FF7 Remake

Abilities and Best Weapon Upgrades for Twin Stinger

Twin Stinger EDITED.png
This page lists the stats and abilities of the Twin Stinger, one of Cloud's Weapons in Final Fantasy 7 Remake (FF7R). Read on to learn how to get the Twin Stinger, as well as the best Twin Stinger skills to upgrade first!

Twin Stinger Stats and Information

Twin Stinger Base Fully Upgraded
Twin Stinger Image Attack 46 73
Magic Attack 46 73
User Cloud
Materia Slots
(Fully Upgraded)
○-○○-○
○-○○-○○-○
Fully Upgraded Bonus Stats
Defense +0 Magic Defense +0
Max HP +0 Max MP +35
Description
A sword forged from two existing blades. Well suited for materia.

Twin Stinger Abilities

Ability Counterstance
Ability Effect Brace for attacks and retaliate with a powerful slash.
Proficiency Bonus Unleash a counterattack.

How to Get the Twin Stinger

Obtaining Twin Stinger

How to Obtain Twin Stinger
In a chest in Chapter 17.

You can get this final weapon for Cloud from a chest after the battle with the M.O.T.H. Unit. during Chapter 17. For a complete walkthrough on Chapter 17, click the link below.

Chapter 17: Deliverance from Chaos Story Guide & Walkthrough

Best Twin Stinger Upgrades

List of Cores

Twin Stinger Core
(Req. SP 10)
Weapon Level: 1
・Fire Damage 5% Boost
・Ice Damage 5% Boost
・Lightning Damage 5% Boost
・Wind Damage 5% Boost
・Elemental Material Damage 10% Boost
Twin Stinger Sub-Core I
(Req. SP 14)
Weapon Level: 4
・Max MP +10
・Max MP +10
・Buff Duration 10% Boost
・Inflicted Debuff Duration 10% Boost
・New Materia Slot (Or link two existing slots)
Twin Stinger Sub-Core II
(Req. SP 16)
Weapon Level: 5
・Attack Power +12
・Magic Attack Power +12
・Max MP +15
・Physical Damage Reduction 10% when Guarding
・Magic Damage Reduction 10% when Guarding
・MP Regeneration 10% Boost
・New Materia Slot (Or link two existing slots)
・New Materia Slot (Or link two existing slots)
Twin Stinger Sub-Core III
(Req. SP 18)
Weapon Level: 6
・Attack Power +15
・Magic Attack Power +15
・Elemental Defense 5% Boost
・Magic Defense +5 with High HP
・Healing Spells MP Cost Reduction 20%
・Reprieve (Avoid incapacitation once per battle)

A weapon for Cloud essential for hard mode

Similar to the Buster Sword, this sword is very well balanced. Especially when playing on hard mode, you should get the Max MP boosts so that you will not have to worry about running out. After that, the main core skills will all make this weapon great for exploiting enemy weaknesses, so you should get all of these.
After getting the MP boosts, MP regen, and elemental damage buff upgrades, spend your SP on upgrading the attack and magic attack of this weapon. After getting all of them, you can use what SP you still have on extra materia slots and other skills.

Related Links

List of Cloud's Weapons

Cloud Strife Weapons and Abilities

Related Weapons
Buster SwordBuster Sword Iron BladeIron Blade Nail BatNail Bat
HardedgeHardedge Mythril SaberMythril Saber Twin StingerTwin Stinger

Full List of Weapons Stats and Materia Slots

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