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This is a battle walkthrough for the mission The Fight for Fhirdiad from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Previous Battle | Story Walkthrough | Next Battle |
---|---|---|
Chapter 17: Combat at Tailtean Plains | Chapter 18: To the End of a Dream | - |
Victory Conditions | |
---|---|
Defeat the enemy commander. | |
Defeat Conditions | |
Your character or Edelgard falls in battle. | |
# of Player Units | 12 |
# of Enemies | 38 |
Pos | Enemy | Pos | Enemy |
---|---|---|---|
A | Church Soldier (Paladin) | K | Bernhard (Golem) |
B | Church Soldier (Bishop) | L | Iris (Golem) |
C | Church Soldier (Warlock) | M | Wilhelm (Golem) |
D | Church/Kingdom Soldier (Fortress Knight) | N | Chevalier (Golem) |
E | Church Soldier (Falcon Knight) | O | Immaculate One |
F | Church Soldier (Holy Knight) | P | Cyril |
G | Church/Kingdom Soldier (Great Knight) | Q | Catherine |
H | Kingdom Soldier (Sniper) | R | Annette |
I | Gajus (Golem) | S | Ashe |
J | Luca (Golem) | T | Gilbert |
Level | 39 | HP | 57(x4) | Movement | - |
---|---|---|---|---|---|
Class | The Immaculate One | ||||
Attack | Hit Rate | Critical Hit | |||
35 | 96 | 22 | |||
Attack Speed | 16 | Protection | 16 | Resilience | 17 |
Avoidance | 16 | Range | 1-5 | ||
Weapon | Crest Stone of Seiros | Dropped Item | This enemy has no items. |
Level | 38 | HP | 56 | Movement | 8 |
---|---|---|---|---|---|
Class | Wyvern Lord | ||||
Attack | Hit Rate | Critical Hit | |||
54 | 104 | 31 | |||
Attack Speed | 22 | Protection | 32 | Resilience | 17 |
Avoidance | 67 | Range | 1 | ||
Weapon | Brave Axe | Dropped Item | This enemy has no items. | ||
Battalion | Seiros Pegasus Co. | Level | 5 | ||
Endurance | 60 | Gambit | Assembly | Uses | 2 |
Level | 38 | HP | 56 | Movement | 5 |
---|---|---|---|---|---|
Class | Swordmaster | ||||
Attack | Hit Rate | Critical Hit | |||
56 | 120 | 46 | |||
Attack Speed | 36 | Protection | 25 | Resilience | 8 |
Avoidance | 76 | Range | 1 | ||
Weapon | Thunderbrand | Dropped Item | This enemy has no items. | ||
Battalion | Indech Sword Fighters | Level | 5 | ||
Endurance | 105 | Gambit | Retribution | Uses | 2 |
Level | 38 | HP | 38 | Movement | 4 |
---|---|---|---|---|---|
Class | Warlock | ||||
Attack | Hit Rate | Critical Hit | |||
55 | 137 | 17 | |||
Attack Speed | 6 | Protection | 12 | Resilience | 34 |
Avoidance | 16 | Range | 1 | ||
Weapon | Crusher | Dropped Item | This enemy has no items. | ||
Battalion | School of Sorcery SOldiers | Level | 5 | ||
Endurance | 75 | Gambit | Resonant Flames | Uses | 1 |
Level | 38 | HP | 42 | Movement | - |
---|---|---|---|---|---|
Class | Sniper | ||||
Attack | Hit Rate | Critical Hit | |||
42 | 129 | 28 | |||
Attack Speed | 13 | Protection | 19 | Resilience | 13 |
Avoidance | 23 | Range | 2-3 | ||
Weapon | Brave Bow | Dropped Item | This enemy has no items. | ||
Battalion | Gaspard Knights | Level | 5 | ||
Endurance | 105 | Gambit | Assault Troop | Uses | 2 |
Level | 38 | HP | 68 | Movement | - |
---|---|---|---|---|---|
Class | Fortress Knight | ||||
Attack | Hit Rate | Critical Hit | |||
49 | 97 | 13 | |||
Attack Speed | 0 | Protection | 40 | Resilience | 10 |
Avoidance | 15 | Range | 1-2 | ||
Weapon | Tomahawk | Dropped Item | This enemy has no items. | ||
Battalion | Knights of Seiros | Level | 5 | ||
Endurance | 60 | Gambit | Blaze | Uses | 1 |
Enemy data will be gathered soon.
Enemy data will be gathered soon.
Enemy data will be gathered soon.
Enemy data will be gathered soon.
Enemy data will be gathered soon.
Enemy data will be gathered soon.
The only loot is the Thunderbrand, dropped by Catherine upon defeat.
Location | Loot Dropped |
---|---|
1 | Thunderbrand |
This Sword is a Hero's Relic. Well worth it, and required drop anyway. Consider giving it to Jeritza or any sword user with a Crest, as the damage it will do to the Immaculate One will greatly help.
Location | Chest Contents |
---|---|
1 | Prayer Ring |
2 | Speedwing |
Tiles | Description |
---|---|
Edifice | Navigable only by fliers |
Rampart | Navigable only by fliers |
Stairs | Difficult for cavalry to traverse |
Heal Tile+ | 1 Prt, 1 Res, +30% HP each turn for non-fliers |
The area is covered in Fiery Floor tiles, which cause damage to a unit each turn if a unit is standing on it at the start of the turn. Be careful to avoid these.
Two Falcon Knights will appear here as your units cross.
The more the Immaculate One roars, the stronger the Golems get. Do not allow them to get stronger and destroy your units by defeating them before the Immaculate One roars.
This is a rough, long, and slow battle, so make sure to heal up at any chance. There are a multitude of heal tiles you can stay on to keep the fight going for your units!
The damage may not be a lot, but it stacks up quicker than you realize and that little bit of health you lose could help you survive a near-fatal attack by the strong units here.
Fliers are unaffected by the fiery floors, and thus ideal in this level.
To ensure that you don't stay in the fiery floors, use the Stride gambit to increase movement range so that you can cross them in a single turn.
Both your main force are side force will be under heavy fire, so it's good to have a healer per side and Concoctions for those who can't be healed.
Catherine wielding the Thunderbrand is legendary for a reason, and she can destroy anything less than your tankiest units. Make sure to engage her with magic and bows before trying to melee attack her, and even attacking to finish her off in melee is dangerous because she has high avoidance.
Even without the Heal Tile, Catherine is a strong foe. Lure her away by putting your units right outside her attack range. You can determine this by putting your cursor over her and pressing A to keep the range highlighted.
The Immaculate One has armor tiles like regular demon beasts. Use Battalions to destroy The Immaculate One's armor to beat her.
There is no limit to the number of turns you have in this fight. Take it slowly to ensure that you can still have enough power to battle The Immaculate One after dispatching all the other enemies.
Part 2 - Crimson Flower Battle Walkthroughs
Part 2 - Azure Moon | ||
---|---|---|
Chapter 13: The Great Bridge Coup | Chapter 14: Capturing Derdriu | Chapter 15: Protecting Garreg Mach |
Chapter 16: The Siege of Arianrhod | Chapter 17: Combat at Tailtean Plains | Chapter 18: The Fight for Fhirdiad |
Chapter 18: The Fight for Fhirdiad (Black Eagles) Walkthrough
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