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This is the battle walkthrough for the mission Reclaiming the Capital from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Previous Battle | Story Walkthrough | Next Battle |
---|---|---|
Chapter 17: To War at Gronder | Chapter 18: The King's Triumphant Return |
Chapter 19: Saving Derdriu |
Victory Conditions | |
---|---|
Defeat the enemy commander. | |
Defeat Conditions | |
Your character or Dimitri falls in battle. | |
# of Player Units | 12 |
# of Enemies | 22 |
A | Kingdom Soldier (Fortress Knight) | B | Kingdom Soldier (Swordmaster) |
---|---|---|---|
C | Kingdom Soldier (Warlock) | D | Kingdom Soldier (Dark Bishop) |
E | Kingdom Soldier (Bishop) | F | Kingdom Soldier (Sniper) |
G | Kingdom Soldier (Grappler) | H | Titanus |
I | Cornelia | - | - |
Level | 37 | HP | 48 | Movement | - |
---|---|---|---|---|---|
Class | Gremory | ||||
Attack | Hit Rate | Critical Hit | |||
54 | 108 | 39 | |||
Attack Speed | 10 | Protection | 22 | Resilience | 44 |
Avoidance | 8 | Range | 1-3 | ||
Weapon | Death Γ | Dropped Item | This enemy has no items. | ||
Battalion | Blue Lion Magic Corps | Level | 4 | ||
Endurance | 105 | Gambit | Resonant Ice | Uses | 1 |
Level | 38 | HP | 54 | Movement | - |
---|---|---|---|---|---|
Class | Gremory | ||||
Attack | Hit Rate | Critical Hit | |||
60 | 113 | 44 | |||
Attack Speed | 17 | Protection | 28 | Resilience | 44 |
Avoidance | 15 | Range | 1-3 | ||
Weapon | Death | Dropped Item | This enemy has no items. | ||
Battalion | Blue Lion Magic Corps | Level | 4 | ||
Endurance | 105 | Gambit | Resonant Ice | Uses | 1 |
A Wo Dao is carried by the swordsman that stands on the left side of the soldier that stands on the heal tile on the northwest side of the map.
An Elixir is carried by the swordsman that stands on the right side of the soldier that stands on the heal tile on the northwest side of the map.
A Wo Dao is carried by the swordsman that stands the heal tile at the northwest side of the map.
A Tathlum Bow can be looted from the Thief that appears on the west side of the map. Prepare a unit that will intercept him or he will flee the battle.
There are no chests in this level.
Tiles | Description |
---|---|
Edifice | Navigable only by fliers |
Rampart | Navigable only by fliers |
Stairs | Difficult for cavalry to traverse |
Heal Tile+ | 1 Prt, 1 Res, +30% HP each turn for non-fliers |
A sentry like enemy that has extreme range. Make sure to prioritze activating the lever on the upper right most side of the map to disable it.
It is imperative that you pull the lever at the upper right side of the map. This disables the Viskam allowing your units to march easier later on.
Make sure to defeat the titanus on the left side of the map. More on this later.
Doing so will allow you to poke the said Titanus on the area shown on the image above.
Leave a unit near the Fire Orb before maching to the left side of the map. This will allow you to block the thief carrying the Tathlum Bow.
Now that the Titanus that blocks the way is gone. You can now march in easily to the left side while avoiding the rest of the Titanus. Making the battle against Cornelia easier to reach.
Part 2 - Azure Moon Battle Walkthroughs
Chapter 18: Reclaiming the Capital (Blue Lions) Walkthrough
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