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This is a list of all the spells and abilities in Dragon Quest 2 HD-2D Remake (DQ2). See a list of all the spells and abilities in the game, as well as their effects here.
| Spell and Ability Guides | |
|---|---|
| List of All Spells and Abilities | Best Spells and Abilities Tier List |
Attention! |
Some information from this page was based off older versions of DQ2. Sign in and select under the page's title to be notified of Remake updates! |
|---|
| Spell | Type | Lv. | MP & Effect |
|---|---|---|---|
| Multiheal |
|
|
MP: 18 Restores at least 75 HP to all party members. |
| Defizzle |
|
|
MP: 4 Cures a single ally of the effects of Fizzle, allowing them to use magic again. |
| Zin |
|
|
MP: 5 Sometimes resurrects a fallen ally at 1HP. |
| Kazing |
|
|
MP: 20 Always resurrects a fallen ally. |
| Fullheal |
|
|
MP: 8 Restores all HP to a single ally. |
| Midheal |
|
|
MP: 6 Restores at least 75 HP to a single ally. |
| Squelch |
|
|
MP: 3 Cures a single ally of the effects of Poison. |
| Heal |
|
|
MP: 3 Restores at least 30 HP to a single ally. |
| Omniheal |
|
|
MP: 62 Restores all HP to all party members. |
| Reheal |
|
|
MP: 6 Gradually restores a single party member's HP. |
| Tingle |
|
|
MP: 6 Cures a single party member of the effects of paralysis. |
| Cock-a-Doodle-Doo |
|
|
MP: 3 Cures a single party member of the effects of paralysis. |
| Sheen |
|
|
MP: 18 Lifts a curse from a single ally. |
| Zing |
|
|
MP: 10 Can resurrect a fallen ally. |
| Swoosh |
|
|
MP: 6 Slices through a group of enemies with a powerful whirlwind. |
| Frizzle |
|
|
MP: 6 Burns a single enemy with a large fireball. |
| Bang |
|
|
MP: 5 Damages all enemies with a small explosion. |
| Woosh |
|
|
MP: 4 Slices through a group of enemies with a small whirlwind. |
| Kafrizz |
|
|
MP: 20 Incinerates a single enemy with an enormous fireball. |
| Kasizz |
|
|
MP: 16 Scorches a group of enemies with the blazing flames of the underworld. |
| Boom |
|
|
MP: 9 Engulfs all enemies in a large explosion. |
| Kacrack |
|
|
MP: 12 Skewers all enemies with a hail of sharp icicles. |
| Kacrackle |
|
|
MP: 18 Slices all enemies with a stinging storm of icicles. |
| Kazap |
|
|
MP: 30 Rains down powerful thunderbolts on all enemies. |
| Kaswoosh |
|
|
MP: 16 Slices through a group of enemies with a ferociously destructive whirlwind. |
| Whack |
|
|
MP: 7 A cursed incantation that sends an enemy to the hereafter. |
| Zap |
|
|
MP: 6 Calls down lightning on a single enemy. |
| Zapple |
|
|
MP: 10 Calls down fearsome lightning on a single enemy. |
| Frizz |
|
|
MP: 2 Singes a single enemy with a small fireball |
| Kamikazee |
|
|
MP: 1 Sacrifices your own life to destroy all enemies. |
| Crackle |
|
|
MP: 9 Rips into a group of enemies with sharp icicles. |
| Crack |
|
|
MP: 3 Pierces a single enemy with with razor-sharp icicles. |
| Kaboom |
|
|
MP: 22 Blasts all enemies with an incredibly violent explosion. |
| Thwack |
|
|
MP: 10 A cursed incantation that sends a group of enemies to the hereafter. |
| Sizzle |
|
|
MP: 4 Burns a group of enemies with a blazing wall of fire. |
| Sizz |
|
|
MP: 4 Singes a group of enemies with a blazing fire. |
| Evac |
|
|
MP: 0 Allows you to exit instantly from dungeons caves and towers. |
| Peep |
|
|
MP: 0 Provides an appraisal of items and reveals the nature of a treasure chest's contents. |
| Snoop |
|
|
MP: 2 Lets you know if there's any treasure or other goodies nearby. |
| Zoom |
|
|
MP: 0 Allows you to return instantly to certain places you have visited before. |
| Holy Protection |
|
|
MP: 2 Generates a holy aura that causes weaker monsters to avoid your party. |
| Safe Passage |
|
|
MP: 2 Allows the user and any companions to float unharmed over hazardous surfaces. |
