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Colony is the seventh chapter of The Callisto Protocol's main story. Read on for a detailed walkthrough, list of rewards, tips for completion, Colony Data Bios Locations, as well as other strategies!
| Previous Chapter | Next Chapter |
|---|---|
| Below | Tower |
List of Contents
| Colony Objectives |
|---|
| Objectives | |
|---|---|
| 1 | ![]() ▶All Implant Bios Locations |
| 2 | ![]() |
| 3 | ![]() You'll have to fight your way down. It is recommended that you take out each biophage as it spawns, as it is easy to get overwhelmed when you have ten enemies swarming at you all at once. |
| 4 | ![]() Continue up the stairs to reach HighTown. When you reach the sign pointing to the Bathroom and the Rooftop, go to the Bathroom first. You need to get the Gate Fuse to open the door to the Rooftop. The Gate Fuse is located in the room just before the Bathroom. |
| 5 | ![]() |
| 6 | ![]() |
| 7 | ![]() ►How to Beat the Two Head |
| 8 | ![]() She tells you that the way to the surface is just on the other side of the colony. Enter the nearby room and use the Reforge to stock up on ammo and injectors. |
| 9 | ![]() Once you go up, two enemies will be waiting for you. Use the GRP to throw them off the ledge, then head straight for the Clinic. |
| 10 | ![]() |
| 11 | ![]() ►How to Beat Ferris |
| 12 | ![]() |
| Previous Chapter | Next Chapter |
|---|---|
| Below | Tower |
| Tactical Pistol | |
|---|---|
![]() Preferred by ex-military officers for its low recoil and high rate of fire. Based on the UJC Modular Weapons Platform. |
|
| Type | Sidearm |
| Acquisition Type | Printed at the Reforge Station |
| Print Price | 600 Credits |
| Base Ammo Capacity | 10 |
If you missed the Tactical Pistol in the previous chapter, you can still pick its schematics inside the colony. Just go to the Clinic in Midtown and the schematics will be there.
Tactical Pistol Upgrades and How to Get
| Assault Rifle | |
|---|---|
![]() A three-round burst automatic rifle assigned only to the elite Black Iron Squad Nine. Based on the UJC Modular Weapons Platform. |
|
| Type | Primary |
| Acquisition Type | Printed at the Reforge Station |
| Print Price | 1000 Credits |
| Base Ammo Capacity | 20 |
This fully automatic assault rifle may just be the best gun in the game because it works so well in both close, medium, and long range. The only drawback is that you get it a little too late in the game and you may not have enough Callisto Credits to fully upgrade it before you finish the game.
Where to Find the Assault Rifle and List of Upgrades

The Blind encountered in the previous chapter is also encountered here in Lowtown. You can sneak past them or perform quick kills. It is not recommended to shoot one as it will alert the other Blind in the area.

This will be the second time you face a Two Head. It will have the same strategy as the last Two-Head. The only difference is the amount of space you will have to run through to escape its grasp.

In this first encounter with Ferris, you can opt to not use your guns and instead focus mainly on dodging and counter-attacking with the Stun Baton.

This fight will force you to move around more because a normal enemy will sometimes spawn and flank you from the opposite direction. Focus on one head at a time, and circle the area looting for ammo as you try and evade its attacks. The loot boxes will keep on respawning during the boss fight giving a steady supply of ammo.
The key to this initial encounter with Ferris is to have patience. His melee attack is easily avoidable if you time it right. Do not waste bullets on Ferris as he is easier to stagger and take down with the Stun Baton.
Ferris Boss Fight Guide: How to Beat the Final Boss
| 1 | ![]() At the start of the chapter, go down the small flight of stairs in front of you and head left. |
|---|---|
| 2 | ![]() You can find the corpse containing this Implant Bio right before the cave entrance. |
| 1 | ![]() After talking to Dani about meeting up at the light tower, head through the building on your left. |
|---|---|
| 2 | ![]() Once inside, you can find this Audio Log on a shelf beside the ladder going down. |
| 1 | ![]() Proceed through the chapter until you reach a ladder with a Midtown sign and use it to get to the upper floor. |
|---|---|
| 2 | ![]() After climbing the ladder, turn right and enter the closed door marked "Unlocked". |
| 3 | ![]() Once inside, move through the house to reach the corpse containing this Implant Bio. It will be guarded by a blind enemy, so take them out before picking it up. |
| 1 | ![]() After getting the keycard, call and ride the elevator up to HighTown. |
|---|---|
| 2 | ![]() You will find the corpse containing this Implant Bio immediately after exiting the elevator. |
| 1 | ![]() After climbing up the flights of stairs in HighTown, head through the first building on the right. |
|---|---|
| 2 | ![]() Once inside, you can find the corpse containing this Implant Bio on the ground. Note that there is an enemy in the adjacent room, so take them out first before picking it up. |
| 1 | ![]() After getting the Gate Fuse, unlock the Rooftop door and enter the room. |
|---|---|
| 2 | ![]() Once inside, climb the ladder and find the corpse containing the Data Bios on the roof. Depending on your version of the game, this corpse might be on the floor in front of the ladder instead. |
| 1 | ![]() Near the end of the chapter, after the cutscene with Dani, exit the platform and turn right. |
|---|---|
| 2 | ![]() You can find this Audio Log on top of a box near the platform's exit. |
| Chapter | Summary |
|---|---|
|
(Chapter 1) |
Jacob and Max are flying from Europa to Callisto on a standard supply run when they learn that they have been boarded by the Outer Way terrorist organization. |
|
(Chapter 2) |
Jacob finds himself a prisoner of Black Iron Prison. When he wakes up, Black Iron is in complete chaos. Now he has to find a way out of this hellhole. |
|
(Chapter 3) |
Jacob must help Elias free the one prisoner that can get them out Callisto. Jacob must venture deeper into the facility to access SHU, the maximum-security unit where that prisoner is held captive. |
|
(Chapter 4) |
Jacob has to rendezvous with Elias at the Tram Station in the Habitat Dome. These creatures have begun mutating, evolving into stronger enemies. |
|
(Chapter 5) |
Jacob is out of Black Iron Prison, but now he finds himself in the barren wastelands of Callisto. Dani has a plan to get to the hangar, but everything doesn't always go according to plan. |
|
(Chapter 6) |
Jacob wakes up underneath all the rubble of the fallen hangar and learns the existence of Arcas, the first colony. Now he has to bring power back to the station to use the transport platform to Arcas. |
|
(Chapter 7) |
Jacob arrives at the Arcas colony and learns of the truth behind the Callisto Outbreak. Now he must race back to the warden's tower or face the consequences. |
|
(Chapter 8) |
Jacob finds himself a prisoner of Black Iron Prison yet again. Only one thing remains: he has to race against time to save Dani and get off Callisto. |
Chapter 7: Colony Walkthrough and Data Bios Locations



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