This page lists the stats and abilities of the Boomerang, one of Yuffie's Weapons in Final Fantasy 7 Remake (FF7R). Read on to learn how to get the Boomerang, as well as the best Boomerang skills to upgrade first!
List of Contents
Boomerang | Base | Fully Upgraded | ||
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Attack | 41 | 58 | |
Magic Attack | 56 | 82 | ||
User | Yuffie | |||
Materia Slots (Fully Upgraded) |
○-○○○ ○-○○-○○-○ |
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Fully Upgraded Bonus Stats | ||||
Defense | +0 | Magic Defense | +0 | |
Max HP | +0 | Max MP | +0 | |
Description | ||||
A peculiar thrown weapon that was once used to hunt game. |
Ability | Brumal Form |
---|---|
Ability Effect | Evade an attack. ATB increases when successful. Can use while airborne. |
Proficiency Bonus | Evade an enemy attack. |
How to Obtain Boomerang |
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Found inside a chest in Avalanche HQ after going down the stairs. |
Boomerang Core (Req. SP 6) Weapon Level: 1 |
・Attack Power +3
・Magic Attack Power +6 ・Attack Damage 5% Boost ・Thievery (Allows you to use Mug.) ・AP Up (Increases amount of AP earned from enemies) ・Shuriken Master (Increases amount of time throwing stars can remain aloft.) ・Precision Defense: Barrier (Guard against an attack at the right time to cast Barrier.) |
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Boomerang Sub-Core I (Req. SP 12) Weapon Level: 3 |
・Attack Power +6
・Magic Attack Power +9 ・Trade-Off (Recover MP when taking significant damage) ・Attack Spells MP Cost Reduction 20% ・Precision Defense: Manaward (Guard against an attack at the right time to cast Manaward). |
Boomerang Sub-Core II (Req. SP 14) Weapon Level: 4 |
・Fire Damage 5% Boost
・Ice Damage 5% Boost ・Lightning Damage 5% Boost ・Wind Damage 5% Boost ・Magic Attack Power +5 with High HP ・New Materia Slot (Or link two existing slots) |
Boomerang Sub-Core III (Req. SP 16) Weapon Level: 5 |
・Attack Power +8
・Magic Attack Power +11 ・Elemental Materia Damage 10% Boost ・New Materia Slot (Or link two existing slots) ・New Materia Slot (Or link two existing slots) |
Boomerang Sub-Core IV (Req. SP 18) Weapon Level: 6 |
・Attack Power +12
・Magic Attack Power +15 ・MP Regeneration 50% Boost (Significantly increases MP regeneration speed during battle) ・Reprieve (Avoid incapacitation once per battle. Does not work against instant death attacks or when HP is at 1) ・New Materia Slot (Or link two existing slots) |
This weapon is primarily focused on magic and ninjutsu, so Magic Attack, Elemental Attack, Shuriken Master, and Trade-Off are all skills to unlock right away. If you can make appropriate use of Precision Defense, it will increase Yuffie’s defense and survivability, so it’s a good choice for those confident they can use it.
As leveling up your Materia with AP is highly necessary in the INTERmission DLC, you'll want to unlock the AP Up upgrade first to ensure you are getting as much AP as possible on all Materia throughout the game. This upgrade increases the AP yield for all Materia equipped by both Yuffie and Sonon, so it's one of the best ways to farm AP available in the DLC.
One of the abilities in the final sub-core of the Boomerang is MP Regeneration 50% Boost. MP Regeneration is one the only methods available in Hard Mode to recover MP, and is essential for making it through the difficult Nero fight. With this effect, Yuffie will recover 1 MP every 10 seconds normally, and will recover more when she takes damage.
Related Weapons | ||
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