| Click |
|
|
MP: 2 Lets you unlock all doors. |
| Kasap |
|
|
MP: 2 Slightly reduces the defence of a whole group of enemies. |
| Dazzle |
|
|
MP: 4 Envelops a group of enemies in illusions. |
| Achilles' Wheel |
|
|
MP: 16 Forms a magic circle that lowers a group of enemies' defence and magical resistance. |
| Poof |
|
|
MP: 2 Can make a group of enemies disappear. |
| Sap |
|
|
MP: 3 Significantly reduces the defense of a single enemy. |
| Bazoom |
|
|
MP: 7 Sends a single enemy flying off into the distance. |
| Snooze |
|
|
MP: 3 Puts a group of enemies to sleep |
| Fuddle |
|
|
MP: 6 Sends one enemy into a state of confusion. |
| Drain Magic |
|
|
MP: 0 Steals MP from a single enemy. |
| Fizzle |
|
|
MP: 5 Prevents a group of enemies from using magic. |
| Brownie Boost |
|
|
MP: 18 Increases allies' resistances and automatically restores their HP and MP each turn. |
| Insulatle |
|
|
MP: 8 Forms a barrier that protects the user and any allies from breath attacks. |
| Absorb Magic |
|
|
MP: 0 When spells are directed at you, you absorb the MP it cost to cast them. |
| Snub |
|
|
MP: 6 Builds a barrier that protects a single party member from spells. |
| Bounce |
|
|
MP: 8 Forms a barrier around an ally that reflects the spells of friend and foe alike. |
| Magic Barrier |
|
|
MP: 6 Builds a barrier around all party members that provides protection from enemy spells. |
| Oomph |
|
|
MP: 6 Significantly increases the attack of a single party member. |
| Kabuff |
|
|
MP: 5 Increases defense of all party members. |
| Hocus Pocus |
|
|
MP: 20 Take a chance with Lady Luck! Only she knows what will happen. |
| Buff |
|
|
MP: 3 Significantly raises the defence of a single party member. |
| Kaclang |
|
|
MP: 6 Turns all party members to steel for several turns, rendering them invulnerable, but immobile. |
| Type | Description |
|---|---|
| Offensive spells are mainly used to deal damage to enemies. | |
| Recovery spells are mainly used to heal a party member's HP. They can be used during or outside battles. | |
| Field spells only work when you're out of combat to help in exploration. | |
| Debuffing spells inflicts enemies with status effects, such as sleep or prevents them from using Spells. | |
| Buffing spells strengthens a party member, such as increasing its defence. |
There are five (5) types of spells in the game. Each type has its own function but some are only usable when out of combat or while exploring the overworld like the Field type.
Only Recovery spells can be used both during and outside combat.
| Spell | Type | Lv. | MP & Effect |
|---|---|---|---|
| Soothing Song |
|
|
MP: 5 A nice,calm number that restores at least 20 HP to all party members. |
| Meditation |
|
|
MP: 20 Centres the self in order to summon the strongest healing spirit within. |
| Focus Pocus |
|
|
MP: 8 Restores the caster's MP after each turn for a while. |
| Sobering Slap |
|
|
MP: 4 A short, sharp shock that can snap a fellow party member out of sleep, confusion, and paralysis. |
| Wizardly Waft |
|
|
MP: 3 Whips up an ethereal wind that gradually restores the party's MP. |
| Serenity |
|
|
MP: 6 Restores the caster's HP after each turn for a while. |
| Hustle Dance |
|
|
MP: 14 Restores at least 70 HP to all party members. |
| Kerplunk Dance |
|
|
MP: All A self-sacrificing step that resurrects all allies and fully restores their HP. |
| Transcendental Meditation |
|
|
MP: 0 Significantly recovers the caster's MP |
| Remidheal |
|
|
MP: 18 Automatically restores an ally's HP for a while. |
| Wave of Relief |
|
|
MP: 15 Divine forces remove all status ailments affecting the party. |
| Zingslinger |
|
|
MP: 50 Revives all party members with a clean bill of health. |
