★ Monster Hunter Rise and its expansion MHRise: Sunbreak is out now for the Nintendo Switch & PC, then for PlayStation, XBox, & Game Pass on January 20, 2023!
Head on over to our MHRise Wiki for the latest guides and strategies about all things MHRise!
Curious how many notes the Hunting Horn has and what their effects are? Wonder no further! Here is a list of the Hunting Horn Notes and Effects in Monster Hunter World (MHW).
List of Contents
There are different types of Hunting Horn Notes that make up different songs. First is the note's color, then how you attack.
White | Red | Blue | Cyan | Green | Yellow | Orange | Purple |
---|---|---|---|---|---|---|---|
It's important to pay attention to the colors of the notes as these are the foremost determining factor of what melodies you can play.
Attack Note A | Attack Note B | Attack Note C | Echo Attack |
---|---|---|---|
Knowing what the difference is between these different notes and how to execute them will be the first thing you have to memorize as a Hunting Horn user.
The Echo Attack, which came with Iceborne, is especially unique in how you execute it and what it does. It does not have a color, but it creates new melodies with different effects, whether it is to deal big damage with its Echo Waves, or leave an Echo Bubble (pictured above).
The Echo Bubble applies buffs like Recitals would, but hunters would have to step into it to receive the buff. Just like normal Hunting Horn buffs, the buff from the Echo Bubble stays for a certain period of time after hunters step out.
The Echo Bubble also remains in the battlefield for some time, so hunters are free to step in and out of it anytime to refresh the duration of the buff without having the Hunting Horn user do another Recital.
When you first play a melody on your Hunting Horn, the melody on the top right of your screen will turn green. This is called the Recital.
When you repeat the same melody right after the Recital, the melody will then turn purple. This is called an Encore, and will usually have better and/or extended effects.
For more information on how to use the Hunting Horn, check out our beginner's guide on How to Use the Hunting Horn!
Self-Improvement | |
---|---|
Movement Speed Up Attack Deflection Prevention |
|
Scoutfly Power Up | |
Levels up your monster tracking level up by 1 Extends duration of effect |
|
Sonic Waves | |
Acts like a Screamer Pod; will bring Diablos, Black Diablos, and Beotodus out of the ground. |
Attack Up (S) | |
---|---|
Slightly increases attack power Enhances effect and lengthens duration |
|
Attack Up (L) | |
Increases attack power Enhances effect and lengthens duration |
|
Defense Up (S) | |
Slightly increases defense Enhances effect and lengthens duration |
|
Defense Up (L) | |
Increases defense Enhances effect and lengthens duration |
|
Attack and Defense Up (S) | |
Slightly increases both attack power and defense Enhances effect and lengthens duration |
|
Affinity Up (S) / Health Recovery (S) | |
Increases critical rate and recovers some health over time Enhances effect and lengthens duration |
|
Abnormal Status Attack Up (S) | |
Increases attack power of weapons that apply abnormal statuses (Blastblight, Poison, Stun, Paralysis, and Sleep) Enhances effect and lengthens duration |
|
Divine Protection | |
Lessens damage received (Divine Protection) Extends duration of effect |
|
Health Boost (S) | |
Heals a small portion of lost health and increases max health Extends duration of effect |
|
Health Boost (L) | |
Heals a portion of lost health and increases max health Extends duration of effect |
|
Stamina Use Reduced (S) | |
Slightly reduces stamina depletion for actions that use up stamina Extends duration of effect |
|
Stamina Use Reduced (L) | |
Reduces stamina depletion for actions that use up stamina Extends duration of effect |
|
Tool Use Drain Reduced (S) | |
Slightly slows down the time before a Booster or Mantle runs out Extends duration of effect |
|
Tool Use Drain Reduced (L) | |
Slows down the time before a Booster or Mantle runs out Extends duration of effect |
Health Recovery (S) | |
---|---|
Recovers some health | |
Health Recovery (M) | |
Recovers health | |
Health Recovery (L) | |
Recovers a lot of health | |
Health Recovery (S) + Antidote | |
Recovers some health and cures poison | |
Health Recovery (M) + Antidote | |
Recovers health and cures poison | |
Recovery Speed (S) | |
Health recovers continuously over time by a small amount Extends duration of effect |
|
Recovery Speed (L) | |
Health recovers continuously over time Extends duration of effect |
Earplugs (S) | |
---|---|
Negates small roars (Earplugs Lvl 3) Extends duration of effect |
|
Earplugs (L) | |
Negates small and big roars (Earplugs Lvl 5) Extends duration of effect |
|
Wind Pressure Negated | |
Negates minor and major wind pressure (Windproof Lvl 5) Extends duration of effect |
|
All Wind Pressure Negated | |
Negates minor and major wind pressure (Windproof Lvl 5) as well as Kushala Daora's tornadoes Extends duration of effect |
|
Tremors Negated | |
Negates minor and major tremors Extends duration of effect |
|
Stun Negated | |
Negates Stun completely Extends duration of effect |
|
Paralysis Negated | |
Negates Paralysis completely Extends duration of effect |
|
All Ailments Negated | |
Negates all ailments (Blastblight, Poison, Stun, Paralysis, Sleep, and Effluvial) completely Extends duration of effect |
|
Envir. Damage Negated | |
Prevents damage from the environment, such as the lava in Elder's Recess and the acid in the Rotten Vale Extends duration of effect |
|
Muck Res | |
Prevents getting stuck in mud globs from monsters like Jyuratodus Extends duration of effect |
|
Muck/Water/Deep Snow Res | |
Prevents getting slowed down in muck, water, and deep snow Attack Deflection Prevention |
Elemental Attack Boost (S) | |
---|---|
Increases weapon's elemental damage Enhances effect and lengthens duration |
|
Fire Res (S) | |
Increases Fire Resistance Enhances effect and lengthens duration |
|
Fire Res (L) | |
Greatly increases Fire Resistance Enhances effect and lengthens duration |
|
Water Res (S) | |
Increases Water Resistance Enhances effect and lengthens duration |
|
Water Res (L) | |
Greatly increases Water Resistance Enhances effect and lengthens duration |
|
Thunder Res (S) | |
Increases Thunder Resistance Enhances effect and lengthens duration |
|
Thunder Res (L) | |
Greatly increases Thunder Resistance Enhances effect and lengthens duration |
|
Ice Res (S) | |
Increases Ice Resistance Enhances effect and lengthens duration |
|
Ice Res (L) | |
Greatly increases Ice Resistance Enhances effect and lengthens duration |
|
Dragon Res (S) | |
Increases Dragon Resistance Enhances effect and lengthens duration |
|
Dragon Res (L) | |
Greatly increases Dragon Resistance Enhances effect and lengthens duration |
Impact Echo Wave | |
---|---|
Deals burst of damage that also builds towards a KO | |
Echo Wave "Dragon" | |
Deals burst of dragon damage and has Elderseal | |
Elemental Effectiveness Up | |
Enhances a weapon's elemental damage | |
Speed Boost + Evade Window Up | |
Enhances speed and increases the invincibility frames in your evade | |
Max Stamina Up + Recovery | |
Increases stamina cap to a max of 200 and enhances recovery | |
Extended Health Recovery | |
Heals players in the Echo Bubble over time |
Kinsects | ||
---|---|---|
Kinsects | Kinsect Tree and Complete Kinsect List | Best and Recommended Kinsects |
Hunting Horn Notes and Effects
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