FF7 Remake

Chapter 11: Haunted Story Guide & Walkthrough

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This is a guide and walkthrough to Chapter 11: Haunted, a story chapter in the game Final Fantasy 7 Remake. Read on to learn locations of items, rewards for completing this chapter, as well as useful tips and strategies for getting through this part of the story.

Previous Chapter Rough Waters
Current Chapter Haunted
Next Chapter Fight for Survival

List of Main Scenario Objectives

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No. Title Description
1 A Train Wreck Guided by someone or something, the group arrives at the maintenance facility. Though unnerved by the strange things they see, they head inside.
1-1 Toward the Light Tifa tells the others about the rumors she has heard regarding this place as they follow the dim light through the gloom.
1-2 Someone's There The party cannot shake the feeling that someone else is in the graveyard. Cautiously, they move forward.
2 Pass Through the Maintenance Facility Although the party was not able to tell what the ghosts wanted, they do make it out of the maintenance facility. Hopefully it will not take much longer to reunite with the others in Sector 7.
2-1 All Aboard for the Graveyard They make their way into the train car and head further inside to look for an exit.
2-2 Shadow in the Control Room The three use the control room terminal to restore power to the crane.
2-3 Crane Game The party uses the crane to link the train cars.
2-4 Head for the Exit The party makes its way through the connected train cars and heads for the exit.
3 Back Amongst Friends The three are finally back in the Sector 7 slums. Shinra choppers circle the support pillar, and the sound of gunfire rings out. There's not a moment to spare.
3-1 Blocked Road The intercepted radio message is confirmation that Shinra's plan is real. But first, they must leave the graveyard.
3-2 Clear the Way The party moves the cars and secures a way out of the graveyard, hoping they are not too late.

Chapter 11: Haunted Walkthrough

Train Graveyard - Outside

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Objectives
1 Follow Tifa and Aerith over the train and watch the brief scene. Head through the train and take out the group of Wererats.
MythrilRod.pngGo through the opposite train, turn right and go down the path to find a chest with a Mythril Rod.
2 Climb up the ladder ahead and to the right, then climb down the opposite side of the train. After the door shakes, go close to it. Fight the Cripshays that burst out of the building. Proceed through the building.
3 Duck under the scaffolding to the left and continue along the path. In the next train, shimmy along the right side. Outside fight another group of Cripshays.
Go through the train to the left, if you please, for a chest with 1 measly gil.
4 Take the ladder to the right, then go down the other. Fight the five Cripshays, then take the ladder at the end of the path.
hp up materia.jpgAfter the fight with the Cripshays, go left and pick up the HP Up Materia at the end of the path.
5 Walk straight ahead across the path made of junk until a cutscene begins. Go through the graffiti-covered door to the building and head inside the Abandoned Station.

Abandoned Station - Maintenance Facility

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Objectives
1 Watch the scene then get Ghostbustin'. After defeating the Ghost, continue ahead and watch the cutscene.
2 Head back to the entrance and fight two Cripshays. The doors will close ahead of you. Wait for the train to your right to light up. All aboard!
3 Pass through the train and go up the stairs ahead and to your right. Go to the console ahead and to the left. Continue ahead for a short cutscene, and the bridge on the right will magically be repaired. Go across it and into the office on your left. Inside, you'll bust another group of Ghosts.
GothicBangle1.pngGo down the staircase in front of the office entrance to find a Lesser Drake and a chest with a Gothic Bangle.
4 Go out the other door of the office and turn right. You'll find two staircases, one going up and one going down. Take the one on the left, going down.
The door at the top of the staircase going up will be locked.
2MegaPotion.pngOpposite the first office, go in the door to another office and fight a Ghost. Go out the door to on the left side, then out the other door to your immediate left for a chest with 2 Mega-Potions.
3EchoMist.pngAt the bottom of the staircase, go around to the back wall to find a chest with 3 Echo Mists.
5 Climb up the ladder. Follow the path to another ladder down into an open area with a group of Cripshays.
6 Go up the staircase to your right, then go up the stairs opposite you, where you will find a rest area.
1000gil.pngOn the floor between the two staircases, you can find a treasure chest with 1,000 Gil.
MoogleMedal.pngPass through the office on the same floor and exit the door opposite the entrance. You'll find a treasure chest containing a Moogle Medal.
7 Go along the path into the control room and interact with the panel for a cutscene.
Boss
8
Fight the Ghoul.
Defeating the Ghoul will get you a Subversion Materia.
How to Beat the Ghoul
8 Go through the opposite door, which will take you back to the top of the staircase from step 4. Head downstairs and into the nearby office. Go through to the far door, which will now be unlocked. There will be a console to operate a crane on the other side.
9 Go down the nearby staircase and into the newly-placed train. Go through the left door of the train, and go out the door on the right in the other car.
3EchoMists2.pngFight the two Lesser Drakes and continue around to the left to find a chest with 3 Echo Mists.

