Fire Emblem: Three Houses (FE3H)

Chapter 17: To War at Gronder (Blue Lions) Walkthrough

This is the battle walkthrough for the mission To War at Gronder from Fire Emblem: Three Houses (FETH, FE3H). Read on to find out about map features, what enemies you will encounter, and tips for winning!

Previous Battle Story Walkthrough Next Battle
Chapter 16:
The Great Bridge Coup
Chapter 17: Blood of the Eagle and Lion Chapter 18: Reclaiming the Capital

Chapter 17 (Blue Lions) - Map and Overview

FE3H Battle At Gronder Field (Blue Lions) Map.png

Victory Conditions
Defeat all enemy commanders.
Defeat Conditions
Your character or Dimitri falls in battle.
# of Player Units 10
# of Enemies 22
# of Third Army 16

Chapter 17 (Blue Lions) - Enemies

Adrestrian Empire (edelgard).jpg

Adrestrian Empire (Edelgard's Forces)
A Imperial Soldier (Fortress Knight) B Imperial Soldier (Paladin)
C Mysterious Soldier (Dark Bishop) D Demonic Beast
E Petra F Hubert
G Edelgard H Bernadetta

Leicester Alliance (Claude).jpg

Leicester Alliance (Claude's Forces)
A Alliance Soldier (Fortress Knight) B Alliance Soldier (Sniper)
C Alliance Soldier (Warlock) D Ignatz
E Raphael F Lysithea
G Claude - -

Enemy Stats (Normal)

Bernadetta

Level 34 HP 42 Movement -
Class Sniper
Attack Hit Rate Critical Hit
36 142 24
Attack Speed 10 Protection 16 Resilience 8
Avoidance 10 Range 2-3
Weapon Brave Bow Dropped Item Brave Bow
Battalion Varley Archers Level 4
Endurance 75 Gambit Fusillade Uses 2

Petra

Level 34 HP 45 Movement 6
Class Assassin
Attack Hit Rate Critical Hit
44 126 31
Attack Speed 35 Protection 18 Resilience 8
Avoidance 69 Range 1
Weapon Sword of Zoltan Dropped Item This enemy has no items.
Battalion Brigid Hunters Level 4
Endurance 105 Gambit Poison Tactic Uses 1

Hubert

Level 34 HP 39 Movement 4
Class Dark Bishop
Attack Hit Rate Critical Hit
48 103 20
Attack Speed 10 Protection 15 Resilience 35
Avoidance 25 Range 1-2
Weapon Banshee Θ Dropped Item This enemy has no items.
Battalion Vestra Sorcery Engineers Level 4
Endurance 75 Gambit Resonant Lightning Uses 1

Edelgard

Level 35 HP 49 Movement 5
Class Armored Lord
Attack Hit Rate Critical Hit
63 114 32
Attack Speed 8 Protection 27 Resilience 17
Avoidance 6 Range 1
Weapon Aymr Dropped Item This enemy has no items.
Battalion Supreme Armored Co. Level 4
Endurance 120 Gambit Raging Flames Uses 2

Ignatz

Level 34 HP 42 Movement 5
Class Sniper
Attack Hit Rate Critical Hit
43 150 28
Attack Speed 15 Protection 15 Resilience 16
Avoidance 45 Range 2-3
Weapon Silver Bow Dropped Item This enemy has no items.
Battalion Victor Private Military Level 4
Endurance 105 Gambit Assembly Uses 2

Raphael

Level 34 HP 65 Movement 6
Class Grappler
Attack Hit Rate Critical Hit
44 124 32
Attack Speed 15 Protection 29 Resilience 6
Avoidance 28 Range 1
Weapon Silver Gauntlets Dropped Item This enemy has no items.
Battalion Leicester Mercenaries Level 4
Endurance 105 Gambit Blaze Uses 1

Lysithea

Level 34 HP 34 Movement 5
Class Gremory
Attack Hit Rate Critical Hit
62 131 21
Attack Speed 12 Protection 13 Resilience 33
Avoidance 39 Range 1-2
Weapon Dark Spikes T Dropped Item This enemy has no items.
Battalion Ordelia Sorcery Co. Level 4
Endurance 75 Gambit Resonant Lightning Uses 1

Claude

Level 35 HP 42 Movement 7
Class Wyvern Master
Attack Hit Rate Critical Hit
55 113 41
Attack Speed 22 Protection 18 Resilience 11
Avoidance 47 Range 2-3
Weapon Failnaught Dropped Item This enemy has no items.
Battalion Immortal Corps Level 4
Endurance 120 Gambit Ashes and Dust Uses 2

Hilda

Level 34 HP 60 Movement 5
Class Warrior
Attack Hit Rate Critical Hit
68 127 46
Attack Speed 16 Protection 27 Resilience 9
Avoidance 23 Range 1
Weapon Freikugel Dropped Item This enemy has no items.
Battalion Goneril Valkyries Level 4
Endurance 105 Gambit Assault Troop Uses 2

Leonie

Enemy data will be gathered soon.

Enemy Stats (Hard)

Bernadetta

Enemy data will be gathered soon.

