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Fire Emblem: Three Houses (FE3H)

Chapter 17: To War at Gronder (Golden Deers) Walkthrough

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This is the battle walkthrough for the mission To War at Gronder from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Previous Battle Story Walkthrough Next Battle
Chapter 16: The Great Bridge Coup Chapter 17: Blood of the Eagle and Lion Chapter 18: Taking Fort Merceus

Chapter 17 (Golden Deers) - Map and Overview

FE3H To War at Gronder (Golden Deer) Map.png

Victory Conditions
Defeat all enemy commanders.
Defeat Conditions
All of your units fall in battle.
# of Player Units 10
# of Enemies 22
# of Third Army 10 + 6

Chapter 17 (Golden Deers) - Enemies

FE3H To War at Gronder (Golden Deer) Enemy Layout.png

Pos Enemy
(Black Eagles)
Pos Enemy
(Blue Lions)
A Hubert J Felix
B Bernadetta K Dedue
C Petra L Dimitri
D Edelgard M Mercedes
E Imperial Soldier (Paladin) N Kingdom Soldier (Swordmaster)
F Imperial Soldier (Fortress Knight) O Kingdom Soldier (Paladin)
G Imperial Soldier (Pegasus Knight) P Kingdom Soldier (Warlock)
H Mysterious Soldier (Dark Bishop) - -
I Demonic Beast - -

Blue Lions Reinforcements

To War at Gronder Blue Lions Reinforcements.jpg
After the third turn, Dimitri will call out for reinforcements, including members of the Kingdom of Faerghus. They will spawn at the top of the map.

Pos Enemy
A Sylvain
B Kingdom Soldier (Paladin)
C Kingdom Soldier (Fortress Knight)
D Ingrid

Enemy Stats (Normal)

Hubert

Level HP Mov. Class
34 39 4 Dark Bishop
Mt. Spd Hit Crit
48 10 103 20
Range Prt Res Avd
1-2 15 35 25
Weapon Dropped Items
Banshee N/A
Battalion
Vestra Sorecery Engineers
Level Endurance Gambit Uses
1-2 75 Resonant Lightning 1

Bernadetta

Level HP Mov. Class
34 42 - Sniper
Mt. Spd Hit Crit
36 10 142 24
Range Prt Res Avd
2-3 16 8 10
Weapon Dropped Items
Brave Bow Brave Bow
Battalion
Varley Archers
Level Endurance Gambit Uses
2-3 75 Fussilade 2

Petra

Level HP Mov. Class
34 45 6 Assassin
Mt. Spd Hit Crit
44 35 126 31
Range Prt Res Avd
1 18 8 69
Weapon Dropped Items
Sword of Zoltan N/A
Battalion
Brigid Hunters
Level Endurance Gambit Uses
1 105 Poison Tactic 1

Edelgard

Level HP Mov. Class
35 49 5 Armored Lord
Mt. Spd Hit Crit
63 8 114 32
Range Prt Res Avd
1 27 17 6
Weapon Dropped Items
Aymr N/A
Battalion
Supreme Armored Co.
Level Endurance Gambit Uses
1 120 Raging Flames 2

Dedue

Level HP Mov. Class
34 66 4 Fortress Knight
Mt. Spd Hit Crit
54 2 91 11
Range Prt Res Avd
1-2 46 7 -5
Weapon Dropped Items
Tomahawk N/A
Battalion
Duscut Heavy Soldiers
Level Endurance Gambit Uses
1-2 120 Line of Lances 2

Mercedes

Level HP Mov. Class
34 41 4 Bishop
Mt. Spd Hit Crit
37 7 100 20
Range Prt Res Avd
1-3 12 39 40
Weapon Dropped Items
Seraphim N/A
Battalion
Church Soldiers
Level Endurance Gambit Uses
1-3 75 Resonant White Magic 3

Felix

Level HP Mov. Class
34 50 5 Swordmaster
Mt. Spd Hit Crit
56 27 102 68
Range Prt Res Avd
1 30 11 40
Weapon Dropped Items
Sword of Moralta N/A
Battalion
Fraldarius Soldiers
Level Endurance Gambit Uses
1 105 Onslaught 2

Dimitri

Level HP Mov. Class
35 51 5 High Lord
Mt. Spd Hit Crit
62 19 111 38
Range Prt Res Avd
1 22 9 46
Weapon Dropped Items
Areadbhar N/A
Battalion
King of Lions Corps
Level Endurance Gambit Uses
1 120 Wave Attack 2

Ingrid

Level HP Mov. Class
34 45 7 Pegasus Knight
Mt. Spd Hit Crit
48 25 120 26
Range Prt Res Avd
1 22 33 53
Weapon Dropped Items
Luin N/A
Battalion
Galatea Pegasus Co.
Level Endurance Gambit Uses
1 105 Lure 2

Sylvain

Level HP Mov. Class
34 55 8 Paladin
Mt. Spd Hit Crit
50 15 105 14
Range Prt Res Avd
1 31 11 43
Weapon Dropped Items
Silver Lance N/A
Battalion
Gautier Knights
Level Endurance Gambit Uses
1 75 Stride 2

Enemy Stats (Hard)

Hubert

Level HP Mov. Class
35 44 4 Dark Bishop
Mt. Spd Hit Crit
54 16 108 25
Range Prt Res Avd
1-2 16 36 33
Weapon Dropped Items
Banshee N/A
Battalion
Vestra Sorcery Engineers
Level Endurance Gambit Uses
1-2 75 Resonant Lightning 1

