FFX

Statuses Tips and Guides

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Final Fantasy X Status effects guides

This page is contains a detailed guide about all the status effects in the game Final Fantasy X (FFX FF10). Read on to know more about all negative and positive status effects.

Statuses

Positive Statuses

Positive Buffs List Description How to Remove
NulBlaze Grants immunity to fire damage. Gets expended after blocking damage. Dispel, Aerospark, or take fire damage.
NulShock Grants immunity to lightning damage. Gets expended after blocking damage. Dispel, Aerospark, or take lightning damage.
NulTide Grants immunity to water damage. Gets expended after blocking damage. Dispel, Aerospark, or take water damage.
NulFrost Grants immunity to water damage. Gets expended after blocking damage. Dispel, Aerospark, or take ice damage.
Haste Speeds up a character allowing that character to get more turns. Dispel or Aerospark.
Shell Reduces damage taken from magical attacks by 50% Dispel or Aerospark.
Protect Reduces damage taken from physical attacks by 50% Dispel or Aerospark.
Reflect Bounces back magic cast to the target. Reflected spells cannot be reflected back. Dispel or Aerospark.
Regen Regenerates health every turn. Dispel or Aerospark.
Auto-Life Brings back character to life after getting incapacitated. Death

Negative Statuses

Status Ailment Effect How to Remove
Sleep Makes character fall asleep. Will wake up after recieving a physical attack. Esuna,Remedy or Take physical damage.
Silence Prevents the afflicted unit from casting spells. Esuna,Remedy or Echo Screen
Darkness Reduces the accuracy of the afflicted unit. Esuna,Remedy or Eye Drops
Poison Takes damage every turn. Esuna,Remedy or Antidote
Petrify Makes unit unable to act. Petrified characters can be shattered by certain moves. Enemies afflicted shatter immediately. Esuna,Remedy or Soft.
Slow Slows down unit reducing the amount of turns it can take. Esuna,Remedy or Haste
Mental Break Reduces Magic Defense to 0. Dispel
Magic Break Healing effects on the unit will turn to damage. Becomes immune to death. Dispel
Power Break Halves afflicted unit's strength. Dispel
Armor Break Reduces armor to 0 and removes armored status. Dispel
Berserk Makes the character uncontrollable but has increased strength. Esuna or Remedy
Zombie Takes Damage from Restoring HP. Holy Water or Remedy
Doom Inflicts death after the countdown ends. Death
Threaten Prevents threatened unit from moving until unit who use threatened moves again. None
Provoke Makes the afflicted unit focus on provoking character. Provoker's death or when provoker leaves the battle.

Final Fantasy X Related Links

List of Beginner Tips & Guides
Methods of Transportation How to Gain AP Fast
How to Strengthen Aeons How to Save
Statuses Tips and Guides Elements and Weaknesses
How to Gain AP Beginner Tips and Tricks How to Customize Tips and Tricks
How to Swap Characters Beginner Tips and Tricks How to use Sphere Grid Beginner Tips and Tricks
What is the CTB Beginner Tips and Tricks What is Gil?
Battle Mode Beginner Tips and Tricks Overdrive Beginner Tips and Tricks
Basic Controls Beginner Tips and Tricks What is Overkill? Beginner Tips and Tricks
Blitzball Tips
Make the Best Blitzball Team How to Scout and Recruit Players
How to Reset Data How to Level Up Blitzball Players
How to Forfeit blitzball How to Play Blitzball
How to Get Jecht Shot 2 What is Techfind?
How to beat the Goers (First Match) How to Tech Copy
Advanced Tips
How to Max Stats Gil Farming
How to gain AP fast How to get Key Spheres
What does Luck do? how to increase luck
Standard or Expert Sphere Grid? -

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