A guide to the Dragon of Dojima Job in Like A Dragon: Infinite Wealth (Yakuza 8), including all skills, abilities, stats, and how to unlock.
Job | How to Unlock |
---|---|
Dragon of Dojima | Initial Job (Recruited in Chapter 3) |
You can acquire the Dragon of Dojima Job when you reach a certain Chapter or when a certain member joins your party!
Job | Available Character |
---|---|
Dragon of Dojima | Kazuma Kiryu |
The Dragon of Dojima Job is an Exclusive Job to Kazuma Kiryu. It cannot be equipped to any other party member.
Skill | Information |
---|---|
Essence of Tonfa
(3) |
MP: 15 | Type: Attack |
Attribute: Blunt | Range: 1 Enemy |
Power: Medium |
Effect: -
A profiency Kiryu picked up from Shoji Yonashiro in Okinawa, deals extra damage to enemies with a status ailment. |
Essence of Kali Sticks
(6) |
MP: 15 | Type: Attack |
Attribute: Blunt | Range: Multiple Enemies |
Power: Light to Medium |
Effect: -
Another proficiency passed on by Yonashiro - damages enemies, may lower their Defense, and critically hits if the action prompt is successful. |
Essence of Dagger
(8) |
MP: 22 | Type: Attack |
Attribute: Blade | Range: Enemy Area |
Power: Light |
Effect: Grapple
Kiryu impales a line of enemies with a short-bladed dosu knife, with a high chance of making them bleed. |
Essence of the Komaki Pupil
(9) |
MP: 22 | Type: Attack |
Attribute: Blunt | Range: 1 Enemy |
Power: Medium |
Effect: Grapple
Recalling Komaki-sensei's teachings, Kiryu strikes, inflicting rage and guaranteeing a critical hit if the action prompt was successful. |
Essence of Sweeping
(12) |
MP: 30 | Type: Attack |
Attribute: Blunt | Range: 1 Enemy |
Power: Light |
Effect: Knockback
A classic polearm maneuver which damages enemies and has a slight chance of lowering their Attack. |
Essence of Pistol
(15) |
MP: 25 | Type: Attack |
Attribute: Bullet | Range: 1 Enemy |
Power: Heavy |
Effect: -
While Kiryu disclaims senseless murder, he's a cunning marksman nonetheless. This skill never missis and ignores the enemy's guard. |
Essence of Bowling
(18) |
MP: 40 | Type: Attack |
Attribute: Blunt | Range: Enemy Area |
Power: Medium |
Effect: -
Too many late nights at the Mach Bowl led to this trick shot, damaging enemies and raising Kiryu's Attack if any are defeated, which can stack. |
Essence of Hammer
(20) |
MP: 45 | Type: Attack |
Attribute: Blunt | Range: Enemy Area |
Power: Heavy |
Effect: -
Weilding the strongest of improvised weapons, Kiryu damages a line of enemies with a chance to stun tem. |
Essence of the Komaki Master
(22) |
MP: 50 | Type: Attack |
Attribute: Blunt | Range: Enemy Area |
Power: Heavy |
Effect: Grapple
Komaki style technique which damages enemeis, has a high chance of causing rage, and critically hits if the action prompt is successful. |
Essence of Remembrance
(24) |
MP: 45 | Type: Attack |
Attribute: Blunt | Range: 1 Enemy |
Power: Extreme |
Effect: -
For some, even the greatest victories weight eternally on their backs. |
Essence of the Dragon God
(30) |
MP: 90 | Type: Attack |
Attribute: Blunt, Fire | Range: All Enemies |
Power: Extreme |
Effect: -
Damages all enemies. The last stand of the Dragon of Dojima. |
Dragon of Dojima | |
Icon | |
---|---|
Character | Kazuma Kiryu |
Weapon | Bare Fists | Subname | Living Legend |
Job Description | An exclusive job for Kiryu which recalls him many fighting styles and weapons mastery. |
HP | ★★★★★ | MP | ★☆☆☆☆ |
---|---|---|---|
Attack | ★★★★☆ | Defense | ★★★☆☆ |
Magic | ★★★☆☆ | Willpower | ★★☆☆☆ |
Agility | ★★★☆☆ | - | - |
Blunt | Blade | Bullet | Fire | Ice | Electric |
---|---|---|---|---|---|
- | - | - | - | - | - |
All Jobs | ||
---|---|---|
Freelancer | Dragon of Dojima | Hero |
Sujimancer | Cabbie | Heiress |
Aquanaut | Desperado | Samurai |
Geodancer | Housekeeper | Kunoichi |
Pyrodancer | Action Star | Host |
Breaker | Chef | Idol |
Hitman | Barmaid | Detective |
Homeless Guy | Gangster | Night Queen |
Assassin | Linebacker | Tennis Ace |
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