Popular Guides:
★ Free Time Guide
★ Advice Box Answers
★ Best Classes for Each Character
This is the battle walkthrough for the mission Hunting by Daybreak from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!
List of Contents
Previous Battle | Story Walkthrough | Next Battle |
---|---|---|
Chapter 13: Hunting by Daybreak | Chapter 14: The Alliance Leader's Ambitions | Chapter 15: Ambush at Ailell |
Victory Conditions | |
---|---|
Route the enemy. ↓ Defeat the enemy commander. |
|
Defeat Conditions | |
All your units fall in battle, or a defended location is captured. | |
# of Player Units | 11 |
# of Enemies | Normal: 31 Hard: 35 |
You will be facing Imperial Soldiers. Most of them are mounted and long-range so do not take them lightly. Randolph is accompanied by a squad of fortress knights, with warriors and a warlock to deal damage.
When there are only 5 enemy units left, Randolph will leave the Heal Tile+ and rush to your position.
Pos | Enemy | Pos | Enemy |
---|---|---|---|
A | Imperial Soldier (Armored Knight) | H | Imperial Soldier (Fortress Knight) |
B | Imperial Soldier (Pegasus Knight) | I | Imperial Soldier (Dark Bishop) |
C | Imperial Soldier (Cavalier) | J | Imperial Soldier (Sniper) |
D | Imperial Soldier (Mage) | K | Imperial Soldier (Warrior) |
E | Imperial Soldier (Archer) | L | Imperial Soldier (Warlock) |
F | Imperial Soldier (Mercenary) | M | Randolph |
G | Imperial Soldier (Paladin) |
Level | 29 | HP | 52 | Movement | - |
---|---|---|---|---|---|
Class | Warrior | ||||
Attack | Hit Rate | Critical Hit | |||
52 | 83 | 22 | |||
Attack Speed | 10 | Protection | 21 | Resilience | 8 |
Avoidance | 18 | Range | 1 | ||
Weapon | Silver Axe | Dropped Item | This enemy has no items. | ||
Battalion | Empire Raiders | Level | 4 | ||
Endurance | 75 | Gambit | Absorption | Uses | 1 |
Level | 30 | HP | 57 | Movement | - |
---|---|---|---|---|---|
Class | Warrior | ||||
Attack | Hit Rate | Critical Hit | |||
57 | 101 | 26 | |||
Attack Speed | 16 | Protection | 26 | Resilience | 13 |
Avoidance | 31 | Range | 1 | ||
Weapon | Silver Axe | Dropped Item | This enemy has no items. | ||
Battalion | Empire Raiders | Level | 4 | ||
Endurance | 75 | Gambit | Absorption | Uses | 1 |
There are two lootable items in this map.
Pos | Loot |
---|---|
1 | Brave Lance |
2 | Magic Bow |
A Brave Lance is definitely worth it, due to the double attack. More often than not, in the hands of a skilled lance user, it allows them to defeat enemies in one battle. It's also in the to Randolph, so you'll encounter it anyway unless you flank from the right.
A bow that deals magic damage instead of physical, targeting Res instead of Def. Good to have for archers with decent Mag skill, especially versus armored and flying units.
There are no chests in this battle.
A wide map with few adjacent spaces, you can easily lose your allies if you are not careful. The area is surrounded by terrain only navigable by fliers, as well as fences you can destroy.
Tiles | Description |
---|---|
Wall (Breakable) | HP 20, Impassable until destroyed |
Edifice Fence Rampart |
Navigable only by fliers |
Forest | 1 Prt, +30% Avo, except for fliers |
Thicket | 1 Prt, +20% Avo, except for fliers |
Onager | 1o Mt, 15 Durability, 3-10 Range, cannot be used by mounted or magic units |
Heal Tile+ | 1 Prt, 1 Res, +30% HP each turn for non-fliers |
Most of the enemy units are armored, and with new weapons in the Armory, you should be able to get swords and axes that can pierce through armor. The Golden Deers house also has a lot of archers so you should be strong against flying units.
We highly recommend staying on the backline and waiting for the enemies to approach you. If most of your units are archers and mages, you could be easily wiped out. Stay on the defensive side of the battle and let the long-ranged units attack from afar, and let the tankier units be in front.
Depending on your strategy, if you want to push the enemies back, make sure to secure the onager for the other allies (NPCs).
Part 2 - Verdant Wind Battle Walkthroughs
Chapter 14: Protecting Garreg Mach (Golden Deers) Walkthrough
Genshin Impact Walkthrough & Guides Wiki
Pokemon TCG Pocket (PTCGP) Strategies & Guides Wiki
Call of Duty Black Ops 6 (BO6) Walkthrough & Guides Wiki
Honkai: Star Rail Walkthrough & Guides Wiki
Metaphor: ReFantazio Walkthrough & Guides Wiki
Zenless Zone Zero Walkthrough & Guides Wiki
Pokemon Scarlet and Violet (SV) Walkthrough & Guides Wiki
Throne and Liberty Walkthrough & Guides Wiki
Palworld Walkthrough & Guides Wiki
Monster Hunter Rise: Sunbreak Walkthrough & Guides Wiki
Super Smash Bros. Ultimate Walkthrough & Guides Wiki
Pokemon Legends: Arceus Walkthrough & Guides Wiki
New Pokemon Snap Walkthrough & Guides Wiki
Elden Ring Shadow of the Erdtree Walkthrough & Guides Wiki
Hyrule Warriors: Age of Calamity Walkthrough & Guides Wiki
The Legend of Zelda: Breath of the Wild Walkthrough & Guides Wiki
FF7 Remake Walkthrough & Guides Wiki
©2019 Nintendo / INTELLIGENT SYSTEMS. Co-developed by KOEI TECMO GAMES CO., LTD. Fire Emblem and Nintendo Switch are trademarks of Nintendo. © 2019 Nintendo.
The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game.
The contents we provide on this site were created personally by members of the Game8 editorial department.
We refuse the right to reuse or repost content taken without our permission such as data or images to other sites.