This guide covers all the holes found in Balmy Dunes, a course in Mario Golf: Super Rush. Check this walkthrough to learn about the different hazards, obstacles, and weather conditions found on this course as well as tips and strategies for each hole!
List of Contents
|Balmy Dunes Course Map|
|Description:||A desert course featuring sandy dunes and rocky mountains.|
|How to Unlock||Play 18 Holes on Ridgerock Lake.|
Changes the direction of the shot depending on wind speed.
•Warm and Arid: In adventure mode, warm and arid weather causes you to overheat.
On stroke 1, shoot straight down the Fairway with the Driver. For stroke 2, use the 6I to land on the Green, being careful to avoid the Pokey. Stroke 3 will be a Birdie Putt.
Hole 2 is a short distance hole, so aim for the Green on stroke 1 and get a Birdie on stroke 2.
On stroke 1, use the Driver to land between the first and second bunkers. Aim for the Green with the 3W on stroke 2, and go for the Birdie Putt on stroke 3.
Alternatively, if you are using a character with a high power stat such as Bowser, aim a bit to the right and use a special shot to land on the Green on stroke 1. On stroke 2, you can take an Eagle Putt for an easy -2.
Aim to the left for the small patch of Fairway on stroke 1. On stroke 2, make it onto the Green and use stroke 3 for an Eagle Putt.
Use the Driver and aim straight down the Fairway to land near the two Pokeys and bunkers. Next, aim for the Green on stroke 2 with the 7I. Take the Birdie Putt on stroke 3.
Hole 6 is a short distance hole, so use the Driver to aim straight for the Green or to get a lucky hole-in-one. Aim for a Birdie on stroke 2.
On stroke 1, aim for the patch of Fairway to the right with the Driver. On stroke 2, aim for the Green using the 7W and take the Birdie Putt on stroke 3.
On stroke 1, aim for the Fairway to either side of the water, being careful to avoid the ball rolling into the hazard area. On stroke 2, aim for th Green with the 7W and take a Birdie Putt on stroke 3.
Aim straight with the Driver on Stroke 1, then use the 7W to land on the patch of Fairway left of the hole. Use the SW on stroke 3 to land on the Green. Then take a Birdie Putt on stroke 4.
If your character has enough power to reach the second strip of fairway on stroke 1, aim to land there and on stroke 2, use a special shot to land on the Green. Take an Eagle shot on stroke 3.
On stroke 1, aim for the Fairway off to the right side with the Driver. On stroke 2, use the 5H to land on the Green and take the Birdie Putt on stroke 3.
This is a short distance hole, so aim for the Green with the 5H on stroke 1 and go for a Birdie on stroke 2.
On stroke 1, use the Driver and aim to land next to the second bunker to the right. On stroke 2, use the 7W to land just past the third bunker before the bridge. Use stroke 3 to land on the Green for a Birdie Putt on stroke 4.
When using a character with a high power stat, you can aim to the right on stroke 1 and land on the small patch of Fairway. On stroke 2, aim straight for the Green. Your shot should clear over the cliff with no trouble. Get another Eagle Putt on stroke 3.
Use the Driver to land under the arch to the right on stroke 1. On stroke 2, use the Driver again to curve the ball around the next arch and land on the Green. If done correctly, you can score a Birdie Putt on stroke 3.
Use the Driver on stroke 1 to land near the bunker to have a straight shot at the hole on stroke 2. Land on the Green on stroke 2 with the Driver and take another Birdie Putt.
Hole 15 is a short distance hole, so aim straight for the Green on Stroke 1 and get a Birdie on Stroke 2.
Aim straight with the Driver being careful of the Pokey on stroke 1. Use the 7I on stroke 2 to land on the Green for a Birdie Putt on stroke 3.
Aim slightly right with the Driver on stroke 1. Aim for the Green being careful of the rock on the left. Go for tthe Birdie Putt on stroke 3.
On stroke 1, use the Driver to shoot straight down the Fairway. Next, use the Driver again on stroke 2 to thread the needle between the Sandmaarghs, curving the shot to the right. If done correctly, you will land on the Green and have a chance at an Eagle Putt.
|Obstacles and Hazards|
|Water Hazard||If your shot lands in the water, your score will get a +1 in addtion to a penalty shot.
Appears on hole 3, 4, 8
|Trees||Trees can stand in the way of your shot.
Appears on hole 8, 12.
|Bunkers||Landing in a bunker will hinder your control and will require more power in the next shot to get back out.
Appears on each hole of Balmy Dunes.
|Sandmaargh||Giant dragon-like monsters, which function as another large blockade for the player's shots
Appears on hole 6, 7, 9, 12, 18.
|Pokey||Hitting a Pokey will cause its segments to separate and will knock it to the ground. It also stops the momentum of your ball.
Appears on hole 1, 5, 6, 7, 10, 16, 18.
|Rookie Course||Bonny Greens||Ridgerock Lake|
|Balmy Dunes||Wildweather Woods||Bowser Highlands|
|Battle Golf Stadium Courses|
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