FF7 Remake

How to Complete Monster Variants Pt. 1 | What Materia Do you Get?

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Monster Variants Pt. 1 EDITED.png
This is a guide to the Battle Intel Report No. 9: Monster Variants Pt. 1 in Final Fantasy 7 Remake (FF7R). Find out tips and strategy on how to complete this Chadley Report and obtain the Synergy Materia.

How to Complete No. 9: Monster Variants Pt. 1

Monster Variants Pt. 1

Mission
No.9: Monster Variants Pt. 1
Request
Many monsters have subspecies, and much can be gleaned from the morphological disparities between each. They may even help shed light on the development of interlocking materia. More data required ot test theory.
Condition
Defeat monsters of 3 unique varieties.

What Materia Do you Get?

Obtain the Synergy Materia

You can receive the Synergy Materia for completing this mission.

Monster Variants Pt. 1 Guide

Defeat 3 Monster Variants

Wrath Hound Variant.jpg

In order to clear Monster Variants Pt. 1, you'll have to defeat three unique monster variants. These are kind of like “shiny” versions of enemies, in that they will have different colors, as well as increased HP / attack, and different battle patterns.

Crosshair Mark

Crosshair Mark.jpg

Enemies that have a crosshair shown next to their name are variants. You can check these both in battle, and via enemy intel reports.

Easy to find in Odd Jobs

Odd Jobs.jpg

Several of these enemies will appear in Odd Jobs. The fastest way to complete Monster Variants Pt. 1 would be to clear all of the Chapter 3 and Chapter 8 Odd Jobs.

Use the guides below to find more information about these side quests.

List of Odd Jobs they appear in

Chapter 3 Side Quests
On the Prowl.pngOn the Prowl Rat Problem.pngRat Problem
Chapter 8 Side Quests
Weapons on a Rampage.pngWeapons on a Rampage Kids on Patrol.pngKids on Patrol
The Angel of the Slums.pngThe Angel of the Slum Paying Respects.pngPaying Respects

Battle Intel Report Related Links

List of Battle Intel Reports
No.1 Monster Bio Pt. 1
No.2 Magic Elements Pt. 1
No.3 The Stagger Effect Pt. 1
No.4 The Stagger Effect Pt. 2
No.5 Combat Simulation: Shiva
No.6 Monster Bio Pt. 2
No.7 Magic Elements Pt. 2
No.8 The Manipulation Technique
No.9 Monster Variants Pt. 1
No.10 Combat Simulation: Fat Chocobo
No.11 Monster Bio Pt. 3
No.12 The Stagger Effect Pt. 3
No.13 Refocus Analysis
No.14 The Stagger Effect Pt. 4
No.15 Combat Simulation: Leviathan
No.16 Monster Bio Pt. 4
No.17 Weapon Abilities
No.18 MP Consumption
No.19 Monster Variants Pt.2

Battle Intel Reports

Author

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