Train Graveyard - Outside (Part 2)

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Objectives
1 Once outside, go to the console ahead and to the left to activate the turntable. Head right and fight five Wererats and two Ghosts. Cross the turntable and climb up the ladder.
HiPotion.pngAfter crossing the turntable, go back and to the right to find a chest with a Hi-Potion.
2 Go down the ladder and climb the next ladder up into the train control room. Interact with the lever to start the train and open a path.
3 After the cutscene, go back down the ladder. Climb the ladder onto the train to the right and go along the path, then go down the ladder. Go through the next train and you'll find another train you can move. Circle back around to the other side and take out the Lesser Drake and Cerulean Drake before continuing along the path.
2MegaPotion2.pngAfter you push the train, you can find a treasure chest with 2 Mega-Potions in the newly-opened gap to the right.
4 Once you reach another dead end you will find a third train that move to create a bridge. Go back two trains to find a ladder to climb up, and continue along the trains to a ladder leading down to a rest area. Prepre yourself before moving on to another boss fight.
Boss
5
Fight Eligor.
Defeating Eligor will get you 1040 EXP, 10 AP, 1,200 Gil, and a bottle of Echo Mist.
How to Beat Eligor
6 Continue along the path to finally escape the Train Graveyard.

Maps and Obtainable Items

Maps

List of Maps
Old Sector 7 Station - Switchyard 2 Maintenance Facility - 2F
Old Sector 7 Station - Switchyard 1

Obtainable Items

Train Graveyard
Mythril Rod HP Up Materia -
Maintenance Facility
Gothic Bangle Mega-Potion x2 Echo Mist x3
Moogle Medal - -
Train Graveyard 2
Hi-Potion Mega-Potion x2 -

Shops & Vending Machines

Vending Machine - Switchyard 2 - Section C

On the full map On the area map
Item Price
Potion 50 Gil
Hi-Potion 300 Gil
Ether 500 Gil
Phoenix Down 300 Gil
Antidote 80 Gil
Echo Mist 100 Gil
Smelling Salts 80 Gil
Weapon / Armor Price
Titanium Bangle 2000 Gil
Caliginous Bracelet 3200 Gil
Studded Bracer 3200 Gil
Mythril Armlet 3200 Gil
Accessory Price
Power Wristguards 800 Gil
Bulletproof Vest 800 Gil
Earrings 800 Gil
Talisman 800 Gil
Supernatural Wristguards 5000 Gil
Survival Vest 5000 Gil
Platinum Earrings 5000 Gil
Timeworn Talisman 5000 Gil
Star Pendant 1500 Gil
Headband 1500 Gil
Revival Earrings 500 Gil
Materia Price
Healing Materia 600 Gil
Cleansing Materia 1500 Gil
Revival Materia 3000 Gil
Fire Materia 500 Gil
Ice Materia 500 Gil
Lightning Materia 500 Gil
Poison Materia 1500 Gil
Barrier Materia 1500 Gil
Binding Materia 3000 Gil
HP Up Materia 2000 Gil
MP Up Materia 2000 Gil
Deadly Dodge Materia 600 Gil

Vending Machine - Maintenance Facility

On the full map On the area map
Item Price
6. Let the Battles Begin! (Stock: 1) 50 Gil
Potion 50 Gil
Hi-Potion 300 Gil
Mega-Potion (Stock: 3) 300 Gil
Ether 500 Gil
Ether (Stock: 2) 100 Gil
Phoenix Down 300 Gil
Phoenix Down (Stock: 2) 100 Gil
Antidote 80 Gil
Echo Mist 100 Gil
Smelling Salts 80 Gil
Weapon / Armor Price
Titanium Bangle 2000 Gil
Caliginous Bracelet 3200 Gil
Studded Bracer 3200 Gil
Mythril Armlet 3200 Gil
Accessory Price
Power Wristguards 800 Gil
Bulletproof Vest 800 Gil
Earrings 800 Gil
Talisman 800 Gil
Supernatural Wristguards 5000 Gil
Survival Vest 5000 Gil
Platinum Earrings 5000 Gil
Timeworn Talisman 5000 Gil
Star Pendant 1500 Gil
Headband 1500 Gil
Revival Earrings 500 Gil
Materia Price
Healing Materia 600 Gil
Cleansing Materia 1500 Gil
Revival Materia 3000 Gil
Fire Materia 500 Gil
Ice Materia 500 Gil
Lightning Materia 500 Gil
Poison Materia 1500 Gil
Barrier Materia 1500 Gil
Binding Materia 3000 Gil
HP Up Materia 2000 Gil
MP Up Materia 2000 Gil
Deadly Dodge Materia 600 Gil

