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This is the battle walkthrough for the mission The Enbarr Infiltration (Church Route) in Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Previous Battle | Story Walkthrough | Next Battle |
---|---|---|
Chapter 17: Taking Fort Merceus | Chapter 18: The Chaos of War | Chapter 19: Confrontation at the Palace |
Victory Conditions | |
---|---|
Defeat enemy commanders | |
Defeat Conditions | |
Byleth falls in battle. | |
# of Player Units | 10 |
# of Enemies | 40 |
A | Imperial Soldier (Fortress Knight) | B | Imperial Soldier (Warrior) |
---|---|---|---|
C | Imperial Soldier (Grappler) | D | Imperial Soldier (Warlock) |
E | Imperial Soldier (Swordmaster) | F | Imperial Soldier (Sniper) |
G | Imperial Soldier (Dark Bishop) | H | Imperial Soldier (Bishop) |
I | Imperial Soldier (Paladin) | J | Winged Demonic Beast |
K | Death Knight | L | Hubert |
Level | 48 | HP | 63 | Movement | 7 |
---|---|---|---|---|---|
Class | Death Knight | ||||
Attack | Hit Rate | Critical Hit | |||
60 | 37 | 50 | |||
Attack Speed | 36 | Protection | 37 | Resilience | 29 |
Avoidance | 66 | Range | 1 | ||
Weapon | Scythe of Sariel | Dropped Item | Dark Seal | ||
Battalion | Reaper Knights | Level | 5 | ||
Endurance | 75 | Gambit | Assault Troop | Uses | 2 |
Level | 40 | HP | 47 | Movement | - |
---|---|---|---|---|---|
Class | Dark Bishop | ||||
Attack | Hit Rate | Critical Hit | |||
64 | 113 | 28 | |||
Attack Speed | 15 | Protection | 16 | Resilience | 39 |
Avoidance | 35 | Range | 1-2 | ||
Weapon | Agnea's Arrow | Dropped Item | Goddess Icon | ||
Battalion | Vestra Sorcery Engineers | Level | 5 | ||
Endurance | 75 | Gambit | Resonant Lightning | Uses | 1 |
A Brave Sword can be obtained from the chest at the north eastern side of the map.
An Axe of Zoltan can be obtained near the center of the battlefield (at the bottom right corner of the center area).
Tiles | Description |
---|---|
Rampart | Navigable only by fliers |
Stairs | Difficult for cavalry to travers |
Fire Orb | 5 Mt, 15 Durability, 3-12 Rng, Can only be used by Magic Classes |
Ballista | 5 Mt, 15 Durability, 3-12 Rng, Requires Bow Skill of D or higher |
Heal Tile+ | 1 Prt, 1 Res, +30% HP each turn for non-fliers |
If Dorothea/Manuela are placed near the Opera and/or Seteth/Flayn are placed near the Church, you can gain some new battalions after the battle.
There are 2 sets of reinforcemens consisting of 3 Pegasus Knights and a Demon Beast for the first batch and 2 Pegasus Knights with a Demon Beast on the second one. Contrary to what Hubert will say during the battle, no more units will come after these two.
Onager and Ballista location
After occupying the Ballista, you can start attacking enemies from far away. With the Death Knight occupying the center of the battlefield, it is close to impossible to win by fighting them head on. Attack the Demon Beasts and other units within the range of the Ballista then kill them when they approach.
There is a Fire Orb behind the Death Knight so a single unit might not survive the extreme damage the Death Knight can deal followed up by the Fire Orb. Deploy at least two units adjacent to each other to divide the aggro of the Fire Orb and the Death Knight
Hubert has the magic Bolting which has extreme range and damage. Fortunately, magic has limited uses, so prepare a unit with high resistance to magic and use a Pure Water on them until Hubert exhausts all of Bolting's uses. This will allow you to approach Hubert easily.
Part 2 - Silver Snow Battle Walkthroughs
Chapter 18: The Enbarr Infiltration (Church) Walkthrough
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