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This is a walkthrough for Karkaton (Chapter 4) in Miitopia on the Nintendo Switch. Read on to learn how to progress through Karkaton, the best team for Karkaton, and the Karkaton map list.
List of Contents
1 | Head for Haven Hollow at "A". |
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2 | Rescue 3 of your teammates' faces at ⑤, ⑦, and ⑪. Head into the main Karkaton area afterwards. |
3 | Your party will be divided at "B". Reunite with them at "C". |
4 | Defeat Cerberus at ⑲ to rescue 3 more of your teammates' faces. |
5 | Your party will be divided again in the Grand Hall at "D". Rescue your teammate's faces at ㉗ and ㉛, then reunite with your other teammates at "E". |
6 | Rescue your last teammate's face in the Armory at ㊱. |
7 | Head towards the Dark Lord's Throne and clear your way to the final area of the room. |
8 | Fight the Dark Lord at the end of the map. |
Recommended Lineup for Chapter 4 | |||
---|---|---|---|
'Hero' Cat | Friend 1 Scientist | Friend 2 Warrior | Friend 3 Flower |
Energetic | Cool | Energetic | Cool |
Assuming you've used the Cat job for Chapter 3, you can continue to use this job from this Chapter onwards. The damage and utility the Cat can give is huge, making it an ideal choice of job for the late game.
At this point of the game you should have a good grasp of how and when to use the Safe Spot. With proper use, you can actually clear the chapter without having to rely on healers. That being said you can bring on the best attackers you've got, preferrably a Warrior for soaking damage and a Scientist for area of effect damage and status ailment protection. If you haven't mastered the use of Safe Spot yet, it's also perfectly fine to bring a healer teammate along instead.
You start Karkaton alone, but as you progress through the region, you'll rescue the faces of the 9 allies who have joined you throughout your Miitopia adventure. By the end of Karkaton, you'll have a 10-member party at your Inn. This means that you can experiment with different line-ups of your 4-person team. You can also stick to the same line-up throughout Karkaton (in the areas unaffected by the party split).
For Karkaton itself, it's obviously ideal to stick to 1 line-up and just buff those 4 members' stats by consuming Grub or buying Equipment. Doing so will definitely make defeating the Dark Lord with that line-up very easy. On the other hand, experimenting with and leveling up the different members of your party will also help out later in Otherworld, where all party members will be required to fight. Both are viable options.
It's recommended to have a Scientist or a Princess on the team, as these Jobs have a skill that prevents team members from getting afflicted with status conditions. This type of skill comes in handy in Karkaton, especially in the final fight with the Dark Lord.
After rescuing all your teammates, you will unlock the ability to change Jobs (for either main character or team member) at any point while in an Inn. Do take note that if you switch to a Job you have not previously used yet, your level will be reset to 1. If you change back to a job you have previously used, your level will be set at whatever level you left the job at.
Below is a list of maps to guide you through Karkaton Ascent.
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
① Karkaton Ascent |
Clear Chapter 3
Lightning Cloud / Mage Goblin / Owlet A: Mummy Jerky ★★ (1) B: Penguin Treat ★★ (1) |
② Karkaton Ascent |
Clear ①
Skulleton / Mage Goblin A: 350G B: Game Ticket (3) |
③ Karkaton Ascent |
Talk to the Great Safe in Point A
Mage Goblin / Owlet |
④ Karkaton Ascent |
Clear ③
Lightning Cloud / Fiend / Skulleton / Dark Griffin / Blue Minotaur / Mage Goblin / Owlet / Mole A: 1000G B: 500G C: 250G |
⑤ Karkaton Ascent |
Clear ④
1st encounter: Magma "Teammate" Slime Subsequent encounters: Skulleton |
⑥ Karkaton Ascent |
Clear ③
Lightning Cloud / Skulleton / Mage Goblin A: 270G B: 490G |
⑦ Karkaton Ascent |
Clear ⑥
1st encounter: Paincloud "Teammate" Subsequent encounters: Skulleton |
⑧ Karkaton Ascent |
Clear ⑦
None A: Armor (Max level: 18) |
⑨ Karkaton Ascent |
Clear ③
Lightning Cloud / Skulleton / Mage Goblin A: Game Ticket (1) |
⑩ Karkaton Ascent |
Clear the eastern route of ⑨
None A: Armor (Max level: 18) |
⑪ Karkaton Ascent |
Clear ② or ⑩
1st encounter: Burning "Teammate" Golem Subsequent encounters: Skulleton |
⑫ Karkaton Ascent |
Rescue 3 Party Members
Hobgoblin / Imp A: Game Ticket (3) |
⑬ Karkaton Ascent |
Clear ⑫
Gold Butterfly / Skulleton / Dark Griffin / Owlet A: Tomato Spaghetti ★ (2) B: 590G |
Below is a list of maps to guide you through the main Karkaton area.