Vending Machine - Freight Storage

On the full map On the area map
Item Price
Potion 50 Gil
Hi-Potion 300 Gil
Mega-Potion (Stock: 3) 300 Gil
Ether 500 Gil
Ether (Stock: 2) 100 Gil
Phoenix Down 300 Gil
Phoenix Down (Stock: 2) 100 Gil
Antidote 80 Gil
Echo Mist 100 Gil
Smelling Salts 80 Gil
Weapon / Armor Price
Titanium Bangle 2000 Gil
Caliginous Bracelet 3200 Gil
Studded Bracer 3200 Gil
Mythril Armlet 3200 Gil
Accessory Price
Power Wristguards 800 Gil
Bulletproof Vest 800 Gil
Earrings 800 Gil
Talisman 800 Gil
Supernatural Wristguards 5000 Gil
Survival Vest 5000 Gil
Platinum Earrings 5000 Gil
Timeworn Talisman 5000 Gil
Star Pendant 1500 Gil
Headband 1500 Gil
Revival Earrings 500 Gil
Materia Price
Healing Materia 600 Gil
Cleansing Materia 1500 Gil
Revival Materia 3000 Gil
Fire Materia 500 Gil
Ice Materia 500 Gil
Lightning Materia 500 Gil
Poison Materia 1500 Gil
Barrier Materia 1500 Gil
Binding Materia 3000 Gil
HP Up Materia 2000 Gil
MP Up Materia 2000 Gil
Deadly Dodge Materia 600 Gil

Tips and Strategies

Ghosts

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These crafty little buggers will cast Shield if you attack them with physical attacks or Reflect when hit with magic, so go after them with one and then switch to the other. They are weak to fire and resistant to ice. If possible, hit them with magic first so you can more easily take them out with physical attacks.

Ghost Weaknesses and Obtainable Items

Equip Fire Materia

Except for the last boss of the chapter, Eligor, almost all the enemies in this chapter will be weak to Fire. Be sure to equip all the Fire Materia you have, and consider buying more frrom a Vending Machine so you can equip your whole party with Fire.

How to Get Fire Materia

Boss Strategy Guide

Ghoul

Ghoul
Ghoul.jpg
Where it Appears Weaknesses
Maintenance Facility Fire

How to Beat the Ghoul

How to Defeat the Ghoul - Key Points

  • Weak against Fire
  • Hit it with physical attacks while blue, magic when red
  • Stay away from the blue flames
  • Avoid it when it uses Telekenesis

Eligor

Eligor
Eligor.png
Where it Appears Weaknesses
Train Graveyard - Outside Ice, Wind

How to Beat Eligor

How to Defeat Eligor - Key Points

  • Weak against Ice, wind while in the sky
  • Don't target its wheels until phase 3
  • Hide behind the container during Javelin Bolts
  • Get close and dodge Sweeping Gaze

Story Walkthrough Related Links

Story Walkthrough

Chapter 1 The Destruction of Mako Reactor 1
Chapter 2 Fateful Encounters
Chapter 3 Home Sweet Slum
Chapter 4 Mad Dash
Chapter 5 Dogged Pursuit
Chapter 6 Light the Way
Chapter 7 A Trap is Sprung
Chapter 8 Budding Bodyguard
Chapter 9 The Town That Never Sleeps
Chapter 10 Rough Waters
Chapter 11 Haunted
Chapter 12 Fight for Survival
Chapter 13 A Broken World
Chapter 14 In Search of Hope
Chapter 15 The Day Midgar Stood Still
Chapter 16 The Belly of the Beast
Chapter 17 Deliverance from Chaos
Chapter 18 Destiny's Crossroads
INTERmission Chapters
Chapter 1 Wutai's Finest
Chapter 2 Covert Ops

Author

    Walkthrough Menu

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