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This is a list of rarity 2 items and materials in Monster Hunter World (MHW) and Iceborne. Click the links below to find out more about each item!
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| Item | Type | Description |
|---|---|---|
| Adamant Seed | Plant Material | Temporarily raises your defense when ingested by hardening tissue. |
| Arowana Bait | Fish Material | A ball of bait favored by fish of the Arowana family. |
| Astera Jerky | Medicine | Juicy, dried meat made by Astera's chef. Boosts natural healing and cures bleeding. |
| Barrel Bomb | Traps | A small time bomb. |
| Blazenut | Plant Material | Used to make gunpowder that greatly increases ammo firepower. |
| Blissbill | Endemic Life | An herbivorous bird that feeds on fruits and seeds. Comfortable around humans and common near Astera. |
| Blue Mushroom | Plant Material | A mushroom infused with power-enhancing effects. Used in restorative items. |
| Bomb Arowana | Endemic Life | Fish that smell of gunpowder. Use their scales and fire herbs to craft large amounts of quality gunpowder. |
| Bomb Arowana Scale | Fish Material | The scales of a Bomb Arowana. Combine with fire herb to make a large amount of Lv3 gunpowder. |
| Bomberry | Plant Material | A nut that ruptures on impact. Used to make cluster bombs. |
| Bounce Bomb | Traps | Launches into the air when set. This modified bomb requires skill to use. |
| Burst Arowana | Endemic Life | Fish that smell of gunpowder. Use their scales and fire herbs to craft large amounts of gunpowder. |
| Burst Arowana Scale | Fish Material | The scales of a Burst Arowana. Combine with fire herb to make a large amount of level 2 gunpowder. |
| Carrier Ant | Endemic Life | Ants that are known to carry about all sorts of items, including, rarely, large monster materials. |
| Catalyst | Medicine | Works with other materials to enhance their effects. Cannot be used by itself. |
| Climbing Joyperch | Endemic Life | An amphibian that has retained many of its ancient characteristics. Their songs can be heard during rainfall. |
| Cluster Bomb Level 1 | Phial | Ammo that fragments into three shells upon impact. Beware of friendly fire! Capacity: 3 |
| Cobalt Flutterfly | Endemic Life | A beautiful, vibrant butterfly with cobalt-blue wings. |
| Dash Juice | Medicine | Dulls one's sense of exhaustion. Reduces stamina depletion for a time. |
| Devil's Blight | Plant Material | A very rare fungus that pulses with extreme heat. Add to a barrel bomb for a dramatically stronger blast. |
| Dragonstrike Nut | Plant Material | A nut that explodes on impact. Used to make wyvern ammo. |
| Drugged Meat | Meat | Raw meat that puts whatever eats it to sleep. Makes great bait for traps. |
| Dung Beetle | Endemic Life | A beetle known to roll balls of monster dung. This process hardens the dung into fine Slinger ammo. |
| Dung Pod | Slinger Ammo | Slinger ammo that releases a strong odor on impact. Causes certain monsters to flee. |
| Emperor Hopper | Endemic Life | A grasshopper as big as its moniker would suggest. Its swift, frenetic jumps make it hard to capture. |
| Energy Drink | Medicine | A Guild-approved beverage that boosts your stamina. Helps shake off sleep, too! |
| Exhaust Ammo Level 1 | Phial | Ammo that drains a monster's stamina. Capacity: 12 |
| Fire Herb | Plant Material | A wondrous, flammable plant. Useful for crafting explosives. |
| First-aid Med | Medicine | Restores a small amount of health. (Supply Item) |
| First-aid Med+ | Medicine | Restores a moderate amount of health. (Supply Item) |
| Flamenut | Plant Material | Used to make gunpowder that increases ammo firepower. |
| Flaming Ammo | Phial | Ammo that packs a punch against monsters susceptible to fire. Capacity: 60 |