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
⑭ Karkaton |
Clear ⑬
Hobgoblin / Bomb |
⑮ Karkaton |
Separate from Party Members at Point B
Hobgoblin / Bomb / Burning Mummy A: MP Candy (1) |
⑯ Karkaton |
Clear ⑮
Hobgoblin / Bomb / Burning Mummy A: Game Ticket (3) |
⑰ Karkaton |
Separate Party Members at (15) and reach Point C
Hobgoblin / Bomb / Burning Mummy A: Game Ticket (1) B: 700G C: BBQ Scorpion ★ (1) |
⑱ Karkaton |
Activate the switch at the upper route of ⑯ and clear ⑰
Bomb A: Weapon (Max level: 18) |
⑲ Karkaton |
Meet Party Members at Point C
1st encounter: Cerberus Subsequent encounters: Bomb |
Below is a list of maps to guide you through Karkaton Peak.
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
⑳ Karkaton Peak |
Clear ⑲
Skulleton A: 1020G |
㉑ Karkaton Peak |
Clear ⑳
None A: 4000G |
㉒ Karkaton Peak |
Clear ⑳
Skulleton / Dark Griffin / Spring Breeze / Bomb A: Goblin Ham ★★ (1) |
㉓ Karkaton Peak |
Clear ㉒
Dark Griffin A: HP Banana (3) |
Below is a list of maps to guide you through Karkaton: Grand Hall.
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
㉔ Grand Hall |
Separate from Party Members at Point D
Clever Imp / Imp / Naughty Imp A: 890G B: Game Ticket (3) |
㉕ Grand Hall |
Clear ㉔
Bansheevil / Clever Imp / Fiend / Imp A: Trap Chest B: Devil's Food Cake ★★ (1) |
㉖ Grand Hall |
Clear ㉕
None A: 1470G B: Armor (Max level: 18) |
㉗ Grand Hall |
Clear ㉔
1st encounter: "Teammate" Demon / Naughty Imp Subsequent encounters: Bansheevil / Imp |
㉘ Grand Hall |
Separate Party Members at ㉔ and reach Point E
Clever Imp / Gold Butterfly / Fiend A: Game Ticket (1) B: MP Candy (1) |
㉙ Grand Hall |
Clear ㉘
Skulleton A: Game Ticket (3) B: Trap Chest |
㉚ Grand Hall |
Clear ㉘
Bansheevil / Dark Griffin A: Trap Chest B: 1800G |
㉛ Grand Hall |
Clear ㉙ or ㉚
1st encounter: Study of "Teammate" Subsequent encounters: Bansheevil / Bomb |
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
㉜ Armory |
Meet Party Members at Point E
Spike Tower / Bomb A: 1000G |
㉝ Armory |
Clear ㉜
Gold Butterfly / Spike Tower / Bomb |
㉞ Armory |
Meet Party Members at Point E
Silver Cobra A: 1600G |
㉟ Armory |
Clear ㉞
Clever Imp / Gold Butterfly / Fiend / Silver Cobra |
㊱ Armory |
Clear ㉝ or ㉟
1st encounter: Spirit Sword / Spirit Shield / "Teammate" Armor Subsequent encounters: Clever Imp A: 2200G |
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
㊲ Inner Passage |
Clear ㊱
Gold Butterfly / Flaming Wind / Blue Minotaur A: Game Ticket (3) B: Gorilla Protein ★★ (1) |
㊳ Inner Passage |
Clear ㊲
Dark Griffin / Spike Tower / Blue Minotaur |
㊴ Inner Passage |
Clear ㊳
None A: Weapon (Max level: 18) |
㊵ Inner Passage |
Clear ㊲
Silver Cobra / Blue Minotaur |
㊶ Inner Passage |
Clear ㊵
None A: Armor (Max level: 18) |
㊷ Inner Passage |
Clear ㊲
Clever Imp / Silver Cobra / Flaming Wind / Blue Minotaur A: Game Ticket (3) B: HP Banana (2) C: Cake (1) |
㊸ Inner Passage |
Clear ㊷
1st encounter: Dragon Subsequent encounters: Clever Imp / Flaming Wind A: 2400G |
Map Image | Unlock Condition / Enemies / Treasure Locations |
---|---|
㊹ Dark Lord's Throne |
Clear ㊸
Clever Imp / Fiend / Spike Tower / Flaming Wind / Blue Minotaur A: 950G B: 1600G |
㊺ Dark Lord's Throne |
Clear ㊹
Silver Cobra / Dark Griffin / Flaming Wind / Blue Minotaur A: Game Ticket (1) B: Game Ticket (3) |
How to Beat the Dark Lord: Boss Guide
See Map and Guide List | |
Map List for Main Story | |
---|---|
Chapter 1: Greenhorne | Chapter 2: Neksdor |
Chapter 3: Realm of the Fey | Chapter 4: Karkaton |
Chapter 5-1: Traveler's Hub | Chapter 5-2: Powdered Peaks |
Chapter 5-3: Peculia | Chapter 5-4: Nimbus |
Chapter 6: The Sky Scraper / Otherworld | |
Post Game Maps | |
Galados Isle | New Lumos |
Tower of Dread | Tower of Despair |
Karkaton Walkthrough (Chapter 4)
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