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Minecraft Dungeons is a totally new game separate from Minecraft, and it comes with its own assortment of exciting features to get fans of both vanilla Minecraft and dungeon crawler games excited. Learn about each new feature confirmed to appear in the game here!
List of Contents
Although your character's appearance is customizable, their other properties are totally dependent on their Equipment.
The developers have stated numerous times there there will be no Class or Ability system in Minecraft Dungeons. This means that the Weapons and Armor you choose for your character, along with the Enchantments on each of these, will play a much greater role than in other games.
This has the advantage of granting high flexibility to players, who can switch their play style easily by simply changing the Weapon or Armor they have equipped.
Even if they wouldn't be able to make it through on their own, low-level players can adventure together with higher-level players in later areas of the game to obtain high-level Weapons and Armor, which will allow a low-level character to become powerful without need for excessive level grinding.
Leveling up will allow you to power up the Enchantments on your Weapons and Armor.
Similar to the lack of Classes and Abilities, your character also has no inherent Stats. When your character levels up, they don't gain any stat boosts, but instead only gain a single Enchantment Point. This will allow you to power up an Enchantment attached to one of your Weapons or Armor.
Check out our guide to Enchantments to learn more about how to use Enchantment Points!
List of Enchantments
Although it might be tempting to let your teammates die and continue on your merry way, the path ahead won't be so easy. When your teammates die, night will begin to fall on the world of Minecraft! As in the original game, this will lead to the familiar Creepers, as well as other monsters like zombies and spiders appearing.
When you revive your teammates, the sun will come back out, so be sure to bring them back as soon as possible to avoid the creepy crawlies of the dark!
Many multiplayer games encourage players to hoard loot for themselves in a free-for-all, but Minecraft Dungeons has engineered a system to avoid item hogs. When weapons or armor drop, players will be assigned Reserved Drops to ensure that other players can't grab loot that's not rightfully theirs.
For common items like Consumables, drops will not be reserved, but for more significant treasure, this system ensures that players get their fair share.
Gathering near players with Weapons or Armor which grants certain boosts will allow other players to share those boosts. It's been confirmed that the red aura will grant a power boost, while the blue aura will grant a speed boost.
This feature allows players of lower levels to play together in harder areas with higher-level players, allowing easy entry into cooperative play without need for excessive level grinding.
When one of your teammates dies, you can revive them by simply holding a button next to them for a set period of time. Unlike other dungeon crawlers which are heavy on resource management, Minecraft Dungeons seems to encourage fast action by allowing fallen players to quickly come back into the fray.
Even if your entire team is defeated at the same time, with no member left to Revive the others, play will continue after only a few seconds from the same location. The developers have stated that they don't want to punish defeat, so it seems that players can feel confident to get in above their heads and try higher-level areas to find powerful Weapons and Armor, without needing to worry about harsh penalties for failing.
|Tips & Strategies||Game Mechanics|
>>21 There are none. Or that's what we know so far. My player instinct says that it won't have any haha.
Are there any level requirements for armor or a weapon to be equipped?
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Confirmed Features | List of New Features in the Game
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^ Also need help with this
Yep. The game feels like an arcade dungeon crawler game because of that. I think it would be better if they made an actual, great, and deep story for the game.
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