| Give Magic |
|
|
MP: Half Divides half the caster's MP amongst their allies. |
| Propeller Blade |
|
|
MP: 3 A whirling windy onslaught on a single enemy. |
| Mercurial Thrust |
|
|
MP: 3 Strikes an enemy before anyone else can act. |
| Flying Knee |
|
|
MP: 3 A flying kick that's especially effective against airborne enemies. |
| Cattle Prod |
|
|
MP: 7 A strike that can deal heavy damage to beast family monsters. |
| Helm Splitter |
|
|
MP: 7 An overhead swing that slams into a single enemy, reducing their defence. |
| Stone's Throw |
|
|
MP: 3 Launches a barrage of small stones at all enemies. |
| Flame Slash |
|
|
MP: 6 Slashes an enemy with a white-hot weapon. |
| Undead Undoer |
|
|
MP: 7 A sanctified strike that can deal heavy damage to undead monsters. |
| Wind Sickles |
|
|
MP: 5 Sends several sickles made of air flying towards an enemy. |
| Puff-Puff |
|
|
MP: 0 An embrace so enthusiastic that it inflicts damage on the unlucky recipient. |
| Assassin's Stab |
|
|
MP: 4 An attack on an enemy's weak point that can sometimes kill instantly. |
| Hawkeye Claw |
|
|
MP: 4 A strike that's nigh on undodgeable, unblockable, and unstoppable, even when the user is bedazzled. |
| Double-Edged Slash |
|
|
MP: 6 Does plenty of damage to an enemy, but at the expense of the user's own HP. |
| Hatchet Man |
|
|
MP: 15 Doesn't connect so often, but when it does, it can cause a critical hit. |
| Attack Attacker |
|
|
MP: 6 A heavy hit that reduces an enemy's attack. |
| Knuckle Sandwich |
|
|
MP: 7 A powerfully focused and damaging bare-fisted strike. |
| Double Up |
|
|
MP: 9 Abandon defence in order to unleash an all-out attack on an enemy. |
| Multifists |
|
|
MP: 12 Unleash a four-punch flurry of hits on all enemies. |
| Helichopter |
|
|
MP: 12 Swipes at a group of enemies with a great swing of your weapon. |
| Cutting Edge |
|
|
MP: 20 An overhead swing that can inflict a good deal of damage. |
| Power Puff-Puff |
|
|
MP: 0 Delivers a giant damage-dealing hug to one unlucky enemy. |
| Call of the Wild |
|
|
MP: 7 Summons a wolf warrior that unleashes four strikes on all enemies. |
| Blow Kiss |
|
|
MP: 9 Sends a kiss sailing towards a single enemy that can stop them in their tracks. |
| Lashings of Love |
|
|
MP: 5 An attack on a group of enemies that can deal heavy damage to humanoid-family foes. |
| Sleepy Slap |
|
|
MP: 5 A drowsy attack that sends an enemy off to sleep. |
| Roundhouse Kick |
|
|
MP: 7 A sweeping kick that smacks through a whole group of enemies. |
| Miracle Slash |
|
|
MP: 10 A mysterious attack that hurts an enemy while healing the user. |
| Lightning Slash |
|
|
MP: 8 Slashes an enemy with a crackling weapon infused with lightning. |
| Gust Slash |
|
|
MP: 8 Slashes an enemy with a gale-force weapon. |
| Falcon Slash |
|
|
MP: 10 A double-slicing attack faster than a falcon on the wing. |
| Gigaslash |
|
|
MP: 38 A secret sword technique that assails all enemies with bolts of blazing lightning. |
| Shocking Slash |
|
|
MP: 5 An arresting assault that paralyses an enemy. |
| Thin Air |
|
|
MP: 15 A supersonic kick that sends a shockwave slamming into all enemies. |
| Hypnowhip |
|
|
MP: 7 A whirling wallop on a group of enemies that can sometimes confuse them. |
| Harvest Moon |
|
|
MP: 8 A brutal backflipping kick that hits all enemies. |
| Persecutter |
|
|
MP: 22 A sly strike that can see a single sleeping or confused enemy taking six times the usual damage. |
| Twin Dragon Lash |
|
|
MP: 18 A quick-fire double whip strike against a single enemy that packs the punch of a pair of dragons. |
| Metal Slash |
|
|
MP: 6 An attack that's capable of damaging a single metal-bodied foe. |
| Demon Demeaner |
|
|
MP: 7 An attack that can deal heavy damage to demons. |
