Fire Emblem: Three Houses (FE3H)

Chapter 17: To War at Gronder (Golden Deers) Walkthrough

This is the battle walkthrough for the mission To War at Gronder from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Previous Battle Story Walkthrough Next Battle
Chapter 16: The Great Bridge Coup Chapter 17: Blood of the Eagle and Lion Chapter 18: Taking Fort Merceus

Chapter 17 (Golden Deers) - Map and Overview

FE3H To War at Gronder (Golden Deer) Map.png

Victory Conditions
Defeat all enemy commanders.
Defeat Conditions
All of your units fall in battle.
# of Player Units 10
# of Enemies 22
# of Third Army 10 + 6

Chapter 17 (Golden Deers) - Enemies

FE3H To War at Gronder (Golden Deer) Enemy Layout.png

Pos Enemy
(Black Eagles)
Pos Enemy
(Blue Lions)
A Hubert J Felix
B Bernadetta K Dedue
C Petra L Dimitri
D Edelgard M Mercedes
E Imperial Soldier (Paladin) N Kingdom Soldier (Swordmaster)
F Imperial Soldier (Fortress Knight) O Kingdom Soldier (Paladin)
G Imperial Soldier (Pegasus Knight) P Kingdom Soldier (Warlock)
H Mysterious Soldier (Dark Bishop) - -
I Demonic Beast - -

Blue Lions Reinforcements

To War at Gronder Blue Lions Reinforcements.jpg
After the third turn, Dimitri will call out for reinforcements, including members of the Kingdom of Faerghus. They will spawn at the top of the map.

Pos Enemy
A Sylvain
B Kingdom Soldier (Paladin)
C Kingdom Soldier (Fortress Knight)
D Ingrid

Enemy Stats (Normal)

Hubert

Level 34 HP 39 Movement 4
Class Dark Bishop
Attack Hit Rate Critical Hit
48 103 20
Attack Speed 10 Protection 15 Resilience 35
Avoidance 25 Range 1-2
Weapon Banshee Dropped Item This enemy has no items.
Battalion Vestra Sorecery Engineers Level 4
Endurance 75 Gambit Resonant Lightning Uses 1

Bernadetta

Level 34 HP 42 Movement -
Class Sniper
Attack Hit Rate Critical Hit
36 142 24
Attack Speed 10 Protection 16 Resilience 8
Avoidance 10 Range 2-3
Weapon Brave Bow Dropped Item Brave Bow
Battalion Varley Archers Level 4
Endurance 75 Gambit Fussilade Uses 2

Petra

Level 34 HP 45 Movement 6
Class Assassin
Attack Hit Rate Critical Hit
44 126 31
Attack Speed 35 Protection 18 Resilience 8
Avoidance 69 Range 1
Weapon Sword of Zoltan Dropped Item This enemy has no items.
Battalion Brigid Hunters Level 4
Endurance 105 Gambit Poison Tactic Uses 1

Edelgard

Level 35 HP 49 Movement 5
Class Armored Lord
Attack Hit Rate Critical Hit
63 114 32
Attack Speed 8 Protection 27 Resilience 17
Avoidance 6 Range 1
Weapon Aymr Dropped Item This enemy has no items.
Battalion Supreme Armored Co. Level 4
Endurance 120 Gambit Raging Flames Uses 2

Dedue

Level 34 HP 66 Movement 4
Class Fortress Knight
Attack Hit Rate Critical Hit
54 91 11
Attack Speed 2 Protection 46 Resilience 7
Avoidance -5 Range 1-2
Weapon Tomahawk Dropped Item This enemy has no items.
Battalion Duscut Heavy Soldiers Level 4
Endurance 120 Gambit Line of Lances Uses 2

Mercedes

Level 34 HP 41 Movement 4
Class Bishop
Attack Hit Rate Critical Hit
37 100 20
Attack Speed 7 Protection 12 Resilience 39
Avoidance 40 Range 1-3
Weapon Seraphim Dropped Item This enemy has no items.
Battalion Church Soldiers Level 4
Endurance 75 Gambit Resonant White Magic Uses 3

