FFXV

Recovery Astralsphere Abilities

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This is the page for the Recovery Astralsphere Abilities in the game Final Fantasy XV (FFXV, FF15). Read on to know more about the abilities under this astralsphere!

Recovery Astralsphere

All Recovery Abilities

Name AP Effect
Advanced First Aid [Gladiolus] 99 Recover a little HP with a fancy first aid kit when HP is low.
Advanced First Aid [Ignis] 99 Recover a little HP with a fancy first aid kit when HP is low.
Advanced First Aid [Prompto] 99 Recover a little HP with a fancy first aid kit when HP is low.
Comeback 99 Fully restore an ally's HP after taking them out of danger.
Distance Runner 99 Further enhance stamina.
Expert First Aid [Gladiolus] 333 Recover HP with a fully-stocked first aid kit when HP is low.
Expert First Aid [Ignis] 333 Recover HP with a fully-stocked first aid kit when HP is low.
Expert First Aid [Prompto] 333 Recover HP with a fully-stocked first aid kit when HP is low.
First Aid [Gladiolus] 24 Recover a bit of HP with a first aid kit when HP is low.
First Aid [Ignis] 24 Recover a bit of HP with a first aid kit when HP is low.
First Aid [Prompto] 24 Recover a bit of HP with a first aid kit when HP is low.
Hang In 12 Increase HP recovery rate while hanging after point-warp.
Rapid Regen 10 Raise HP and MP recovery rate while in cover.
Savior's Force 48 Boost an ally's attack after taking them out of danger.
Savior's Fortitude 20 Boost an ally's defense after taking them out of danger.
Savior's Vengeance 48 Boost an ally's critical hit rate after taking them out of danger.
Sprinter 24 Boost stamina.

Recommended Recovery Abilities

Name AP Effect
Comeback 99 Fully restore an ally's HP after taking them out of danger.
Expert First Aid [Gladiolus] 333 Recover HP with a fully-stocked first aid kit when HP is low.
Expert First Aid [Ignis] 333 Recover HP with a fully-stocked first aid kit when HP is low.
Expert First Aid [Prompto] 333 Recover HP with a fully-stocked first aid kit when HP is low.
Hang In 12 Increase HP recovery rate while hanging after point-warp.
Savior's Force 48 Boost an ally's attack after taking them out of danger.
Savior's Vengeance 48 Boost an ally's critical hit rate after taking them out of danger.

Notes

  • Comeback lessens the need of healing items after taking an ally out of danger as it will now fully restore the ally's HP.
  • The First Aid abilities (especially the Expert First Aid) for each member will be very useful in late game particularly on dungeons that restricts the use of items.
  • Hang In reduces the time you need to hang on a warp-point to recover the HP you need.
  • Prioritize unlocking Savior's Force first before Savior's Vengeance as it is better to have raw attack boost than to have attack boost triggered by chance.

Final Fantasy 15 Related Links

Ascension Abilities

Astralspheres
Armiger Magic Recovery
Techniques Combat Teamwork
Stats Exploration Wait Mode

Author

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