| Multislice |
|
|
MP: 8 Unleashes a flurry of slashes that cut through all enemies. |
| Sword Dance |
|
|
MP: 16 Randomly slices through all enemies with a series of controlled cuts. |
| Kacrackle Slash |
|
|
MP: 10 Slashes and enemy with a bitterly cold weapon. |
| Lightning |
|
|
MP: 9 Summons loads of lightning to inflict Zap-type damage on all enemies. |
| Steal Sickle |
|
|
MP: 7 An attack that targets a single enemy, potentially pickpocketing one of their items. |
| Critical Claim |
|
|
MP: 64 A dream ability that can ensure a critical hit on an enemy. |
| Hip Drop |
|
|
MP: 6 A jumping bump that deals big damage. |
| Dragon Slash |
|
|
MP: 7 A brutal blow that causes heavy damage to dragons. |
| Double Dragon Slash |
|
|
MP: 32 A targeted attack that's twice as nice against the scariest, scaliest foes. |
| Beast Bopper |
|
|
MP: 22 A stab with a sword that's especially effective against beast-family enemies. |
| Scrap Mettle |
|
|
MP: 16 An intense attack that sometimes significantly lowers the enemy's defence. |
| Pearly Gates |
|
|
MP: 26 Subjects all enemies to divine judgement. Especially effective against the undead. |
| Quadraslash |
|
|
MP: 24 An almighty attack that cuts through all enemies. |
| Blood of the Berserker |
|
|
MP: 12 Significantly increases the caster's attack, defence, and agility. |
| Martyr's Barter |
|
|
MP: 0 Deals a deadly blow to an enemy at the cost of lowering the caster's HP to 1. |
| Unbridled Blade |
|
|
MP: 32 Brings down a blade on the enemy which deals decisive damage. |
| Backhander |
|
|
MP: 38 Deals significant damage to a single enemy before wounding all their allies as well. |
| Tempered Tantrum |
|
|
MP: 25 Cuts through an enemy with a searing sword flash. |
| Sword of Succour |
|
|
MP: 20 A secret sword technique that hits a single enemy, restoring the wielder's HP and MP in the process. |
| Skysplitter |
|
|
MP: 34 An awesome assault that rends the air itself in two. Highly effective against undead, amorphous, and material family monsters. |
| Lightning Thrust |
|
|
MP: 30 Guaranteed to land a critical hit if it connects with the target. |
| Gyrfalcon Slash |
|
|
MP: 38 Four swift slashes unleashed on a single enemy. |
| Ice and a Slice |
|
|
MP: 38 Frezes an enemy group with a slice from a blade infused with ice. |
| Blade of Ultimate Power |
|
|
MP: 45 Hits an enemy with a superior sword attack. |
| Magic Burst |
|
|
MP: All Drains all the caster's MP to inflict massive magical damage on all enemies. |
| Lightning Storm |
|
|
MP: 36 Thunderbolts thrash all enemies, sometimes paralyzing them to boot. |
| Last Hurrah |
|
|
MP: 15 A magical melody that deals damage to all enemies. The lower your allies' HP, the more damage it deals. |
| Gloomstorm |
|
|
MP: 22 Lightning bolts infused with darkness rain down on all enemies. |
| Cleaner Sweep |
|
|
MP: 56 A double lash of the whip that hits a group of enemies. |
| Big Banga |
|
|
MP: 33 Fries all enemies with an enormous explosion. |
| Frizzwhizz |
|
|
MP: 16 Hits an enemy with a whirlwind of fire. |
| Whipcrackle |
|
|
MP: 16 An electric whip-flick that eviscerates a group of enemies. |
| Blind Rage |
|
|
MP: 18 An unbridled assault that randomly targets enemies with five blows. |
| Thunder Sunderer |
|
|
MP: 20 Electrocutes all enemies foolish enough to stand in your way. |
| Tooth and Claw |
|
|
MP: 20 Send an enemy's fur flying with a swift and savage strike. |
| Miracle Moon |
|
|
MP: 15 Deals damage to all enemies while also healing the caster's wounds. |
| Cold Feet |
|
|
MP: 38 Unleashes a blizzrd of bashings on a group of enemies, lowering their resistance to all kinds of icy attacks. |
| Thunderdragon Dance |
|
|
MP: 60 Unleashes lightning infused lashes on a single foe. |
| Whistle |
