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This is a page for Justice Monsters Five in Final Fantasy XV. Read on for a guide to the minigame and the list of rewards that you can obtain!
List of Contents
Control | Action |
---|---|
✕ | Shoot |
Left stick + ✕ | Slice shot |
Hold ✕ | Charge shot |
L1 / R1 | Select monster |
△ | Swap monster |
□ | Hero tech |
L2 | Help |
◯ | Quit |
Icon | Description |
---|---|
Hero's HP bar. The hero's orb can no longer be used when its HP reaches 0. | |
Hero's Tech bar. You can use the hero tech when it is full. | |
Burst shot deals bonus damage to the first enemy it hits. | |
Climb shot climbs the wall that will let you attack enemies from behind. | |
Pierce shot penetrates enemies in a straight line. |
Icon | Description |
---|---|
x2: Heroes recover 50% HP x3: Heroes recover all HP |
|
x2: Damage enemies equal to 20% of their current HP x3: Damage enemies equal to 50% of their current HP |
|
x2: Heroes' tech bars are filled by 50% x3: Heroes' tech bars are filled completely |
|
x2: Obtain 2 treasure chests after completing the stage x3: Obtain 5 treasure chests upon completing the stage |
|
x2: Obtain 30,000 points x3: Obtain 100,000 points |
Icon | Description |
---|---|
Restores a small amount of HP to all orbs | |
Restores a medium amount of HP to all orbs |
Every Crow's Nest Diner has the Justice Monsters Five pinball game and most of them costs only 10 Gil per play.
The only exception is on Altissia, where it costs 10,000 Gil per play but has far better rewards than the others.
No. of Chests | Reward |
---|---|
2 - 4 | Potion |
5 - 9 | Hi-Potion |
10 - 14 | Elixir |
15 - 19 | Hi-Elixir |
20 - 24 | Garnet Bracelet |
25 - 29 | Carbon Bangle |
30 - 34 | Amethyst Bracelet |
35 - 39 | Titanium Bangle |
40 - 44 | Mega Phoenix |
45 - 49 | Sapphire Bracelet |
50 - 59 | Gold Bangle |
60 - 69 | Oracle Earring |
70 - 79 | Ruby Bracelet |
80 - 89 | Platinum Bangle |
90 - 98 | Emerald Bracelet |
99+ | Celestriad |
No. of Chests | Reward |
---|---|
5 - 9 | Hi-Potion |
10 - 14 | Mega Phoenix |
15 - 19 | Ruby Bracelet |
20 - 24 | Platinum Bangle |
25 - 29 | Emerald Bracelet |
30 - 34 | Centurion Bangle |
35 - 39 | Mystic Circlet |
40 - 44 | Moogle Charm |
45 - 49 | Legatus Bangle |
50 - 59 | Blue Diamond Bracelet |
60 - 69 | Gigas Bangle |
70 - 79 | Assist Suit |
80 - 89 | Dark Matter Bracelet |
90 -98 | Onion Bangle |
99+ | Wind-up Lord Vexxos |
The final prize is determined by the number of treasure chests that you get, not your final score. You can get treasure chests by spinning the slots once you get 200 slot gauge points.
Hit the bumpers to get gauge points.. Once you activate the slots, aim for at least 2 treasure chest slots to get treasure chests or you can also save them for later when you need recovery.
You can play the slots up to four times per stage so you need to defeat all the waves of enemies in a stage to reset the counter.
Enemies unleash attacks at regular intervals. Observe their attack pattern and time your own attacks when it is safe to do so.
Each hero and enemy has its own elemental attribute. Take note of your enemies' attribute and use a hero with an attribute it is weak to for additional damage.
Boss monsters have weak points that is indicated by a target. Attack the bosses on these points for additional damage.
Normally, you can only use one orb at a time, but there is a trick that lets you use the heroes' orbs all at once. Check the guide below for more details!
How to Use Multiple Balls at Once (Justice Monsters Five)
All Beginner's Tips and Guides
Side Quests | |
---|---|
Bounty Hunting Guide | How to Get Chocobos |
How to Increase Hunter Rank | How to Unlock Regalia Type-F |
Minigames | |
---|---|
How to Fish and Catch Big Fish | How to Win Chocobo Races |
Justice Monsters Five Guide and Rewards | How to Use Multiple Balls at Once (Justice Monsters Five) |
Justice Monsters Five Guide and Rewards
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