Felix

Level 34 HP 50 Movement 5
Class Swordmaster
Attack Hit Rate Critical Hit
56 102 68
Attack Speed 27 Protection 30 Resilience 11
Avoidance 40 Range 1
Weapon Sword of Moralta Dropped Item This enemy has no items.
Battalion Fraldarius Soldiers Level 4
Endurance 105 Gambit Onslaught Uses 2

Dimitri

Level 35 HP 51 Movement 5
Class High Lord
Attack Hit Rate Critical Hit
62 111 38
Attack Speed 19 Protection 22 Resilience 9
Avoidance 46 Range 1
Weapon Areadbhar Dropped Item This enemy has no items.
Battalion King of Lions Corps Level 4
Endurance 120 Gambit Wave Attack Uses 2

Ingrid

Level 34 HP 45 Movement 7
Class Pegasus Knight
Attack Hit Rate Critical Hit
48 120 26
Attack Speed 25 Protection 22 Resilience 33
Avoidance 53 Range 1
Weapon Luin Dropped Item This enemy has no items.
Battalion Galatea Pegasus Co. Level 4
Endurance 105 Gambit Lure Uses 2

Sylvain

Level 34 HP 55 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
50 105 14
Attack Speed 15 Protection 31 Resilience 11
Avoidance 43 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Gautier Knights Level 4
Endurance 75 Gambit Stride Uses 2

Enemy Stats (Hard)

Hubert

Level 35 HP 44 Movement 4
Class Dark Bishop
Attack Hit Rate Critical Hit
54 108 25
Attack Speed 16 Protection 16 Resilience 36
Avoidance 33 Range 1-2
Weapon Banshee Dropped Item This enemy has no items.
Battalion Vestra Sorcery Engineers Level 5
Endurance 75 Gambit Resonant Lightning Uses 1

Bernadetta

Level 35 HP 47 Movement -
Class Sniper
Attack Hit Rate Critical Hit
41 151 29
Attack Speed 16 Protection 23 Resilience 12
Avoidance 16 Range 2-3
Weapon Brave Bow Dropped Item Brave Bow
Battalion Varley Archers Level 5
Endurance 75 Gambit Fussilade Uses 1

Petra

Level 35 HP 51 Movement 6
Class Assassin
Attack Hit Rate Critical Hit
51 132 38
Attack Speed 42 Protection 24 Resilience 8
Avoidance 78 Range 1
Weapon Sword of Zoltan Dropped Item This enemy has no items.
Battalion Brigid Hunters Level 5
Endurance 105 Gambit Poison Tactic Uses 1

Edelgard

Level 36 HP 55 Movement 5
Class Armored Lord
Attack Hit Rate Critical Hit
70 122 38
Attack Speed 14 Protection 31 Resilience 23
Avoidance 12 Range 1
Weapon Aymr Dropped Item This enemy has no items.
Battalion Supreme Armored Co. Level 5
Endurance 120 Gambit Raging Flames Uses 2

Dedue

Level 35 HP 72 Movement 4
Class Fortress Knight
Attack Hit Rate Critical Hit
61 96 14
Attack Speed 3 Protection 48 Resilience 7
Avoidance -4 Range 1-2
Weapon Tomahawk Dropped Item This enemy has no items.
Battalion Duscur Heavy Soldiers Level 5
Endurance 120 Gambit Line of Lances Uses 2

Mercedes

Level 35 HP 46 Movement 4
Class Bishop
Attack Hit Rate Critical Hit
43 107 25
Attack Speed 15 Protection 12 Resilience 40
Avoidance 48 Range 1-3
Weapon Seraphim Dropped Item This enemy has no items.
Battalion Church Soldiers Level 5
Endurance 75 Gambit Resonant White Magic Uses 3

