FFX

How to beat Dark Anima Tips and Guide

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Final Fantasy X how to beat dark anima

This is a walkthrough for the boss fight Dark Anima from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Dark Anima , including Dark Anima's stats and other useful information.

Where is Dark Anima

Redo the First Trial in Mount Gagazet

How to Find Dark Anima
Go back to the first trial (where Wakka have to hit the sigil with the blitzball). Once the challenge is completed, Anima will appear in the entrance of Mount Gagazet.

Dark Anima Information

Dark Anima Basic Information

Name Dark Anima
HP(Overkill) 8000000 (99999) MP 999
AP(Overkill) 30000 (40000) Gil -
Drop
(7/8)
Dark Matter 1 (2) Drop
(1/8)
Master Sphere 1 (2)
steal
(3/4)
Three Stars 2 Steal
(1/4)
Elixir 1
Abilities
Mega-Graviton Pain
Oblivion

Dark Anima Stats

Srength 155 Agility 183
Defense 230 Luck 85
Magic 255 Evasion 0
Magic Defense 255 Accuracy 255

Dark Anima Elemental Resistances

Fire Lightning Water Ice Holy
-150% -150% -150% -150% 100%

Dark Anima Status Resistances

Sleep Silence Darkness
GUARD GUARD GUARD
Poison Petrify Slow
GUARD GUARD GUARD
Zombie Power Break Magic Break
GUARD GUARD GUARD
Armor Break Mental Break Threaten
GUARD GUARD GUARD
Death Provoke Doom
GUARD GUARD GUARD
Distill Sensor Scan
GUARD GUARD GUARD
Gravity Delay Eject
GUARD GUARD GUARD
Zanmato Lv.
5

Dark Anima Equipment Ability Drops

Weapon & Armor slots3-4
Weapon and Armor Ability Drops1-2
Weapon Ability Drops
Death Strike One MP Cost
Triple AP Break Damage Limit
Armor Ability Drops
Death Proof Break HP Limit
Ribbon

Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.

Dark Anima Boss Battle Guide

Preparation

Dark Anima Oblivion

Stats Max Stats with a high Luck Stat (atleast 85)
Weapon Celestial Weapons
Armour Auto-haste, Auto-phoenix, Ribbon or Sleep Proof + Stone Proof
Items Megalixirs and/or Healing Waters, Holy Water, and Remedies.
Abilities Quick Hit, Use (optional)

Moveset

Pain Instantly kills a party member
Mega-Graviton Inflicts curse, sleep, darkness, silence, and doom with fractional damage equal to your Max HP
Oblivion Deals around 80,000 Damage and also depletes the party's MP

Strategy

Dark Anime Defeated
Keep using Quick Attacks when everyone is not inflicted with any status ailments.Immediately use Holy water on Rikku whenever she is cursed (so she can be ready to use Hyper Mighty G anytime). Let characters die when Inflicted with doom instead of curing them and let Auto-phoenix handle the healing.

When Dark Anima's Overdrive Gauge is full, use Hyper Mighty G to survive the attack then follow it up with Mega Elixir to restore everyone's MP allowing the team to use Quick Attacks again.

Final Fantasy X Related Links

Main Story Bosses
Sinspawn: Ammes Geosgaeno
Klikk Tros
Kimahri Sin(Fin)
Sinspawn:Echuilles LordOchu
Sinspawn:Geneaux Oblitzerator
Chocobo Eater Sinspawn: Gui
Extractor Spherimorph
Crawler Seymour
Anima Wendigo
Evrae Altana Evrae
Seymour: Natus Defender X
Biran Ronso Yenke Ronso
Seymour Flux Sanctuary Keeper
Spectral Keeper Yunalesca
Sin Core Sin
Seymour Omnis Braska's Final Aeon
Yu Yevon
Arena Area Conquest Monsters
Stratoavis Malboro Menace
Kottos Coeurlregina
Jormungand Cactuar King
Espada Abyss Worm
Chimerageist Don Tonberry
Catoblepas Abaddon
Vorban
Omega Dungeon
Ultima Weapon Omega Weapon
Arena Species Conquest Monsters
Fenrir Ornitholestes
Pteryx Hornet
Vidatu One-Eye
Jumbo Flan Nega Elemental
Tanket Fafnir
Sleep Sprout Bomb King
Juggernaut Ironclad
Arena Original Monsters
Earth Eater Greater Sphere
Catastrophe Th'uban
Neslug Ultima Buster
Shinryu Nemesis
Dark Aeons and Penance
Dark Valefor Dark Ifrit
Dark Ixion Dark Shiva
Dark Bahamut Dark Yojimbo
Dark Anima Dark Cindy
Dark Sandy Dark Mindy
Penance

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