| Flash Pod | Slinger Ammo | Slinger ammo that flashes brightly on impact. Fire it right under a monster's nose to blind it. |
| Flashbug | Insect | An insect that emits a powerful flash when it dies. Required to craft Flash Pods. |
| Flashfly | Endemic Life | An insect that emits a bright flash when struck, which is brighter when in a swarm. The flash blinds monsters. |
| Forest Gekko | Endemic Life | An arboreal lizard often found near brightmoss, predating on the insects that are drawn to the light. |
| Freeze Ammo | Phial | Ammo that packs a punch against monsters susceptible to ice. Capacity: 60 |
| Giant Vigorwasp | Endemic Life | An insect that stores a highly concentrated nectar which leaves a restorative cloud when released. |
| Gold Hercudrome | Endemic Life | A glistening golden beetle, thought to bring good fortune. It only appears at night. |
| Gold Scalebat | Endemic Life | A relative of the Scalebat, this nocturnal hunter developed a shiny coat as a result of inhabiting the golden underground. |
| Goldenfish Bait | Fish Material | A ball of bait favored by fish of the Goldenfish family. |
| Green Herb | Other | A green herb native to the Arklay Mountains. Restores health and cures zombification. (Quest Only) |
| Gunpowder | Medicine | A dangerous substance that explodes when struck or heated. |
| Gunpowder Level 2 | Compound Material | Combustible powder. Combine with level 1 ammo to raise its level. |
| Gunpowder Level 3 | Phial | Highly combustible powder. Combine with level 1 ammo to raise its level. |
| Gunpowderfish | Endemic Life | A fish that smells of gunpowder. Its unique scales can be used as explosive powder. |
| Gunpowderfish Bait | Fish Material | A ball of bait favored by fish of the Gunpowderfish family. |
| Herbal Medicine | Medicine | Removes all traces of poison and restores a slight amount of health. |
| Honey | Plant Material | Highly nutritious honey. Combine this with Potions to craft Mega Potions for maximum potency. |
| Hopguppy | Endemic Life | A fish that bounces across the surface of the water, spreading its pectoral fins to glide farther. |
| Iron Helmcrab | Endemic Life | A crustacean found in muddy terrain. It frequently carries hard objects, and occasionally drops piercing pods. |
| Large Barrel | Compound Material | A large, empty barrel. Combine with gunpowder to make it into a bomb. |
| Mega Potion | Medicine | Restores a moderate amount of health. |
| Might Seed | Plant Material | Temporarily strengthens your attacks when ingested by improving energy flow. |
| Net | Compound Material | A sturdy net that supports a certain amount of weight without breaking. Perfect for pitfall traps. |
| Nitroshroom | Plant Material | A hard-to-find mushroom with the power to generate blazing heat. Required to craft Gunpowder. |
| Normal Ammo Level 2 | Phial | Non-specialized ammo. More powerful than Normal Ammo 1. Capacity: 99 |
| Nutrients | Medicine | Very slightly increases your maximum health level. |
| Omenfly | Endemic Life | Insects that emit light from their tails. They usually glow white, but will glow red when in danger. |
| Paralysis Ammo Level 1 | Phial | Ammo that causes paralysis. Some targets require multiple shots. Capacity: 12 |
| Paralysis Knife | Slinger Ammo | A knife coated with a paralyzing toxin that can be shot from your slinger. (Supply Item) |
| Paratoad | Endemic Life | A toad that releases paralyzing gas on impact. Its effect is potent enough to paralyze even large monsters. |
| Pierce Ammo Level 2 | Phial | High-grade armor-piercing ammo. Deals more hits than Pierce Ammo 1. Capacity: 60 |
| Pink Parexus | Endemic Life | A fish whose physiology remains almost unchanged from its ancient ancestors. Its spiny fins help ward off predators. |
