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This guide explains everything you need to know about the Classic Mode Difficulty Setting in the game Final Fantasy 7 Remake (FF7R). Learn about how characters behave in Classic Mode, and the differences from Easy and Normal Mode.
List of Contents
“The player-controlled character will attack and defend automatically, allowing you to focus on executing commands. The battle difficulty is the same as Easy.” - In-game description of Classic Mode |
Classic Mode is one of the three Difficulty Settings available for the game. Classic Mode is intended for players who are not familiar with action games, and who prefer the turn-based combat of the original Final Fantasy 7.
To learn how to switch to Classic Mode, check our guide on switching the game's Difficulty Setting.
Similar to how non-selected party members move automatically in Easy and Normal Mode, all characters, including the selected party member, will attack, defend, and evade on their own.
Keep in mind that characters will not use ATB commands automatically – the player will need to select the character or use L2 or R2 to give them commands, as with other Difficulty Settings.
Even if the Difficulty Setting is set to Classic Mode, you can control the selected character as with Easy and Normal Mode, and all buttons will work as always. The character will simply execute actions from the player, and then continue moving automatically afterwards.
Each character's ATB Gauge will fill as time passes, as the character attacks enemies, or successfully guards against attacks.
As with Easy and Normal Mode, time will slow to a crawl when executing commands, so you'll be able to focus on choosing a command to use without having to rush or watch your characters' health.
For those who find action-based combat stressful, Classic Mode might be more up their alley – without having to dodge and press buttons with precise timing, players can plan their strategy for a battle and coordinate their characters to deliver a swift defeat.
Although the original Final Fantasy 7 was a challenging game in itself, the Remake's Classic Mode is unfortunately limited to an Easy Difficulty Setting. This means that for players who are in search of a more challenging turn-based experience, we might have to wait for a future patch or release. We'll update this page with any new information if an expansion for Classic Mode is released.
Playing the Game |
---|
Basic Controls |
Camera Controls and Camera Settings |
Map Navigation Guide |
How to Change Difficulty |
What is Classic Mode? |
Menu & Equipment |
Weapon Upgrade Guide | How to Learn Weapon Abilities |
Character Stats |
Battle Icons Guide |
Status Effects and Ailments |
Combat & Battle System |
Battle System Guide and How to Fight |
How to Stagger Enemies to 200% and 300% |
Understanding the ATB Gauge |
How to Change Characters |
How to Get Unbound |
How to Use Items |
How to Restore HP and MP |
How to Run Away |
How to Summon |
How to Use Shortcuts |
Game Mechanics for Advanced Players |
How Do Critical Hits Work? |
How Does Stunning Work? | Enemy Interruption |
How to Recover MP in Hard Mode |
Can You Break the Damage Cap? |
FF7R Intergrade Features |
Photo Mode and How to Use |
Synergy Guide: How to Synergize Yuffie and Sonon |
In simple terms, it has that auto-combat function. I just need to worry about strategy. Great.
What is Classic Mode?
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The mode you use if you dont wanna play the game.