Bernadetta

Level HP Mov. Class
35 47 - Sniper
Mt. Spd Hit Crit
41 16 151 29
Range Prt Res Avd
2-3 23 12 16
Weapon Dropped Items
Brave Bow Brave Bow
Battalion
Varley Archers
Level Endurance Gambit Uses
2-3 75 Fussilade 1

Petra

Level HP Mov. Class
35 51 6 Assassin
Mt. Spd Hit Crit
51 42 132 38
Range Prt Res Avd
1 24 8 78
Weapon Dropped Items
Sword of Zoltan N/A
Battalion
Brigid Hunters
Level Endurance Gambit Uses
1 105 Poison Tactic 1

Edelgard

Level HP Mov. Class
36 55 5 Armored Lord
Mt. Spd Hit Crit
70 14 122 38
Range Prt Res Avd
1 31 23 12
Weapon Dropped Items
Aymr N/A
Battalion
Supreme Armored Co.
Level Endurance Gambit Uses
1 120 Raging Flames 2

Dedue

Level HP Mov. Class
35 72 4 Fortress Knight
Mt. Spd Hit Crit
61 3 96 14
Range Prt Res Avd
1-2 48 7 -4
Weapon Dropped Items
Tomahawk N/A
Battalion
Duscur Heavy Soldiers
Level Endurance Gambit Uses
1-2 120 Line of Lances 2

Mercedes

Level HP Mov. Class
35 46 4 Bishop
Mt. Spd Hit Crit
43 15 107 25
Range Prt Res Avd
1-3 12 40 48
Weapon Dropped Items
Seraphim N/A
Battalion
Church Soldiers
Level Endurance Gambit Uses
1-3 75 Resonant White Magic 3

Felix

Level HP Mov. Class
35 56 5 Swordmaster
Mt. Spd Hit Crit
63 34 108 77
Range Prt Res Avd
1 37 11 47
Weapon Dropped Items
Sword of Moralta N/A
Battalion
Fraldarius Soldiers
Level Endurance Gambit Uses
1 105 Onslaught 2

Dimitri

Level HP Mov. Class
36 57 5 High Lord
Mt. Spd Hit Crit
70 26 118 45
Range Prt Res Avd
1 29 11 53
Weapon Dropped Items
Areadbhar N/A
Battalion
King of Lions Corps
Level Endurance Gambit Uses
1 120 Wave Attack 2

Ingrid

Level HP Mov. Class
35 51 7 Pegasus Knight
Mt. Spd Hit Crit
54 32 128 32
Range Prt Res Avd
1 29 37 62
Weapon Dropped Items
Luin N/A
Battalion
Galatea Pegaus Co.
Level Endurance Gambit Uses
1 105 Lure 2

Sylvain

Level HP Mov. Class
35 61 8 Paladin
Mt. Spd Hit Crit
56 21 111 20
Range Prt Res Avd
1 33 16 51
Weapon Dropped Items
Silver Lance N/A
Battalion
Gautier Knights
Level Endurance Gambit Uses
1 105 Stride 2

Chapter 17 (Golden Deers) - Chests

The enemy units do not hold any chest keys.

You can purchase keys before battle, or if you have them in the convoy, access them from Byleth.

If you have a Thief, of Assassin in your party, you can have them open up the chests using the Locktouch Ability.
FE3H To War at Gronder (Golden Deer) Chest Layout.png

Item
Lampos Shield

Lampos Shield

A shield that negates any anti-cavalry damage and adds +3 Prt with 0 Wt. Even if there are very few anti-cavalry enemies, it's worth keeping for the extra protection at the cost of no weight, ensuring mobility for cavalry or any other fast mover.

Chapter 17 (Golden Deers) - Map Features

Terrain Types

Tiles Description
Stairs
Wasteland
Difficult for cavalry to traverse
River
Fence
Navigable only by fliers
Forest 1 Prt, + 30 Mv, except for fliers
Ballista 5 Mt, 15 Durability, 3-12 Range, requires Bow Skill of D or higher
Heal Tile+ 1 Prt, 1 Res, +30% HP each turn for non-fliers

Wooden Platform is Set on Fire

After defeating Bernadetta, or whoevers is manning the Ballista, Edelgard will set the whole hill on fire. Be sure that you can leave the area right away.

Chapter 17 (Golden Deers) - Tips and Tricks

Focus on One House at a Time

No doubt that everyone from Garreg Mach has grown stronger over the five years, you should not underestimate them. You can attack Black Eagles first before Dimitri sends reinforcements.

Protect Your Healers

You have to prepare for a huge amount of damage dealt to your allies. Because surprise attacks or reinforcements could come anytime, it is important that you do not leave your healers in a vulnerable spot.

Stock Up on Vulneraries or Concoctions

If your healers are not quite strong enough, it is good to have each ally hold a Vulnerary or Concoction. It is better to stay together and stay on defense than to rush out and lose immediately.

Fire Emblem: Three Houses - Related Links

Part 2 - Verdant Wind Battle Walkthroughs

Battle Walkthrough.png
Part 2 - Verdant Wind
Chapter 13: Hunting by Daybreak Chapter 14: Protecting Garreg Mach Chapter 15: Ambush at Ailell
Chapter 16: The Great Bridge Coup Chapter 17: To War at Gronder Chapter 18: Taking Fort Merceus
Chapter 19: The Enbarr Infiltration Chapter 20: Confrontation at the Palace Chapter 21: Stand Strong at Shambhala
Chapter 22: For the Freedom of Fódlan

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