| Poison Knife | Slinger Ammo | A knife coated with poison that can be shot from your slinger. (Supply Item) |
| Poison Smoke Bomb | Slinger Ammo | Releases a toxic cloud of mist when used. Also popular as a household bug bomb. |
| Poisoned Meat | Meat | Raw meat that poisons whatever eats it. Makes great bait for traps. |
| Power Coating | Phial | An arrow coating that increases the attack power of arrows. Capacity: 50 |
| Recover Ammo Level 1 | Phial | Ammo that restores a small amount of health to an ally upon impact. Capacity: 12 |
| Red Herb | Other | A red herb native to the Arklay Mountains. It can't be used as is. (Quest Only) |
| Revolture | Endemic Life | A carrion-eating bird that scavenges meat from carcasses. It is often spotted flying above large monsters. |
| Screamer Pod | Slinger Ammo | Used as ammo for your slinger. Emits a harsh, high-frequency sound that can disrupt sensitive monsters. |
| Screamer Sac | Monster Material | A monster organ that emits an earsplitting sonic blast when ruptured. Used to craft screamer pods. |
| Shepherd Hare | Endemic Life | An animal often seen scurrying down narrow side paths. Follow one and you might discover a new shortcut. |
| Sleep Ammo Level 1 | Phial | Ammo that induces sleep. Some targets require multiple shots. Capacity: 12 |
| Sleep Herb | Plant Material | A plant containing sleeping agents. Used to craft tranquilizers. |
| Sleep Knife | Slinger Ammo | A knife coated with a sedative that can be shot from your slinger. (Supply Item) |
| Slicing Ammo | Phial | Ammo that ejects sharp blades on impact, which can sever tails. Capacity: 30 |
| Smoke Bomb | Slinger Ammo | Creates a large cloud of smoke wherever it lands. |
| Snow Herb | Plant Material | A plant that radiates ice-cold air. Use in combinations to create freeze ammo. |
| Sporepuff | Plant Material | Touching this will make it more difficult for monsters to detect you. |
| Spread Ammo Level 2 | Phial | High-grade ammo that covers a wide area. Deals more hits than Spread Ammo 1. Capacity: 70 |
| Sticky Ammo Level 2 | Phial | Very powerful ammo that lodges in a target and explodes. Also stuns. Capacity: 9 |
| Sushifish | Endemic Life | A fatty fish popular among hunters. Its scales are rich in nutrients and can restore health. |
| Sushifish Scale | Fish Material | A scale from a Sushifish. Eat to restore a small amount of health. Also works to treat bleeding. |
| Tinged Meat | Meat | Raw meat that paralyzes whatever eats it. Makes great bait for traps. |
| Toadstool | Plant Material | A poisonous fungus. Can be used as a toxin for knives. |
| Vaporonid | Endemic Life | An Ancient Forest spider that spins webs larger in size than humans. |
| Vigorwasp | Endemic Life | An insect that collects restorative nectar in its body, releasing it in a cloud when struck. |
| Water Ammo | Phial | Ammo that packs a punch against monsters susceptible to water. Capacity: 60 |
| Well-done Steak | Meat | Provides a moderate boost to your stamina and keeps it at max for a longer period. Meat done right! |
| Whetfish Fin | Fish Material | A fish fin used to sharpen weapons. Restores sharpness greatly, but good for fewer uses than a whetstone. |
| Wildspire Gekko | Endemic Life | A lizard found near ant hills. Exceptionally large ant hills can draw surprisingly large numbers. |
| Woodland Pteryx | Endemic Life | A bird common to forested areas. Its bones and feathers resemble those of a prehistoric creature. |
| Rarity | ||
|---|---|---|
| Rarity 1 | Rarity 2 | Rarity 3 |
| Rarity 4 | Rarity 5 | Rarity 6 |
| Rarity 7 | Rarity 8 | Rarity 9 |
| Rarity 10 | Rarity 11 | Rarity 12 |
| Material Type | ||
|---|---|---|
| Item Type | |||
|---|---|---|---|
List of Rarity 2 Items and Materials



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