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This is a walkthrough for the boss fight Tanket from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Tanket , including Tanket's stats and other useful information.
Name | Tanket | ||
---|---|---|---|
HP(Overkill) | 900000 (10000) | MP | 0 |
AP(Overkill) | 10000 (10000) | Gil | - |
Drop (7/8) | Defense Sphere 1 (2) | Drop (1/8) | Dark Matter 1 (2) |
steal (3/4) | Light Curtain 4 | Steal (1/4) | Lunar Curtain 4 |
Abilities | Rush Attack | Attack | |
Srength | 103 | Agility | 41 |
---|---|---|---|
Defense | 100 | Luck | 15 |
Magic | 3 | Evasion | 0 |
Magic Defense | 250 | Accuracy | 100 |
Fire | Lightning | Water | Ice | Holy |
---|---|---|---|---|
100% | 100% | 100% | 100% | 100% |
Sleep | Silence | Darkness |
---|---|---|
GUARD | GUARD | GUARD |
Poison | Petrify | Slow |
GUARD | GUARD | GUARD |
Zombie | Power Break | Magic Break |
GUARD | GUARD | 90 |
Armor Break | Mental Break | Threaten |
GUARD | 99 | GUARD |
Death | Provoke | Doom |
GUARD | GUARD | 0 |
Distill | Sensor | Scan |
0 | GUARD | GUARD |
Gravity | Delay | Eject |
GUARD | GUARD | GUARD |
Zanmato Lv. | ||
4 |
Weapon & Armor slots | 2-4 |
---|---|
Weapon and Armor Ability Drops | 1-3 |
Weapon Ability Drops | |
Strength + 5% | Strength + 10% |
Strength + 20% | |
Armor Ability Drops | |
Defense + 5% | Defense + 10% |
Defense + 20% |
Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.
Overdrives | Frag Grenade (Rikku) or Banishing Blade (Auron) |
---|---|
Armor | Auto-Haste and Auto-Phoenix |
Weapons | Celestial Weapons |
Rush Attack | Attacks repeatedly until the target dies Only uses this when only one character is alive. |
---|
Do not summon any Aeons as this will make Tanket use Rush Attack. A hidden mechanic of Rush attack is it increases Tanket's agility which will make it stronger after killing it's target. Start the fight with an Armor Breaking Overdrive then focus on attacking Tanket until it dies. The Auto-Phoenix will keep your party alive so healing becomes unnecessary.
Arena Area Conquest Monsters | Stratoavis | Malboro Menace |
---|---|
Kottos | Coeurlregina |
Jormungand | Cactuar King |
Espada | Abyss Worm |
Chimerageist | Don Tonberry |
Catoblepas | Abaddon |
Vorban |
Omega Dungeon | Ultima Weapon | Omega Weapon |
---|---|
Arena Species Conquest Monsters | Fenrir | Ornitholestes |
---|---|
Pteryx | Hornet |
Vidatu | One-Eye |
Jumbo Flan | Nega Elemental |
Tanket | Fafnir |
Sleep Sprout | Bomb King |
Juggernaut | Ironclad |
Arena Original Monsters | Earth Eater | Greater Sphere |
---|---|
Catastrophe | Th'uban |
Neslug | Ultima Buster |
Shinryu | Nemesis |
Dark Aeons and Penance | Dark Valefor | Dark Ifrit |
---|---|
Dark Ixion | Dark Shiva |
Dark Bahamut | Dark Yojimbo |
Dark Anima | Dark Cindy |
Dark Sandy | Dark Mindy |
Penance |
If it guards against armor break than why is the strategy to give it armor break o.O
How to beat Tanket Tips and Guide
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Use any armor break overdrive not the normal agilité