Super Mario RPG

Booster Rematch: How to Beat and Unlock

Super Mario RPG Remake - Engine 023 Booster Top Banner

This is a guide for Engine 023 Booster, a post-game rematch boss of Booster in Super Mario RPG Remake. Read on to learn how you can beat Engine 023 Booster, its stats, rewards, location, weaknesses, recommended level and best party setup!

Booster Boss Fights
Booster Main Story Booster Rematch

How to Unlock Booster Rematch

Unlocked in Post-Game

Super Mario RPG Remake - Post-Game After Main Story

The post-game of Super Mario RPG Remake is unlocked by completing the main story, which requires defeating Smithy, the final boss found in his Weapon World.

All Post-Game Boss Rematches

Revisit Booster Tower

Super Mario RPG Remake - Engine 023 Booster Accept

After reaching the post-game, revisit the Booster Tower and talk to Booster who will be discussing about his new Engine 023. You can choose to accept or decline this challenge.

Make sure to prepare your party with the best equipment before having a rematch with Booster!

Booster Tower Map and Treasure Chests

Booster Rematch Weaknesses and Recommended Level

Overview

Engine 023 Booster
Strong Snifster
Super Mario RPG Remake - Engine 023 BoosterEngine 023 Booster
Recommended Level HP
25 3800
Attacks
Spritz Bomb, Loco Express 023
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK
Super Mario RPG Remake - Strong SnifterStrong Snifter
Recommended Level HP
25 2200
Attacks
-
Weaknesses and Resistances
Super Mario RPG Remake - Resistance = Weak / Super Mario RPG Remake - Resistance = OK / Super Mario RPG Remake - Resistance = Resist
Super Mario RPG Remake - Jump Jump
Super Mario RPG Remake - Weakness
Super Mario RPG Remake - Fire Fire
Super Mario RPG Remake - OK
Super Mario RPG Remake - Lightning Lightning
Super Mario RPG Remake - OK
Super Mario RPG Remake - Ice Ice
Super Mario RPG Remake - OK
Super Mario RPG Remake - Fear Fear
Super Mario RPG Remake - OK
Super Mario RPG Remake - Poison Poison
Super Mario RPG Remake - OK
Super Mario RPG Remake - Sleep Sleep
Super Mario RPG Remake - Resistance
Super Mario RPG Remake - MuteMute
Super Mario RPG Remake - OK

This is a post-game rematch version of the original Booster. Post-game bosses are stronger variants of the main story, and may have significant changes to stats.

How to Beat Booster and Rewards

Rewards the Stella 023

Super Mario RPG Remake - Booster Rewards Stella 023

Post-Game Weapon
Stella 023
Action Command and Timed Bonus
How to Time: Press the button just as the weapon is fired.
Timed Bonus: Increased damage.
Attack Magic Attack
+62 -

Defeating Engine 023 Booster will have him reward you the Stella 023, a powerful post-game weapon for Geno!

All Post-Game Equipment

Booster's Charm

Super Mario RPG Remake - Booster

The Booster's Charm, is an accessory that halves damage taken from elemental attacks and modifies the wearer's stats, and previously could only be obtained once in the main story while you are in Booster Tower in the original game if you win the Curtain Minigame.

If you failed the minigame in the main story, you will be able to obtain Booster's Charm when you win in this Booster Rematch fight.

Missables and Choices

Best Party for Booster Rematch

Best Party Setup

Beginning Active Party
Character Role
Mario Mario ・Attacker
・Deal damage with normal attacks
Bowser Bowser ・Attacker and support
・Can inflict Fear with Terrorize
Mallow Mallow ・Attacker and support
・Uses the special attack Snowy
Standby Party
Peach Peach ・Serves as a healer
・Heals and cures status with Group Hug and revives with Come Back
Geno Geno ・Attacker and support
・Boost party members with Geno Boost

Recommended Equipment and Level

Active Party
Character/Level Equipment
Mario Mario
Level: 23
Weapon:
Armor:
Accessory:
Bowser Bowser
Level: 23
Weapon:
Armor:
Accessory:
Mallow Mallow
Level: 23
Weapon:
Armor:
Accessory:
Standby Party
Peach Peach
Level: 23
Weapon:
Armor:
Accessory:
Geno Geno
Level: 23
Weapon:
Armor:
Accessory:

Best Equipment for Each Character

How to Beat Booster Rematch and Strategy






Boost Speed with Accessories

Super Mario RPG Remake - Equip Speed-Boosting Accessories for Engine 023 Booster

Speed-Boosting Accessories
-

First-turn decisions are crucial in fighting Engine 023 Booster, so it is best to have equipment that you will boost your speed.

This is helpful for members like Bowser, whose Terrorize will protect the whole team early from Booster and his Strong Snifters before they use their strong attacks.

Having the Attack Scarf on Mario will also ensure he will be able to disrupt Booster's work immediately when he faces away. He will able to take the first normal attack, or you can go directly to using Ultra Jump to deal with the Strong Snifters also.

Best Accessories

Have a 100% Action Gauge in Advance

Super Mario RPG Remake - 100 Percent Action Gauge on Engine 023 Booster

It is best that you use a Triple Move attack as early as you can in the fight since being the first to make a move is important in keeping Booster and minions from retaliating with strong attacks.

Fill up your Action Gauge by defeating enemies prior to the boss fight within the Booster Tower!

