have an effect in the side story so it is not needed.

Chapter 1 Mission: A Skirmish in Abyss

A Skirmish in Abyss.jpg
For the first battle, you will be going up against the Ashen Wolves house.

Map and Overview

Chapter 1 Battle Map.jpg

Victory Conditions
Defeat all enemy commanders.
Defeat Conditions
All of your units fall in battle.
# of Player Units 7
# of Enemies 25 + 1 + 2

Units are Fixed!

For this battle, the units joining will be fixed.

Blue Lions Black Eagles Golden Deers
Dimitri, Ashe Edelgard, Lindhart Claude, Hilda
Byleth (You)

Enemies

Chapter 1 Enemy Positions.jpg

Phase 1
A Rogue (Assassin) B Yuri
C Rogue (Bishop) D Rogue (Warlock)
E Rogue (Grappler) F Constance
G Rogue (Pegasus Knight) H Rogue (Sniper)
I Balthus J Rogue (Fortress Knight)
K Rogue (Paladin) L Hapi

Chapter 1 Summon.jpg

Phase 2
Giant Crawler

Chapter 1 Reinforcements.jpg

Phase 3
Rogue (Warrior) - 2

Enemy Stats

Yuri

Level 24 HP 39 Movement 6
Class Trickster
Attack Hit Rate Critical Hit
35 116 19
Attack Speed 27 Protection 16 Resilience 17
Avoidance 43 Range 1
Weapon Silver Sword, Fetters of Dromi Dropped Item This enemy has no items.
Battalion Knights of Seiros Level 3
Endurance 60 Gambit Blaze Uses 1

Constance

Level 24 HP 36 Movement 7
Class Dark Flier
Attack Hit Rate Critical Hit
41 88 35
Attack Speed 9 Protection 10 Resilience 20
Avoidance 19 Range 1-2
Weapon Fimbulvetr Dropped Item This enemy has no items.
Battalion Seiros Pegasus Co. Level 3
Endurance 60 Gambit Assembly Uses 2

Balthus

Level 24 HP 56 Movement 6
Class War Monk
Attack Hit Rate Critical Hit
39 115 20
Attack Speed 8 Protection 22 Resilience 12
Avoidance 21 Range 1
Weapon Vajra-Mushti Dropped Item This enemy has no items.
Battalion Seiros Mercenaries Level 3
Endurance 30 Gambit Onslaught Uses 2

Hapi

Level 24 HP 41 Movement -
Class Valkyrie
Attack Hit Rate Critical Hit
36 102 17
Attack Speed 3 Protection 10 Resilience 26
Avoidance 10 Range 1-3
Weapon Banshee Dropped Item This enemy has no items.
Battalion Seiros Magic Corps Level 3
Endurance 30 Gambit Group Flames Uses 1


Enemy data will be gathered soon.

Save the Door Key For Later

You can pick up a Door Key from an enemy, but the only locked door is far in the map, and you will be able to finish the battle before you get there. Save the key for a later battle.

Chests

There are no chests in this battle.

Map Features

Terrain Types

Tiles Description
Wall Cannot be crossed
Pillar Cannot be crossed
Cavity Navigable by fliers only
Stairs Difficult for cavalry to traverse
Cover +2 Def for non-fliers
Avo Floor +40% Avo for non-fliers
Wardwood +2 Res for non-fliers
Heal Tile+ +30% HP each turn, +1 Def and +1 Res for non-fliers
Door Impassable when locked, requires Door Key
Lever Controls traps, weapons, and contraptions
Abyss Gate Impassable when locked, requires a key

Levers and Abyss Gates

New interactable tile types are introduced in this battle. However, levers can only be used by the Ashen Wolves. They will not use them on this battle, however. There is also no need to get through Abyss Gates in this battle.

Tips and Tricks

Use stat-boosting tiles

Since you are facing enemies of new classes, it is best to go forward in groups. Luckily, the buff tiles are adjacent in certain areas of the map, so you can easily position your units to ready attacks.

Wach out for Hapi!

Be careful of Hapi once your get into her range. She will summon a beast called a Giant Crawler. She will then run off to the lone Heal Tile+ inside a room. Once in her range, she will pick your units off, moving around the Heal Tile+, while she is safe surrounded by walls. Use Claude and Ashe to attack her from the other side.

After the Battle

There will be no playthrough after the battle. Proceed to the next chapter!

Fire Emblem: Three Houses - Related Links

Story Walkthrough.png
DLC - Cindered Shadows Walkthrough
DLC - Cindered Shadows
Chapter 1: The Fourth House Chapter 2: What Lies Beneath Chapter 3: The Rite of Rising
Chapter 4: Danger in the Dark Chapter 5: Betrayal Chapter 6: Return to Me
Chapter 7: Wolf Pack

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