Fire Emblem: Three Houses (FE3H)

Chapter 15: Ambush at Ailell (Blue Lions) Walkthrough

This is the battle walkthrough for the mission Ambush at Ailell from Chapter 15: Valley of Torment in Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Previous Battle Story Walkthrough Next Battle
Chapter 14: Protecting Garreg Mach Chapter 15: Valley of Torment Chapter 16:
The Great Bridge Coup

Map and Overview

FE3H Ambush at Aillel (Blue Lions) Map.png

Victory Conditions
Defeat the enemy commander.
Defeat Conditions
Your character or Dimitri falls in battle.
Your character, Dimitri, or Rodrigue falls in battle.
# of Player Units 10
# of Enemies 29 - Normal
31 - Hard

Enemies

Enemy Placement

enemies.jpg

A Kingdom Soldier (Armored Knight) B Kingdom Soldier (Fortress Knight)
C Kingdom Soldier (Great Knight) D Kingdom Soldier (Archer)
E Kingdom Soldier (Sniper) F Kingdom Soldier (Paladin)
G Kingdom Soldier (Bishop) H Gwendal

Gwendal

Level 31 HP 60 Movement 7
Class Great Knight
Attack Hit Rate Critical Hit
47 121 13
Attack Speed 0 Protection 37 Resilience 10
Avoidance 8 Range 1
Weapon Silver Axe Dropped Item This enemy has no items.
Battalion Rowe Knights Level 3
Endurance 75 Gambit Linked Horses Uses 1
Level 31 HP 60 Movement 7
Class Great Knight
Attack Hit Rate Critical Hit
47 121 12
Attack Speed 0 Protection 37 Resilience 10
Avoidance 8 Range 1
Weapon Silver Axe Dropped Item This enemy has no items.
Battalion Rowe Knights Level 3
Endurance 75 Gambit Linked Horses Uses 1


Gwendal

Level 32 HP 65 Movement 7
Class Great Knight
Attack Hit Rate Critical Hit
52 126 18
Attack Speed 1 Protection 38 Resilience 10
Avoidance 9 Range 1
Weapon Silver Axe Dropped Item This enemy has no items.
Battalion Rowe Knights Level 3
Endurance 75 Gambit Linked Horses Uses 1

Loot

loots.jpg

Chest Key - A

This is the lone chest key in this battle. You will need to whip out your own key to open both chests in this battle or use a unit with the lockpick skill.

Killer Bow - B

A Killer Bow can be obtained from the sniper marked as B on the image above. Killer Bows have high critical rate which can be good for units like ashe who has a good dexterity growth rate.

Concoction - C

Nothing special. A restorative can be obtained from the Fortress Knight standing on the Heal Tile on the mid left area of the map.

Chests

chestsjpg

Bolt Axe - A

The eastern side of the map contains a Bolt Axe. The Bolt Axe is an axe weapon that deals magic damage. This is great for units that has a high magic stat but also excels in the axe like Annette.

Silver Shield - B

The western chest contains a Silver Shield.

Map Features

Tiles

Tiles Description
Heal Tile + + 1 Def, + 1 Res, and +30% HP per turn
Crater -20% movement, -1 Res, and -20% HP per turn.

Reinforcements

Rodrigue Reinforcements
Rodrigue will appear as an allied reinforcement on the north easternmost side of the map but will probably be more of a hindrance than an aid. Make sure you rush to their side to prevent their deaths.

Tips and Tricks

Lure Enemies to Fire Pits

firepits
You can hold your units at the other side of a crater and entice your opponents to come to you, leaving them stuck on the fire pits.

Use Flying Units

Fliers are not affected by the wastelands or the craters, so they are an ideal choice in this map.

Counter Armored Enemies with Magic

The majority of your opponents are in heavy armor, so bring your magic users to make short work of them.

Fire Emblem: Three Houses - Related Links

Part 2 - Azure Moon Battle Walkthroughs

Battle Walkthrough.png
Part 2 - Azure Moon
Chapter 13: Hunting at Daybreak Chapter 14: Protecting Garreg Mach Chapter 15: Ambush at Ailell
Chapter 16: The Great Bridge Coup Chapter 17: To War at Gronder Chapter 18: Reclaiming the Capital
Chapter 19: Saving Derdriu Chapter 20: Taking Fort Merceus Chapter 21: Assault on Enbarr
Chapter 22: Clash at the Imperial Capital

Author

    Walkthrough Menu

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