Felix

Level 35 HP 56 Movement 5
Class Swordmaster
Attack Hit Rate Critical Hit
63 108 77
Attack Speed 34 Protection 37 Resilience 11
Avoidance 47 Range 1
Weapon Sword of Moralta Dropped Item This enemy has no items.
Battalion Fraldarius Soldiers Level 5
Endurance 105 Gambit Onslaught Uses 2

Dimitri

Level 36 HP 57 Movement 5
Class High Lord
Attack Hit Rate Critical Hit
70 118 45
Attack Speed 26 Protection 29 Resilience 11
Avoidance 53 Range 1
Weapon Areadbhar Dropped Item This enemy has no items.
Battalion King of Lions Corps Level 5
Endurance 120 Gambit Wave Attack Uses 2

Ingrid

Level 35 HP 51 Movement 7
Class Pegasus Knight
Attack Hit Rate Critical Hit
54 128 32
Attack Speed 32 Protection 29 Resilience 37
Avoidance 62 Range 1
Weapon Luin Dropped Item This enemy has no items.
Battalion Galatea Pegaus Co. Level 5
Endurance 105 Gambit Lure Uses 2

Sylvain

Level 35 HP 61 Movement 8
Class Paladin
Attack Hit Rate Critical Hit
56 111 20
Attack Speed 21 Protection 33 Resilience 16
Avoidance 51 Range 1
Weapon Silver Lance Dropped Item This enemy has no items.
Battalion Gautier Knights Level 5
Endurance 105 Gambit Stride Uses 2

Chapter 17 (Golden Deers) - Chests

The enemy units do not hold any chest keys.

You can purchase keys before battle, or if you have them in the convoy, access them from Byleth.

If you have a Thief, of Assassin in your party, you can have them open up the chests using the Locktouch Ability.
FE3H To War at Gronder (Golden Deer) Chest Layout.png

Item
Lampos Shield

Lampos Shield

A shield that negates any anti-cavalry damage and adds +3 Prt with 0 Wt. Even if there are very few anti-cavalry enemies, it's worth keeping for the extra protection at the cost of no weight, ensuring mobility for cavalry or any other fast mover.

Chapter 17 (Golden Deers) - Map Features

Terrain Types

Tiles Description
Stairs
Wasteland
Difficult for cavalry to traverse
River
Fence
Navigable only by fliers
Forest 1 Prt, + 30 Mv, except for fliers
Ballista 5 Mt, 15 Durability, 3-12 Range, requires Bow Skill of D or higher
Heal Tile+ 1 Prt, 1 Res, +30% HP each turn for non-fliers

Wooden Platform is Set on Fire

After defeating Bernadetta, or whoevers is manning the Ballista, Edelgard will set the whole hill on fire. Be sure that you can leave the area right away.

Chapter 17 (Golden Deers) - Tips and Tricks

Focus on One House at a Time

No doubt that everyone from Garreg Mach has grown stronger over the five years, you should not underestimate them. You can attack Black Eagles first before Dimitri sends reinforcements.

Protect Your Healers

You have to prepare for a huge amount of damage dealt to your allies. Because surprise attacks or reinforcements could come anytime, it is important that you do not leave your healers in a vulnerable spot.

Stock Up on Vulneraries or Concoctions

If your healers are not quite strong enough, it is good to have each ally hold a Vulnerary or Concoction. It is better to stay together and stay on defense than to rush out and lose immediately.

Fire Emblem: Three Houses - Related Links

Part 2 - Verdant Wind Battle Walkthroughs

Battle Walkthrough.png
Part 2 - Verdant Wind
Chapter 13: Hunting by Daybreak Chapter 14: Protecting Garreg Mach Chapter 15: Ambush at Ailell
Chapter 16: The Great Bridge Coup Chapter 17: To War at Gronder Chapter 18: Taking Fort Merceus
Chapter 19: The Enbarr Infiltration Chapter 20: Confrontation at the Palace Chapter 21: Stand Strong at Shambhala
Chapter 22: For the Freedom of Fódlan

Author

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