Petra

Level 35 HP 51 Movement 6
Class Assassin
Attack Hit Rate Critical Hit
51 132 38
Attack Speed 42 Protection 24 Resilience 8
Avoidance 78 Range 1
Weapon Sword of Zoltan Dropped Item This enemy has no items.
Battalion Brigid Hunters Level 5
Endurance 105 Gambit Poison Tactic Uses 1

Hubert

Level 35 HP 44 Movement 4
Class Dark Bishop
Attack Hit Rate Critical Hit
54 108 25
Attack Speed 16 Protection 16 Resilience 36
Avoidance 33 Range 1-2
Weapon Banshee Dropped Item This enemy has no items.
Battalion Vestra Sorcery Engineers Level 5
Endurance 75 Gambit Resonant Lightning Uses 1

Edelgard

Level 36 HP 55 Movement 5
Class Armored Lord
Attack Hit Rate Critical Hit
70 122 38
Attack Speed 14 Protection 31 Resilience 23
Avoidance 12 Range 1
Weapon Aymr Dropped Item This enemy has no items.
Battalion Supreme Armored Co. Level 5
Endurance 120 Gambit Raging Flames Uses 2

Ignatz

Enemy data will be gathered soon.

Raphael

Level 35 HP 71 Movement 6
Class Grappler
Attack Hit Rate Critical Hit
51 132 39
Attack Speed 17 Protection 32 Resilience 6
Avoidance 30 Range 1
Weapon Silver Gauntlets Dropped Item This enemy has no items.
Battalion Leicester Mercenaries Level 5
Endurance 105 Gambit Blaze Uses 1

Lysithea

Enemy data will be gathered soon.

Claude

Level 36 HP 47 Movement 7
Class Wyvern Master
Attack Hit Rate Critical Hit
62 119 47
Attack Speed 29 Protection 23 Resilience 13
Avoidance 56 Range 2-3
Weapon Failnaught Dropped Item This enemy has no items.
Battalion Immortal Corps Level 5
Endurance 120 Gambit Ashes and Dust Uses 2/2

Hilda

Enemy data will be gathered soon.

Leonie

Enemy data will be gathered soon.

Loots

FE3H obtainable loots chap 17 battle

Lampos Shield - A

A Lampos Shield can be obtained from the paladin marked as A. It is held by a Paladin make sure to bring a high damage unit to defeat it.

Brave Bow - B

A Brave Bow is held by Bernadetta who stands atop the pyramid. Bernadetta is replaced by an Imperial General if she is recruited to your party. The exact location is shown as B on the map above.

Chapter 17 (Blue Lions) - Chests

fe3h umbral steel.jpg

Umbral Steel

The chest is in the same location as the previous eagle vs lion battle. There is no obtainable key in the battle however, so brining a unit with lockpick or bringing a key is a must to open the said chest.

Chapter 17 (Blue Lions) - Map Features

At the center of the three armies, there is a hill. There are three Heal Tile+'s on the map, one for each of the other house leaders, and directly south of the pyramid. At the very top of the hill lies a ballista, manned by an opponent, that can be used by units that are skilled in Bows.

Tiles Description
Wasteland Difficult for cavalry to traverse
River Navigable only by fliers
Forest 1 Prt, +30% Avo, except for fliers
Cliff Navigable only by fliers
Fence Navigable only by fliers
Pillar Cannot be crossed
Stairs Difficult for cavalry to traverse
Heal Tile+ 1 Prt, 1 Res, +30% HP each turn for non-fliers
Ballista 5 Mt, 15 Durability, 3-12 Rng, Requires Bow Skill of D or higher
Fiery Floor -15% HP each turn for non-fliers

Chapter 17 (Blue Lions) - Tips and Tricks

Armored Knights on the Hill

Fortress knights
Most of the units guarding the hill are armored knights. Make sure to have your magic users ready to engage them.

Claude's Cunning Ambush

A few turns in, Alliance forces will pop up from behind your troops and the forest they are stationed at. Leading the ambush from behind is Hilda, so be careful and keep a good rearguard. Leonie will also join the fray.

The Burning Pyramid

If there are Kingdom and/or Alliance units on the center hill and no Imperial forces there, Edelgard witll set fire to it, causing 15% HP damage to everyone standing there per turn. Once you clear the ballista, evacuate it at once, or if possible, send a minimal force.

Petra at the Ballista

If you manage to defeat Bernadetta from afar, but go around the hill, Petra will go from her position at the south of the pyramid and take the ballista if the hill is clear.

Fire Emblem: Three Houses - Related Links

Part 2 - Azure Moon Battle Walkthroughs

Battle Walkthrough.png
Part 2 - Azure Moon
Chapter 13: Hunting at Daybreak Chapter 14: Protecting Garreg Mach Chapter 15: Ambush at Ailell
Chapter 16: The Great Bridge Coup Chapter 17: To War at Gronder Chapter 18: Reclaiming the Capital
Chapter 19: Saving Derdriu Chapter 20: Taking Fort Merceus Chapter 21: Assault on Enbarr
Chapter 22: Clash at the Imperial Capital

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