In lieu of a class system, Minecraft Dungeons sports a variety of armor which can transform your player from a tank, to a fast attacker, to a spellcaster. Learn about all the different Armor, and the stats and effects of each!
List of Contents
Click to see the details of the inventory screen!
As Minecraft Dungeons has no Classes or Abilities inherent to each character, Weapons and Armor play a more significant role than other games in determining a player's battle style.
Armor provides a number of benefits to a player, including boosting their max Health, reducing the damage they take, and other effects unique to a given type of Armor.
As with Weapons, each piece of Armor is outfitted with Enchantments which provide additional useful effects. An effective pairing of Enchantments to Armor can make for an unbreakable defense!
As you progress through the game, you'll frequently switch out for superior Weapons and Armor found on your adventures. You can put your old Weapons and Armor to good use by salvaging them, which will yield some amount of Emeralds; in addition, the Enchantment Points already spent on that Armor will be returned. Be sure to Salvage your old gear so you have plenty of Enchantment Points to soup up your new Armor with!
Note: If you have found an armor that is not yet on the list below, please let us know in the comments section with a screenshot of the armor and we'll add it to the list! Thank you!
Name | Effects |
---|---|
Battle Robe | -25% artifact cooldown +30% melee damage |
Champion's Armor | +35% damage reduction Mobs target you more -40% potion cooldown |
Dark Armor | +100% souls gathered 35% damage reduction |
Evocation Robe | -25% item cooldown +15% movespeed aura |
Grim Armor | +100% souls gathered 3% life steal aura |
Guard's Armor | -25% artifact cooldown +10 arrows per bundle |
Hunter's Armor | +10 arrows per bundle +30% ranged damage |
Mercenary Armor | 35% damage reduction +25% weapon damage boost aura |
Mystery Armor | 2 Random Effects |
Phantom Armor | +100% souls gathered +30% ranged damage |
Plate Armor | 20% chance to negate hits 20% damage reduction -10% movespeed |
Reinforced Mail | 35% damage reduction 30% chance to negate hits 100% longer roll cooldown |
Scale Mail | 35% damage reduction +30% melee damage |
Soul Robe | +100% souls gathered +50% artifact damage |
Spelunker Armor | +20% weapon damage boost aura Gives you a pet bat |
Thief Armor | +25% melee attack speed |
Wolf Armor | +20% weapon damage boost aura Health potions heal nearby allies |
Name | Effects |
---|---|
Ocelot Armor | 50% faster roll 35% damage reduction |
Jungle Awakens New Equipment and Artifacts
Name | Effects |
---|---|
Archer's Armor | +15% movespeed aura +10 arrows per bundle +30% ranged damage |
Ember Robe | Burns Nearby Enemies -25% artifact cooldown +15% movespeed aura |
Fox Armor | 30% chance to negate hits +20% weapon damage boost aura Health potions heal nearby allies |
Frost Bite | Spawns a Snowy Companion +100% souls gathered +30% ranged damage |
Full Metal Armor | +30% melee damage 30% chance to negate hits 35% damage reduction 100% longer roll cooldown |
Highland Armor | Gains Speed after Dodge 35% damage reduction +30% melee damage |
Renegade Armor | +25% melee attack speed +35% damage reduction +20% weapon damage boost aura |
Souldancer Robe | 30% chance to negate hits +100% souls gathered +50% artifact damage |
Spider Armor | 3% life steal aura +25% melee attack speed |
Splendid Robe | +50% artifact damage -25% artifact cooldown +30% melee damage |
Titan's Shroud | +20% weapon damage boost aura +100% souls gathered 35% damage reduction |
Wither Armor | 35% damage reduction +100% souls gathered 6% life steal aura |
Name | Effects |
---|---|
Shadow Walker | Brief invulnerability when rolling 50% faster roll 35% damage reduction |
Jungle Awakens New Equipment and Artifacts
List of Armor
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mystery armour effects change