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Karakuri is an Elite Naytiba enemy found in Stellar Blade. Read on to know more about Karakuri, its location, attack patterns, rewards, as well as a detailed strategy on how to beat it.
Enemy Information | |
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Karakuri |
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Class | Elite Naytiba |
Combat Summary | |
・Karukari are advanced version of Kokeshi. Watch out for attacks from smaller robots. ・Karakuri overload their built-in Fusion Drive to fire a high -powered beam. It is advised to not get hit directly by this beam. ・Karakuri screams generate destructive sound waves. If you see this starting to happen, act fast. |
Karakuri can be found and fought in Spire 4. Try to find their weaknesses before attacking!
Karakuri Strategy |
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At the beginning of the battle, Karakuri will immediately do a Rotating Laser Beam attack. Being alert and jumping readily before it hits you is optimal.
Slash Beta Skill | + |
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Karakuri, from time to time, will spawn Kokeshis to aid it in battle usually when it starts to back away from Eve.
The best counterattack to this is by using the Slash Beta Skill as soon as the Kokeshis spawn. It sweeps an entire row clear of these smaller enemies.
At 60% HP, Karakuri will be summoning its Kokeshis twice. Before and after it backs away. The optimal strategy for this is to ignore the Kokeshis summoned the first time as these are few compared to the second wave of Kokeshis.
Focus on the larger groups of Kokeshis and use your Beta Skill to diminish every spawn at once.
When Karakuri summons its Kokeshis, do your best to defeat every single one as failing to do so or ignoring them totally will lead to them attacking you all at once.
This can prove lethal when facing multiple Kokeshis plus Karakuri giving you a difficult time as well.
When Karakuri is down at 60% HP, it will gain additional moves and the Kokeshis spawned will be greater than usual.
The thing you have to worry about is not the additional moveset , but the Kokeshis, as failing to defeat them can cause fatal repercussions.
Karakuri Attack Patterns |
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Availability | Beginning of Battle |
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Color When Attacking | None |
How to Counter | Perfect Parry |
Karakuri uses this move when Eve is in close proximity to it. Be careful as the slashes predominantly cover the whole screen and it might be difficult to time your Perfect Parries right.
Availability | Beginning of Battle |
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Color When Attacking | None |
How to Counter | Perfect Parry |
Karakuri uses this attack when Eve is close. Although the roll Karakuri does after its first attack seems harmless, it actually deals damage.
Availability | Beginning of Battle |
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Color When Attacking | None |
How to Counter | Perfect Parry |
When Karakuri is far away from Eve, it will use this attack. When its hands turn red, this is the correct timeframe to do a Perfect Parry.
Availability | Beginning of Battle |
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Color When Attacking | Red |
How to Counter | Perfect Parry |
Availability | Karakuri at 60% HP Below |
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Color When Attacking | 4 Consecutive Slashes: None Front Laser Attack: Yellow |
How to Counter | 4 Consecutive Slashes: Perfect Parry Front Laser Attack: Run / Perfect Dodge |
Availability | Beginning of Battle |
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Color When Attacking | Yellow |
How to Counter | ・Back Away ・Perfect Dodge |
When Kokeshis are present while it uses this attack, it will trigger them to self explode and backing away from this is necessary when in this situation
Availability | Beginning of Battle |
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Color When Attacking | Yellow |
How to Counter | ・Back Away ・Perfect Dodge |
Availability | Beginning of Battle |
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Color When Attacking | Yellow |
How to Counter | ・Jump ・Back Away ・Perfect Dodge |
This attack will be used by Karakuri immediately at the beginning of the battle and also when Eve is at a distance. You can easily avoid it by jumping, but doing a Perfect Dodge or running away can also be done.
Availability | Beginning of Battle |
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Color When Attacking | Yellow |
How to Counter | ・Back Away ・Perfect Dodge |
Availability | Karakuri at 60% HP Below |
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Color When Attacking | Yellow |
How to Counter | Perfect Dodge |
Availability | Beginning of Battle |
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Color When Attacking | Blue |
How to Counter | Blink |
This is an attack where Karakuri prepares for an attack that will only hit once and can be countered through Blinking. It may take time for the blue light to appear but waiting is key to successfully do a Blink.
Availability | Beginning of Battle |
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Color When Attacking | Blue |
How to Counter | Blink |
Karakuri does this attack by dashing away from Eve and then performing an Immediate Slash. This can be countered by Blinking but it may take a long time for the blue light to appear from Karakuri.
Upon defeating Karakuri, you can be rewarded with Money and Skill Points (SP). Money is used for purchasing items from the Shop while SP is used for unlocking Skills.
Item Drops | ||
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Weapon Core |
Advanced Nano Element |
Nano Element |
Extreme Polymer Material |
Advanced Polymer Material |
Polymer Material |
Extreme Nano Element |
Gear Drops | ||
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Fixed Damage Gear ★★★ |
Ranged Protection Gear ★★★ |
All Naytiba Types | |
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Naytiba Minions | Naytiba Warriors |
Elite Naytiba | Alpha Naytiba |
Elder Naytiba | Miscellaneous |
Enemy Guides | |
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List of Bosses |
Enemies |
Brute |
Abaddon |
Stalker |
---|---|---|
Corrupter |
Maelstrom |
Juggernaut |
Behemoth |
Belial |
Karakuri |
Democrawler |
Karakuri Boss and How to Beat
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