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This is a walkthrough for the boss fight Hornet from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Hornet , including Hornet's stats and other useful information.
Name | Hornet | ||
---|---|---|---|
HP(Overkill) | 620000 (50000) | MP | 180 |
AP(Overkill) | 10000 (10000) | Gil | - |
Drop (7/8) | Accuracy Sphere 1 (2) | Drop (1/8) | Dark Matter 1 (2) |
steal (3/4) | Poison Fang 4 | Steal (1/4) | Purifying Salt 2 |
Abilities | Bewitching Stab | Venomous Stab | |
Curaga |
Srength | 63 | Agility | 102 |
---|---|---|---|
Defense | 70 | Luck | 33 |
Magic | 88 | Evasion | 17 |
Magic Defense | 95 | Accuracy | 160 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
100% | 100% | 100% | 100% | 100% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | 95 | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | 95 | 95 |
Armor Break | Mental Break | Threaten |
95 | 95 | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | 0 |
Distill | Sensor | Scan |
0 | GUARD | GUAD |
Gravity | Delay | Eject |
GUARD | GUARD | GUARD |
Zanmato Lv. | ||
4 |
Weapon & Armor slots | 2-4 |
---|---|
Weapon and Armor Ability Drops | 1-3 |
Weapon Ability Drops | |
Strength + 5% | Strength + 10% |
Strength + 20% | |
Armor Ability Drops | |
Defense + 5% | Defense + 10% |
Defense + 20% |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Weapon | Celestial Weapons |
---|---|
Armor | Auto-Phoenix, Confuse Proof, Sleep Proof, Auto-Haste |
Abilities | Luck and Jinx |
Bewitching Stab | Damages and inflicts Confuse to its target. |
---|---|
Venomous Stab | inflicts Poison to its target. |
White magic | Curaga |
It's normal attacks can also inflict status ailments and instant death.
Keep Attacking and let Auto-Phoenix do its job of keeping your party alive. Hornet is a flying enemy but its evasion actually comes from its luck so using Jinx and Luck will be useful if attacks are not connecting ( You're going to need atleast 23 Luck to even out the luck difference by using these 2 abilities).
Arena Area Conquest Monsters | Stratoavis | Malboro Menace |
---|---|
Kottos | Coeurlregina |
Jormungand | Cactuar King |
Espada | Abyss Worm |
Chimerageist | Don Tonberry |
Catoblepas | Abaddon |
Vorban |
Omega Dungeon | Ultima Weapon | Omega Weapon |
---|---|
Arena Species Conquest Monsters | Fenrir | Ornitholestes |
---|---|
Pteryx | Hornet |
Vidatu | One-Eye |
Jumbo Flan | Nega Elemental |
Tanket | Fafnir |
Sleep Sprout | Bomb King |
Juggernaut | Ironclad |
Arena Original Monsters | Earth Eater | Greater Sphere |
---|---|
Catastrophe | Th'uban |
Neslug | Ultima Buster |
Shinryu | Nemesis |
Dark Aeons and Penance | Dark Valefor | Dark Ifrit |
---|---|
Dark Ixion | Dark Shiva |
Dark Bahamut | Dark Yojimbo |
Dark Anima | Dark Cindy |
Dark Sandy | Dark Mindy |
Penance |
How to beat Hornet Tips and Guide
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