How to Fill the Action Gauge Fast

Combo Bowser's Terrorize with All-Out Attacks




1. Use Bowser's Terrorize

Super Mario RPG Remake - 1st Step Use Bowser

Special Move Effect
Terrorize
(Bowser)
・Inflicts Fear status effect.
・Rotate the left stick to increase the damage dealt by the Special Move.

Use Bowser's Terrorize to inflict Fear on the Engine 023 Booster and his Strong Snifsters. Make sure to time its Action Command for more damage!

If the turn starts with Mario or Mallow first, have Mario use normal attacks and Mallow use Snowy.

List of Status Conditions and How to Heal

2. Use a Triple Move

Super Mario RPG Remake - 2nd Step Enemies Affected by Fear size:440x230

When they have all been afflicted with Fear, have your team use a Triple Move (Clown Car Barrage when Mario, Bowser, and Mallow are in the active party) to do some big damage!

List of Triple Move Attacks

3. Use Special Moves

Super Mario RPG Remake - 3rd Step Mallow Using Snowy

Special Move Effect
Mechakoopa Stomp
(Bowser)
・Deals damage to all enemies.
・Repeatedly press A to increase the damage dealt by the special move.
Snowy
(Malow)
・Deals ice damage to all enemies.
・Rotate the left stick to increase the damage dealt by the special Move.

If Booster's minions are still alive, use multi-target attacks like Mallow's Snowy to exploit Engine 023 Booster's weakness to Ice, and Booster's Mechakoopa Stomp.

Best Special Moves for Each Character

4. Use Normal Attacks After Defeating Minions

Once the Strong Snifters have been taken out, you can proceed to deal normal attacks to Engine 023 Booster.

The 4-step guide above will at least make it easier for you to deal with Booster before him and his minions can do anything destructive, such as defeating your entire party in one turn with Loco Express 023.

It is recommended to try this strategy since it will minimize any accidents along battle and will make sure that Booster's work progress towards his super attack is not accelerated any further by his minions using Moral Support.

Watch Out for Loco Express 023

Super Mario RPG Remake - Booster Uses Loco Express 023

Booster's Loco Express 023 is a devastating attack based on the original Loco Express. This time it is stronger, targets the whole party, and is capable of defeating an entire party in one turn.

Deals Up to 9999 Damage

Super Mario RPG Remake - Loco Expres 023 Does 9999 Damage

The Loco Express 023 can deal up to 9999 damage. To deal with this move, it is best to come prepared with revival specials and items such as Pick Me Ups for your party members on Standby.

This move is dangerous since the Strong Snifters can use Moral Support to reduce the charge time of Boost's Loco Express 023. If not taken care of quickly, your Standby party in a few turns.

Break Booster's Concentration

Super Mario RPG Remake - Break Engine 023 Booster

If you can immediately take out Booster's minions early, focus on breaking his concentration, since he will use Loco Express 023 if he completes his work. Attack him repeatedly to break his concentration, then shift your focus to the Snifters until his next attempt to work on Loco Express.

You can quickly break Booster's concentration by timing Mario's use of Ultra Jump (appropriate since he is also weak to Jump attacks) on him

Always shift your focus immediately on breaking Booster's concentration when he starts working on Loco Express, since his Snifters will try to accelerate the process with Moral Support.

Mute Does Not Prevent Moral Support

Take note that while Booster and the Snifters can be silenced from using specials by Peach's Mute, this not prevent Moral Support from being used by his Snifters to accelerate his Loco Express 023!

Best Special Moves for Each Character

Booster Rematch Attacks

Engine 023 Booster's Loco Express 023

The Loco Express 023 is Engine 023 Booster's signature unblockable attack the targets the entire active party. This move is charged up first by Booster's 'work' progress, which can be accelerated by his Strong Snifter's Moral Support.

Super Mario RPG Remake Related Guides

Super Mario RPG Remake - Bosses

All Bosses and Secret Bosses

All Bosses

1st Star Piece Bosses
Bowser Hammer Bros. Croco
(1st Fight)
Claymorton - -
2nd Star Piece Bosses
Belome
(1st Fight)
Bowyer -
3rd Star Piece Bosses
Croco
(2nd Fight)
Punchinello -
4th Star Piece Bosses
Booster Knife Guy and Grate Guy Bundt and Raspberry
5th Star Piece Bosses
King Calamari Johnny -
6th Star Piece Bosses
Speardovich Belome
(2nd Fight)
Megasmilax
Birdo Dodo Valentina
Czar Dragon Zombone Axem Rangers
7th Star Piece Bosses
Wizakoopa Boomer Exor
Count Down and Ding-a-Ling Cloaker and Domino Clerk
Manager Director Gunyolk and Factory Chief
Smithy
(Final Boss)
- -

Non-Story Bosses

Non-Story Bosses
Jinx Jagger Culex

Post-Game Rematch Bosses

Post-Game Rematch Bosses
Mario-Style Jinx Scratchy-Throat Belome Leveled-Up Punchinello
Engine 023 Booster Extra Fancy
Bundt & Raspberry
Duel-Ready Johnny
Culex 3D - -

Comment

2 Kishou11 months

The Snifsters are also susceptible to Geno Whirl, in which a perfectly timed attack can deal 9999 damage, essentially an OHKO.

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