|
|
MP: 0 Attracts the attention of nearby monsters. |
| Dig |
|
|
MP: 0 Unearths buried treasure. |
| Nose for Treasure |
|
|
MP: 0 Allows you to find out how much unclaimed treasure is in the area. |
| Service Call |
|
|
MP: 0 Summons a wandering merchant, innkeeper, or priest to your side. |
| Padfoot |
|
|
MP: 0 Allows the user and any companions to travel undetected for a short while. |
| Rib-Tickler |
|
|
MP: 7 A troublesome touch that leaves an enemy unable to act. |
| Spooky Aura |
|
|
MP: 6 Weakens an enemy's resistance to all offensive spells. |
| Fog of War |
|
|
MP: 12 Neutralizes all magical effects affecting allies and enemies alike, as well as preventing everyone from casting spells. |
| Weakening Weave |
|
|
MP: 14 Casts a lunar light on all enemies which lowers their attack |
| Pink Tornado |
|
|
MP: 14 Confuses all enemies with a cyclone of pure pink. |
| Muster Strength |
|
|
MP: 3 Builds up energy to bolster the next attack. |
| Cop Out |
|
|
MP: 2 Deflects enemy attacks onto an enemy or an ally. |
| Dodgy Dance |
|
|
MP: 4 Employs fancy footwork to increase the user's ability to evade attacks. |
| Forbearance |
|
|
MP: 4 Enables the user to stand between the enemy and their allies and soak up all incoming blows. |
| Egg On |
|
|
MP: 3 Cheers on an ally, significantly increasing their attack for one turn. |
| Snap, Crackle, Poof |
|
|
MP: 6 Purple sparkles protect a single party member from instant death and status ailments. |
| Wild Side |
|
|
MP: 30 Allows you to act twice per turn for a wee while. |
| Channel Anger |
|
|
MP: 16 Greatly increases the damage done by any offensive spells the user casts. |
| Ripple of Disruption |
|
|
MP: 10 Removes all beneficial effects from a single enemy. |
| Muster More Strength |
|
|
MP: 12 Allows the caster to deal tripple the damage with their next attack. |
| Gritty Ditty |
|
|
MP: 30 Increases the party's attack and defence for a while. |
| Soul Asylum |
|
|
MP: 70 Renders the entire party practically invincible! |
| Divide |
|
|
MP: 40 Makes three clones of the caster which can carry out the same action three times per turn! |
| Twocus Pocus |
|
|
MP: 15 Causes all spells cast to echo for a while, activating twice in a single turn. |
| The Fight Fantastic |
|
|
MP: 22 A daring dance that significantly increases the party's attack. |
| Brake Wind |
|
|
MP: 15 Deflects breath attacks back at the enemy. |
| 0 Zone |
|
|
MP: 55 Allows a character to cast spells without using MP for a while. |
| Rough 'n' Tumble |
|
|
MP: 13 Raises the caster's rate of evasion and likelihood of counter-attacking |
| Chant of Champions |
|
|
MP: 20 Increases the caster's attack, defence, and chances of landing critical hits. |
| Switcheroo |
|
|
MP: 0 A super-special spell that swaps the caster's HP and MP. |
| Caster Sugar |
|
|
MP: 15 Increases th magical might of offensive spells and the effectiveness of status-changing spells. |
Spells are more magical in nature, referring to things like healing, teleporting, inflicting debuffs, and conjuring elemental attacks to name a few. They consume MP when they're used.
If the Hero is inflicted by Fizzled, it can't use spells until the effect expires.
Abilities are more physical in nature, referring to various non-magic actions like weapon attacks and deflection. They also consume MP like Spells and share the same pool.
Unlike Spells, Abilities are not affected by Fizzled, meaning the Hero can still use abilities even while inflicted by the effect.

Dragon Quest 2 HD-2D Remake Wiki Front
Walkthrough |
Tips and Tricks |
Bosses |
Spells and Abilities |
Locations |
Equipment |
Items |
Enemies |
Seeds |
Characters |
List of All Spells and Abilities



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